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authorhistoria <[not public]>2026-07-17 17:12:39 -0400
committerhistoria <[not public]>2026-07-17 17:12:39 -0400
commit6e6c4a157564100249bb58f412485055bb2d10cf (patch)
treed457414b989e737287384f87004bffa70ac23886 /internal/game/cmd_walk.go
parente09e7badbc722f580a9d7674c46d6ff3cc320b26 (diff)
downloadthehouseoficarus-6e6c4a157564100249bb58f412485055bb2d10cf.tar.gz
feat: implement run energy, shorten walk time to 1-2 ticks between rooms, update graceful set
Diffstat (limited to 'internal/game/cmd_walk.go')
-rw-r--r--internal/game/cmd_walk.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/cmd_walk.go b/internal/game/cmd_walk.go
index de10cbd..66e7548 100644
--- a/internal/game/cmd_walk.go
+++ b/internal/game/cmd_walk.go
@@ -124,7 +124,7 @@ func (g *Game) advanceWalk(sess *net.Session, p *player.Player) {
p.WalkSequence = p.WalkSequence[1:]
oldRoom := p.RoomID
- g.doMove(sess, dir, 2.0)
+ g.doMove(sess, dir, true)
if p.MoveTicks == 0 && p.RoomID == oldRoom {
p.WalkSequence = nil