| Age | Commit message (Expand) | Author |
| 2026-10-05 | fix: gather verbs, walk oom, admin path bypass, roulette refund | historia |
| 2026-09-18 | feat: better card ascii art | historia |
| 2026-09-18 | fix: close combat ghost, admin traversal, login throttle, journal double-pay,... | historia |
| 2026-09-18 | fix: harden triggers, economy, casino, world data, and admin/net paths | historia |
| 2026-09-16 | fix: unify crafting ingredient resolution; fix superheat alternatives, quanti... | historia |
| 2026-09-16 | refactor: remove dead code, consolidate save/error handling, add lint gate | historia |
| 2026-09-16 | chore: staticcheck and gofmt cleanups | historia |
| 2026-06-25 | refactor: replaced map[string]any with typed structs for Data | historia |
| 2026-06-22 | feat: map now only reveals with exploration. players can set custom map symbols. | historia |
| 2026-06-20 | refactor: combined all station crafting | historia |
| 2026-06-19 | reorganized items, objects, and rooms in directories. oranized module names. ... | workhorse |
| 2026-06-19 | shop fixes, 'toggle' completely removed, movement speed increased | historia |
| 2026-06-18 | cleaned up various crafting menus | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-16 | feat: overhauled ansi color, added prompt options | historia |
| 2026-06-15 | removed game speed for being broken and an antifeature anyway. added color su... | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-14 | refactor: added docs, split up some components in game package | historia |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia |
| 2026-06-10 | feat: yaml architecture for complex object interaction | historia |
| 2026-06-10 | feat: implemented janky object interaction model | historia |