| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-07-18 | feat(admin): admin color page more accurately represents game | historia | |
| 2026-07-09 | feat: old standalone trigger systems completely unified into ↵ | historia | |
| trigger->condition->action system | |||
| 2026-07-08 | feat: object and mob steal tables can include both tables and items | historia | |
| 2026-07-07 | rename flags to global_flags (differentiate from player_flags) | historia | |
| 2026-07-05 | fix: restructure steal yaml, update admin web gui | historia | |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if ↵ | historia | |
| safespotting) | |||
| 2026-07-01 | feat: shop system overhauled, gui conversation tree editor overhauled | historia | |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia | |
| 2026-06-25 | feat: trigger system for scripted events added. | historia | |
| 2026-06-25 | feat: yaml conversation trees more robust | historia | |
| 2026-06-25 | slop refactor | historia | |
