diff options
| author | historia <[not public]> | 2026-07-14 17:13:18 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-14 17:13:18 -0400 |
| commit | beb188ce050fb76cdddc0bbeedee7ec608e47995 (patch) | |
| tree | d7c050b30567004ae143d554dcd533f4980e8fd8 /internal/game/combat_mob.go | |
| parent | e679811057bedda7864b61a325a11e472e0034ad (diff) | |
| download | thehouseoficarus-beb188ce050fb76cdddc0bbeedee7ec608e47995.tar.gz | |
feat: unicode hitsplat symbol, area name in look
Diffstat (limited to 'internal/game/combat_mob.go')
| -rw-r--r-- | internal/game/combat_mob.go | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/internal/game/combat_mob.go b/internal/game/combat_mob.go index 9affede..55a2ea3 100644 --- a/internal/game/combat_mob.go +++ b/internal/game/combat_mob.go @@ -156,10 +156,10 @@ func (g *Game) applyMobHit(sess *net.Session, p *player.Player, mob *world.MobIn attacker := mobDisplayNameCap(mob, true) mobName := mobDisplayName(mob, true) - prefix := fmt.Sprintf("%s hits you for %s damage.", g.colorize(sess, "mob", attacker), g.colorize(sess, "damage_taken", fmt.Sprint(dmg))) + prefix := fmt.Sprintf("%s hits you for %s damage.", g.colorize(sess, "mob", attacker), g.colorize(sess, "damage_taken", g.dmgDisplay(sess, dmg))) prefix = padCombatPrefix(prefix, - fmt.Sprintf("%s hits you for %d damage.", attacker, 999), - fmt.Sprintf("You hit %s for %d damage.", mobName, 999)) + fmt.Sprintf("%s hits you for > %d < damage.", attacker, 999), + fmt.Sprintf("You hit %s for > %d < damage.", mobName, 999)) hpSuffix := fmt.Sprintf("%s [%2d/%d]", g.hpBar(sess, p.HP, p.MaxHP()), p.HP, p.MaxHP()) sess.WriteLine(prefix + hpSuffix) @@ -336,8 +336,8 @@ func (g *Game) killPlayer(sess *net.Session, p *player.Player, mob *world.MobIns if mob.HP < 0 { mob.HP = 0 } - sess.WriteLine(fmt.Sprintf("Dead Man's Switch activates! %s takes %d damage!", - mobDisplayName(mob, true), retDmg)) + sess.WriteLine(fmt.Sprintf("Dead Man's Switch activates! %s takes %s damage!", + mobDisplayName(mob, true), g.dmgDisplay(sess, retDmg))) } } } |
