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authorhistoria <[not public]>2026-07-07 16:24:27 -0400
committerhistoria <[not public]>2026-07-07 16:24:27 -0400
commitab2597b22ccdb71116992aec78080d9858358d04 (patch)
tree8beae4060c2831c4a68f92b682b5350cfa1d0afb /internal/game/act_steal.go
parent3f30fa3eec9c2e2acf9a984ccefb9529a25e688a (diff)
downloadthehouseoficarus-ab2597b22ccdb71116992aec78080d9858358d04.tar.gz
rename flags to global_flags (differentiate from player_flags)
Diffstat (limited to 'internal/game/act_steal.go')
-rw-r--r--internal/game/act_steal.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/act_steal.go b/internal/game/act_steal.go
index b5c1210..0aae6d1 100644
--- a/internal/game/act_steal.go
+++ b/internal/game/act_steal.go
@@ -47,7 +47,7 @@ var stallGuardTalk = &behavior.TalkConfig{
},
"fight": {
Messages: []string{"Then defend yourself!"},
- Action: &behavior.NodeAction{SetFlags: map[string]any{"guard_hostile": true}},
+ Action: &behavior.NodeAction{SetGlobalFlags: map[string]any{"guard_hostile": true}},
Options: []behavior.TalkOption{{Text: "(The guard attacks!)"}},
},
},