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| author | historia <[not public]> | 2026-06-26 02:52:31 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-26 02:52:31 -0400 |
| commit | 3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5 (patch) | |
| tree | 65610fa4fb8abe1dc7a46d00658e85e0525d397c /internal/game/act_steal.go | |
| parent | e2d5b081f27141bb3dd89dbe595860b8a1345d55 (diff) | |
| download | thehouseoficarus-3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5.tar.gz | |
feat: simplified conversation trees and output won't overwrite prompts now
Diffstat (limited to 'internal/game/act_steal.go')
| -rw-r--r-- | internal/game/act_steal.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/act_steal.go b/internal/game/act_steal.go index 39df9e2..1c76474 100644 --- a/internal/game/act_steal.go +++ b/internal/game/act_steal.go @@ -261,7 +261,7 @@ func (g *Game) startSteal(sess *net.Session, p *player.Player, targetType string sess.WriteLine(fmt.Sprintf("You attempt to steal from the %s...", targetName)) - g.broadcastAction(sess, "\n%s glances around the room.", p.Name) + g.broadcastAction(sess, "%s glances around the room.", p.Name) p.Action = &behavior.Action{ Type: behavior.TypeSteal, |
