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authorhistoria <[not public]>2026-06-14 22:38:23 -0400
committerhistoria <[not public]>2026-06-14 22:38:23 -0400
commita6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77 (patch)
tree89601a502bbfcb50302cf03f09b6febc6040eeb0 /internal/game/cmd_drop.go
parent1aba2bdd23aebed4032333e74aa553c40a31fcbd (diff)
downloadthehouseoficarus-a6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77.tar.gz
feat: fractional ticks and server game_speed implemented. potentially insanely janky.
Diffstat (limited to 'internal/game/cmd_drop.go')
-rw-r--r--internal/game/cmd_drop.go3
1 files changed, 3 insertions, 0 deletions
diff --git a/internal/game/cmd_drop.go b/internal/game/cmd_drop.go
index 149b86b..dc506f0 100644
--- a/internal/game/cmd_drop.go
+++ b/internal/game/cmd_drop.go
@@ -11,6 +11,7 @@ import (
func (g *Game) doDropAll(sess *net.Session) {
p := sess.Player.(*player.Player)
g.CancelAction(p)
+ p.ActionState = &ActionState{Type: ActionDropping, TargetName: "inventory"}
count := 0
for _, slot := range p.Inventory {
@@ -52,6 +53,7 @@ func (g *Game) doDropAllNamed(sess *net.Session, input string) {
if def != nil {
name = def.Name
}
+ p.ActionState = &ActionState{Type: ActionDropping, TargetName: name}
if def != nil && def.Stackable {
slot := p.InvSlot(matches[0].Slot)
@@ -113,6 +115,7 @@ func (g *Game) doDrop(sess *net.Session, input string) {
if def != nil {
name = def.Name
}
+ p.ActionState = &ActionState{Type: ActionDropping, TargetName: name}
if qty == 0 {
if def != nil && def.Stackable {