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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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action_talk.go
Age
Commit message (
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Author
2026-06-25
slop refactor
historia
2026-06-25
refactor: replaced map[string]any with typed structs for Data
historia
2026-06-24
refactor: pulled techs out to yaml files, unified numerous combat functions, ↵
historia
broke up game object
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-21
feat: better score output
historia
2026-06-20
feat: aps system implemented
historia
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-19
feat: all skills kind of implemented, random prototype content added
historia
2026-06-19
feat: shops and rough assassin skill
workhorse
2026-06-18
feat: crafting roughly implemented (leather, gems, gold, clay, spinning).
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-16
feat: overhauled ansi color, added prompt options
historia
2026-06-15
removed game speed for being broken and an antifeature anyway. added color ↵
historia
support.
2026-06-14
feat: fractional ticks and server game_speed implemented. potentially ↵
historia
insanely janky.
2026-06-14
refactor: added docs, split up some components in game package
historia
2026-06-11
feat: web client, get/drop updates and fixes
historia