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path: root/internal/game/cmd_drop.go
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2026-09-18feat: better card ascii arthistoria
2026-09-18fix: close combat ghost, admin traversal, login throttle, journal ↵historia
double-pay, and quality/economy gaps
2026-09-18fix: harden triggers, economy, casino, world data, and admin/net pathshistoria
2026-09-16fix: unify crafting ingredient resolution; fix superheat alternatives, ↵historia
quantity gates, and dropped combine byproducts
2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-09-16chore: staticcheck and gofmt cleanupshistoria
2026-06-25refactor: replaced map[string]any with typed structs for Datahistoria
2026-06-22feat: map now only reveals with exploration. players can set custom map symbols.historia
2026-06-20refactor: combined all station craftinghistoria
2026-06-19reorganized items, objects, and rooms in directories. oranized module names. ↵workhorse
added startup checks.
2026-06-19shop fixes, 'toggle' completely removed, movement speed increasedhistoria
2026-06-18cleaned up various crafting menushistoria
2026-06-16feat: major xterm256 color overhaul, see worldbuilding docs.historia
2026-06-16feat: overhauled ansi color, added prompt optionshistoria
2026-06-15removed game speed for being broken and an antifeature anyway. added color ↵historia
support.
2026-06-14feat: fractional ticks and server game_speed implemented. potentially ↵historia
insanely janky.
2026-06-14refactor: added docs, split up some components in game packagehistoria
2026-06-11feat: web client, get/drop updates and fixeshistoria
2026-06-10feat: yaml architecture for complex object interactionhistoria
2026-06-10feat: implemented janky object interaction modelhistoria