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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
historia
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cmd_walk.go
Age
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2026-07-17
feat: update mob flee mechanics with new energy system
historia
2026-07-17
feat: implement run energy, shorten walk time to 1-2 ticks between rooms, ↵
historia
update graceful set
2026-07-07
feat: hidden exits (and related flags) work with commands that change room ↵
historia
ids. exit code simplified and unified between impassable and blocked exits.
2026-07-06
feat: split the concept of hidden and impassable exits. add player_flag for ↵
historia
discovered hidden exits.
2026-07-05
feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵
historia
courses structure
2026-06-29
feat: incardinal directions (nw, ne, sw, se). probably janky in ways I ↵
historia
haven't yet discovered.
2026-06-25
refactor: replaced map[string]any with typed structs for Data
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-17
feat: movement overhauled. agility-enhancing items added.
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-15
feat: walk command, improved tables and columns
historia