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authorhistoria <[not public]>2026-06-17 17:34:40 -0400
committerhistoria <[not public]>2026-06-17 17:34:40 -0400
commiteef5ddaa94f8cff6010d092c30fed53d2be01524 (patch)
tree3026ebb5fe34fd778c5f8f6b6d23aec337a99b99 /internal/game/action_state.go
parent04998e3e4eff075eee6d00850c752c3c73ab66b5 (diff)
downloadthehouseoficarus-eef5ddaa94f8cff6010d092c30fed53d2be01524.tar.gz
feat: began implementing smithing, ground item display fixes.
Diffstat (limited to 'internal/game/action_state.go')
-rw-r--r--internal/game/action_state.go3
1 files changed, 3 insertions, 0 deletions
diff --git a/internal/game/action_state.go b/internal/game/action_state.go
index b28e170..6ce3734 100644
--- a/internal/game/action_state.go
+++ b/internal/game/action_state.go
@@ -20,6 +20,7 @@ const (
ActionResting ActionType = "resting"
ActionWalking ActionType = "walking"
ActionCooking ActionType = "cooking"
+ ActionSmelting ActionType = "smelting"
ActionEating ActionType = "eating"
)
@@ -68,6 +69,8 @@ func (a *ActionState) Description() string {
return "walking somewhere with a purpose!"
case ActionCooking:
return "cooking some " + a.TargetName
+ case ActionSmelting:
+ return "smelting some " + a.TargetName
case ActionEating:
return "eating " + a.TargetName
}