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authorhistoria <[not public]>2026-07-06 23:05:04 -0400
committerhistoria <[not public]>2026-07-06 23:05:04 -0400
commit9292634f2f8d71a53879ff07e1330c671b207d51 (patch)
treedcffadf7f697e8ad0705d787d8f599bdeeedb812 /internal/game/cmd_walk.go
parent911aae15f4e869c93239ef7c630c61e1d9d4ef3f (diff)
downloadthehouseoficarus-9292634f2f8d71a53879ff07e1330c671b207d51.tar.gz
feat: split the concept of hidden and impassable exits. add player_flag for discovered hidden exits.
Diffstat (limited to 'internal/game/cmd_walk.go')
-rw-r--r--internal/game/cmd_walk.go13
1 files changed, 8 insertions, 5 deletions
diff --git a/internal/game/cmd_walk.go b/internal/game/cmd_walk.go
index 9bc7183..4b3b7e0 100644
--- a/internal/game/cmd_walk.go
+++ b/internal/game/cmd_walk.go
@@ -23,7 +23,7 @@ func (g *Game) doWalk(sess *net.Session, args []string) {
input := strings.Join(args, "")
if roomID, err := strconv.Atoi(input); err == nil {
- path := g.findPathToRoom(p.RoomID, roomID, p.GodMode)
+ path := g.findPathToRoom(p, p.RoomID, roomID)
if path == nil {
sess.WriteLine(fmt.Sprintf("No path found to room #%d.", roomID))
return
@@ -188,7 +188,7 @@ var walkSearchDirs = []world.ExitDir{
world.Up, world.Down,
}
-func (g *Game) findPathToRoom(fromRoom, toRoom int, godMode bool) []string {
+func (g *Game) findPathToRoom(p *player.Player, fromRoom, toRoom int) []string {
if fromRoom == toRoom {
return nil
}
@@ -216,9 +216,12 @@ func (g *Game) findPathToRoom(fromRoom, toRoom int, godMode bool) []string {
if !exists {
continue
}
- if exitDef.Hidden && !godMode {
- continue
- }
+ if !p.GodMode && exitDef.AlwaysBlocked {
+ continue
+ }
+ if exitDef.Hidden && !g.exitDiscovered(p, cur.roomID, dir) {
+ continue
+ }
if visited[exitDef.Room] {
continue
}