| Age | Commit message (Expand) | Author |
| 2026-07-17 | refactor: return (ticks, usesEnergy) in moveTicks, remove old flee code | historia |
| 2026-07-17 | feat: update mob flee mechanics with new energy system | historia |
| 2026-07-17 | feat: implement run energy, shorten walk time to 1-2 ticks between rooms, upd... | historia |
| 2026-07-14 | feat: unicode hitsplat symbol, area name in look | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-08 | feat: unify on use, on look, and on kill. all support same conditions/actions... | historia |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if safes... | historia |
| 2026-07-01 | feat: shop system removed from talk system, added per-item restock and variab... | historia |
| 2026-06-29 | feat: self-signed certificates | historia |
| 2026-06-28 | feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ... | historia |
| 2026-06-27 | feat: recall/home cmd, line break option | historia |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia |
| 2026-06-25 | feat: trigger system for scripted events added. | historia |
| 2026-06-25 | slop refactor | historia |