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path: root/internal/game/condition_test.go
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2026-07-09feat: message actions are now sequences of messages with settable delayshistoria
2026-07-07rename flags to global_flags (differentiate from player_flags)historia
2026-06-25slop refactorhistoria
2026-06-24refactor: pulled techs out to yaml files, unified numerous combat functions, ↵historia
broke up game object
2026-06-24feat: new type of non-violent 'combat': workhistoria