diff options
| author | historia <[not public]> | 2026-07-17 17:12:39 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-17 17:12:39 -0400 |
| commit | 6e6c4a157564100249bb58f412485055bb2d10cf (patch) | |
| tree | d457414b989e737287384f87004bffa70ac23886 /internal/game/combat_mob.go | |
| parent | e09e7badbc722f580a9d7674c46d6ff3cc320b26 (diff) | |
| download | thehouseoficarus-6e6c4a157564100249bb58f412485055bb2d10cf.tar.gz | |
feat: implement run energy, shorten walk time to 1-2 ticks between rooms, update graceful set
Diffstat (limited to 'internal/game/combat_mob.go')
| -rw-r--r-- | internal/game/combat_mob.go | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/internal/game/combat_mob.go b/internal/game/combat_mob.go index 55a2ea3..7768432 100644 --- a/internal/game/combat_mob.go +++ b/internal/game/combat_mob.go @@ -352,6 +352,7 @@ func (g *Game) killPlayer(sess *net.Session, p *player.Player, mob *world.MobIns } g.dropItemsOnDeath(p) p.HP = p.MaxHP() + p.RunEnergy = p.MaxRunEnergy() p.RoomID = g.StartingRoom g.AccountStore.SaveCharacter(p) if g.Hub != nil { |
