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authorhistoria <[not public]>2026-06-26 02:52:31 -0400
committerhistoria <[not public]>2026-06-26 02:52:31 -0400
commit3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5 (patch)
tree65610fa4fb8abe1dc7a46d00658e85e0525d397c /internal/game/act_steal.go
parente2d5b081f27141bb3dd89dbe595860b8a1345d55 (diff)
downloadthehouseoficarus-3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5.tar.gz
feat: simplified conversation trees and output won't overwrite prompts now
Diffstat (limited to 'internal/game/act_steal.go')
-rw-r--r--internal/game/act_steal.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/act_steal.go b/internal/game/act_steal.go
index 39df9e2..1c76474 100644
--- a/internal/game/act_steal.go
+++ b/internal/game/act_steal.go
@@ -261,7 +261,7 @@ func (g *Game) startSteal(sess *net.Session, p *player.Player, targetType string
sess.WriteLine(fmt.Sprintf("You attempt to steal from the %s...", targetName))
- g.broadcastAction(sess, "\n%s glances around the room.", p.Name)
+ g.broadcastAction(sess, "%s glances around the room.", p.Name)
p.Action = &behavior.Action{
Type: behavior.TypeSteal,