| Age | Commit message (Expand) | Author |
| 2026-07-06 | feat: shift+drag works when shift is pressed/released mid drag | historia |
| 2026-07-06 | feat: shift+drag to create one-way links on admin map | historia |
| 2026-07-05 | feat: courses gui overhaul, add course tab to map, add hidden exits to give c... | historia |
| 2026-07-05 | feat: remove deprecated use/station interaction model | historia |
| 2026-07-05 | feat: duplicate items/obj/mobs from sidebar. item inputs fields changed to se... | historia |
| 2026-07-05 | feat: renameable directories and files in admin gui | historia |
| 2026-07-05 | fix: restructure steal yaml, update admin web gui | historia |
| 2026-07-05 | fix: use interaction cards in admin gui work, fix card css on object tab | historia |
| 2026-07-05 | fix: remove redundant 'quality' on items, fix ranged str on ammo, item admin ... | historia |
| 2026-07-04 | feat: drag/drop files in gui to change directories | historia |
| 2026-07-04 | feat: admin gui move objects between directories and better toolbar wrapping | historia |
| 2026-07-04 | feat: add casino chips, change drops to chips | historia |
| 2026-07-03 | feat: admin map can add new and rename areas. works with empty directories now. | historia |
| 2026-07-03 | fix: admin gui map screen works with rooms across multiple directories | historia |
| 2026-07-03 | feat: card ui added to drops, hazards, techs, and mods in admin gui | historia |
| 2026-07-01 | feat: god <level> lets admins set all stats to level | historia |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if safes... | historia |
| 2026-07-01 | mob combat stats overhauled and standardized | historia |
| 2026-07-01 | feat: shop system removed from talk system, added per-item restock and variab... | historia |
| 2026-07-01 | feat: shop system overhauled, gui conversation tree editor overhauled | historia |
| 2026-07-01 | feat: admin gui map, item, and objects mostly complete | historia |
| 2026-07-01 | feat: item messaging standardized, custom messages for production paths imple... | historia |
| 2026-07-01 | feat: qol improvements to items crud in admin gui | historia |
| 2026-06-30 | feat: admin gui object CRUD is much nicer | historia |
| 2026-06-30 | slop refactor | historia |
| 2026-06-30 | feat: all admin mapping features working | historia |
| 2026-06-30 | feat: web gui mapping and obj/item/mob placement improvements | historia |
| 2026-06-29 | feat: wip web admin for mapping and crud | historia |
| 2026-06-29 | simplified undig command | historia |
| 2026-06-29 | feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff... | historia |
| 2026-06-29 | feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'... | historia |
| 2026-06-29 | fix: long fields truncated better in tables | historia |
| 2026-06-29 | better dialog color, edge cases on blocked map links fixed | historia |
| 2026-06-29 | fix: room addlocalobj command handles multi-word names and aliases | historia |
| 2026-06-29 | wrap_width and table improvements, targeting 80 character default width | historia |
| 2026-06-29 | feat: self-signed certificates | historia |
| 2026-06-28 | fix: removed god mode speed limit, fixed hidden objects in god mode | historia |
| 2026-06-28 | feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ... | historia |
| 2026-06-27 | feat: room-specific objects can be defined inline in room yaml | historia |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, u... | historia |
| 2026-06-27 | feat: exits added to prompt | historia |
| 2026-06-27 | feat: recall/home cmd, line break option | historia |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia |
| 2026-06-25 | feat: trigger system for scripted events added. | historia |
| 2026-06-25 | feat: yaml conversation trees more robust | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-25 | feat: who, global chat, removed redundant YAML IDs | historia |
| 2026-06-24 | refactor: pulled techs out to yaml files, unified numerous combat functions, ... | historia |
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |
| 2026-06-22 | feat: custom map symbol improvements with 'symbol' command | historia |