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| author | historia <[not public]> | 2026-06-14 22:38:23 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-14 22:38:23 -0400 |
| commit | a6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77 (patch) | |
| tree | 89601a502bbfcb50302cf03f09b6febc6040eeb0 /internal/game/cmd_drop.go | |
| parent | 1aba2bdd23aebed4032333e74aa553c40a31fcbd (diff) | |
| download | thehouseoficarus-a6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77.tar.gz | |
feat: fractional ticks and server game_speed implemented. potentially insanely janky.
Diffstat (limited to 'internal/game/cmd_drop.go')
| -rw-r--r-- | internal/game/cmd_drop.go | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/internal/game/cmd_drop.go b/internal/game/cmd_drop.go index 149b86b..dc506f0 100644 --- a/internal/game/cmd_drop.go +++ b/internal/game/cmd_drop.go @@ -11,6 +11,7 @@ import ( func (g *Game) doDropAll(sess *net.Session) { p := sess.Player.(*player.Player) g.CancelAction(p) + p.ActionState = &ActionState{Type: ActionDropping, TargetName: "inventory"} count := 0 for _, slot := range p.Inventory { @@ -52,6 +53,7 @@ func (g *Game) doDropAllNamed(sess *net.Session, input string) { if def != nil { name = def.Name } + p.ActionState = &ActionState{Type: ActionDropping, TargetName: name} if def != nil && def.Stackable { slot := p.InvSlot(matches[0].Slot) @@ -113,6 +115,7 @@ func (g *Game) doDrop(sess *net.Session, input string) { if def != nil { name = def.Name } + p.ActionState = &ActionState{Type: ActionDropping, TargetName: name} if qty == 0 { if def != nil && def.Stackable { |
