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| author | historia <[not public]> | 2026-06-24 20:58:25 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-24 20:58:25 -0400 |
| commit | 9d4b799db4868bcab291b83599ff088763cd4ed6 (patch) | |
| tree | 252f0fcc779acf35243983d643d6399ee2e0cd0b /internal/game/action_state.go | |
| parent | d25638d98fe63efdeab570ef77e6a6a97f2d7a60 (diff) | |
| download | thehouseoficarus-9d4b799db4868bcab291b83599ff088763cd4ed6.tar.gz | |
feat: new type of non-violent 'combat': work
Diffstat (limited to 'internal/game/action_state.go')
| -rw-r--r-- | internal/game/action_state.go | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/internal/game/action_state.go b/internal/game/action_state.go index ffce545..bed936d 100644 --- a/internal/game/action_state.go +++ b/internal/game/action_state.go @@ -30,6 +30,7 @@ const ( ActionTraversing ActionType = "traversing" ActionHacking ActionType = "hacking" ActionHiding ActionType = "hiding" + ActionWorking ActionType = "working" ) type ActionState struct { @@ -101,6 +102,8 @@ func (a *ActionState) Description() string { return "jacked into a " + a.TargetName case ActionHiding: return "positioning behind a " + a.TargetName + case ActionWorking: + return "working on a " + a.TargetName } return "" } |
