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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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action_state.go
Age
Commit message (
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Author
2026-06-25
slop refactor
historia
2026-06-25
refactor: replaced map[string]any with typed structs for Data
historia
2026-06-24
feat: new type of non-violent 'combat': work
historia
2026-06-21
feat: safespot system implemented
historia
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-19
feat: all skills kind of implemented, random prototype content added
historia
2026-06-19
feat: farming roughly implemented
workhorse
2026-06-19
feat: shops and rough assassin skill
workhorse
2026-06-19
feat: science skill roughly implemented
historia
2026-06-19
feat: scavenge/scrap system started
historia
2026-06-19
feat: rough pharmacy skill added
historia
2026-06-18
feat: fletching added including zero-time bolt feathering, which probably ↵
historia
will break lots of things
2026-06-17
feat: smithing added, item/object interaction reworked. recipes and menus ↵
historia
refactored.
2026-06-17
feat: began implementing smithing, ground item display fixes.
historia
2026-06-17
feat: movement overhauled. agility-enhancing items added.
historia
2026-06-16
feat: recipe system, combining items, cooking skill
historia
2026-06-15
feat: walk command, improved tables and columns
historia
2026-06-15
feat: unicode option, fixed up options and tables
historia
2026-06-14
feat: fractional ticks and server game_speed implemented. potentially ↵
historia
insanely janky.