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authorhistoria <[not public]>2026-07-01 04:53:56 -0400
committerhistoria <[not public]>2026-07-01 04:53:56 -0400
commitbf7c27c2cbf3eb56a0a4c5141e39b152c51614b5 (patch)
tree5383c325fafeb34c01ea737a7070402f040fc5af /data
parentfbe5090ac3325ff8ea6989cdf4515c7f077c975b (diff)
downloadthehouseoficarus-bf7c27c2cbf3eb56a0a4c5141e39b152c51614b5.tar.gz
feat: admin gui map, item, and objects mostly complete
Diffstat (limited to 'data')
-rw-r--r--data/.admin_history.json2
-rw-r--r--data/drops/credit_stick_drop.yaml11
-rw-r--r--data/items/ammo/adamant_arrow.yaml2
-rw-r--r--data/items/ammo/adamant_arrowtips.yaml2
-rw-r--r--data/items/ammo/adamant_bolts.yaml2
-rw-r--r--data/items/ammo/adamant_bolts_unf.yaml2
-rw-r--r--data/items/ammo/arrow_shaft.yaml12
-rw-r--r--data/items/ammo/bronze_arrow.yaml2
-rw-r--r--data/items/ammo/bronze_arrowtips.yaml2
-rw-r--r--data/items/ammo/bronze_bolts.yaml2
-rw-r--r--data/items/ammo/bronze_bolts_unf.yaml2
-rw-r--r--data/items/ammo/diamond_bolt_tips.yaml2
-rw-r--r--data/items/ammo/diamond_bolts.yaml2
-rw-r--r--data/items/ammo/emerald_bolt_tips.yaml2
-rw-r--r--data/items/ammo/emerald_bolts.yaml2
-rw-r--r--data/items/ammo/headless_arrow.yaml2
-rw-r--r--data/items/ammo/iron_arrow.yaml2
-rw-r--r--data/items/ammo/iron_arrowtips.yaml2
-rw-r--r--data/items/ammo/iron_bolts.yaml2
-rw-r--r--data/items/ammo/iron_bolts_unf.yaml2
-rw-r--r--data/items/ammo/mithril_arrow.yaml2
-rw-r--r--data/items/ammo/mithril_arrowtips.yaml2
-rw-r--r--data/items/ammo/mithril_bolts.yaml2
-rw-r--r--data/items/ammo/mithril_bolts_unf.yaml2
-rw-r--r--data/items/ammo/ruby_bolt_tips.yaml2
-rw-r--r--data/items/ammo/ruby_bolts.yaml2
-rw-r--r--data/items/ammo/rune_arrow.yaml2
-rw-r--r--data/items/ammo/rune_arrowtips.yaml2
-rw-r--r--data/items/ammo/rune_bolts.yaml2
-rw-r--r--data/items/ammo/rune_bolts_unf.yaml2
-rw-r--r--data/items/ammo/sapphire_bolt_tips.yaml2
-rw-r--r--data/items/ammo/sapphire_bolts.yaml2
-rw-r--r--data/items/ammo/steel_arrow.yaml2
-rw-r--r--data/items/ammo/steel_arrowtips.yaml2
-rw-r--r--data/items/ammo/steel_bolts.yaml2
-rw-r--r--data/items/ammo/steel_bolts_unf.yaml2
-rw-r--r--data/items/consumables/amp_potion.yaml2
-rw-r--r--data/items/consumables/anchovies.yaml2
-rw-r--r--data/items/consumables/avantoe_potion_unf.yaml2
-rw-r--r--data/items/consumables/bio_serum.yaml2
-rw-r--r--data/items/consumables/bread.yaml2
-rw-r--r--data/items/consumables/bread_dough.yaml12
-rw-r--r--data/items/consumables/cadantine_potion_unf.yaml2
-rw-r--r--data/items/consumables/dwarf_weed_potion_unf.yaml2
-rw-r--r--data/items/consumables/full_restore.yaml2
-rw-r--r--data/items/consumables/guam_potion_unf.yaml2
-rw-r--r--data/items/consumables/harralander_potion_unf.yaml2
-rw-r--r--data/items/consumables/herring.yaml2
-rw-r--r--data/items/consumables/irit_potion_unf.yaml2
-rw-r--r--data/items/consumables/kwuarm_potion_unf.yaml2
-rw-r--r--data/items/consumables/lantadyme_potion_unf.yaml2
-rw-r--r--data/items/consumables/marrentill_potion_unf.yaml2
-rw-r--r--data/items/consumables/nano_restore.yaml2
-rw-r--r--data/items/consumables/pastry_dough.yaml2
-rw-r--r--data/items/consumables/pie_dish.yaml2
-rw-r--r--data/items/consumables/pizza_dough.yaml2
-rw-r--r--data/items/consumables/ranarr_potion_unf.yaml2
-rw-r--r--data/items/consumables/restoration_compound.yaml2
-rw-r--r--data/items/consumables/salmon.yaml2
-rw-r--r--data/items/consumables/sardine.yaml2
-rw-r--r--data/items/consumables/science_serum.yaml2
-rw-r--r--data/items/consumables/shield_potion.yaml2
-rw-r--r--data/items/consumables/shrimps.yaml2
-rw-r--r--data/items/consumables/snapdragon_potion_unf.yaml2
-rw-r--r--data/items/consumables/stim_potion.yaml2
-rw-r--r--data/items/consumables/super_amp.yaml2
-rw-r--r--data/items/consumables/super_bio_serum.yaml2
-rw-r--r--data/items/consumables/super_shield.yaml2
-rw-r--r--data/items/consumables/super_stim.yaml2
-rw-r--r--data/items/consumables/super_stim_cell.yaml2
-rw-r--r--data/items/consumables/targeting_serum.yaml2
-rw-r--r--data/items/consumables/tarromin_potion_unf.yaml2
-rw-r--r--data/items/consumables/tech_serum.yaml2
-rw-r--r--data/items/consumables/toadflax_potion_unf.yaml2
-rw-r--r--data/items/consumables/torstol_potion_unf.yaml2
-rw-r--r--data/items/consumables/trout.yaml2
-rw-r--r--data/items/equipment/adamant_dagger.yaml2
-rw-r--r--data/items/equipment/adamant_full_helm.yaml2
-rw-r--r--data/items/equipment/adamant_med_helm.yaml2
-rw-r--r--data/items/equipment/adamant_platebody.yaml2
-rw-r--r--data/items/equipment/adamant_sword.yaml2
-rw-r--r--data/items/equipment/bronze_dagger.yaml2
-rw-r--r--data/items/equipment/bronze_full_helm.yaml2
-rw-r--r--data/items/equipment/bronze_med_helm.yaml2
-rw-r--r--data/items/equipment/bronze_platebody.yaml2
-rw-r--r--data/items/equipment/bronze_sword.yaml2
-rw-r--r--data/items/equipment/coif.yaml2
-rw-r--r--data/items/equipment/diamond_amulet_u.yaml2
-rw-r--r--data/items/equipment/diamond_bracelet.yaml2
-rw-r--r--data/items/equipment/diamond_necklace.yaml2
-rw-r--r--data/items/equipment/diamond_ring.yaml2
-rw-r--r--data/items/equipment/emerald_amulet_u.yaml2
-rw-r--r--data/items/equipment/emerald_bracelet.yaml2
-rw-r--r--data/items/equipment/emerald_necklace.yaml2
-rw-r--r--data/items/equipment/emerald_ring.yaml2
-rw-r--r--data/items/equipment/gold_amulet_u.yaml2
-rw-r--r--data/items/equipment/gold_bracelet.yaml2
-rw-r--r--data/items/equipment/gold_necklace.yaml2
-rw-r--r--data/items/equipment/gold_ring.yaml2
-rw-r--r--data/items/equipment/hard_leather_body.yaml2
-rw-r--r--data/items/equipment/hard_leather_shield.yaml2
-rw-r--r--data/items/equipment/iron_dagger.yaml2
-rw-r--r--data/items/equipment/iron_full_helm.yaml2
-rw-r--r--data/items/equipment/iron_med_helm.yaml2
-rw-r--r--data/items/equipment/iron_platebody.yaml2
-rw-r--r--data/items/equipment/iron_sword.yaml2
-rw-r--r--data/items/equipment/leather_body.yaml2
-rw-r--r--data/items/equipment/leather_boots.yaml2
-rw-r--r--data/items/equipment/leather_chaps.yaml2
-rw-r--r--data/items/equipment/leather_cowl.yaml2
-rw-r--r--data/items/equipment/leather_gloves.yaml2
-rw-r--r--data/items/equipment/leather_vambraces.yaml2
-rw-r--r--data/items/equipment/longbow.yaml2
-rw-r--r--data/items/equipment/longbow_u.yaml2
-rw-r--r--data/items/equipment/magic_longbow.yaml2
-rw-r--r--data/items/equipment/magic_longbow_u.yaml2
-rw-r--r--data/items/equipment/magic_shortbow.yaml2
-rw-r--r--data/items/equipment/magic_shortbow_u.yaml2
-rw-r--r--data/items/equipment/maple_longbow.yaml2
-rw-r--r--data/items/equipment/maple_longbow_u.yaml2
-rw-r--r--data/items/equipment/maple_shortbow.yaml2
-rw-r--r--data/items/equipment/maple_shortbow_u.yaml2
-rw-r--r--data/items/equipment/mithril_dagger.yaml2
-rw-r--r--data/items/equipment/mithril_full_helm.yaml2
-rw-r--r--data/items/equipment/mithril_med_helm.yaml2
-rw-r--r--data/items/equipment/mithril_platebody.yaml2
-rw-r--r--data/items/equipment/mithril_sword.yaml2
-rw-r--r--data/items/equipment/oak_longbow.yaml2
-rw-r--r--data/items/equipment/oak_longbow_u.yaml2
-rw-r--r--data/items/equipment/oak_shortbow.yaml2
-rw-r--r--data/items/equipment/oak_shortbow_u.yaml2
-rw-r--r--data/items/equipment/ruby_amulet_u.yaml2
-rw-r--r--data/items/equipment/ruby_bracelet.yaml2
-rw-r--r--data/items/equipment/ruby_necklace.yaml2
-rw-r--r--data/items/equipment/ruby_ring.yaml2
-rw-r--r--data/items/equipment/rune_dagger.yaml2
-rw-r--r--data/items/equipment/rune_full_helm.yaml2
-rw-r--r--data/items/equipment/rune_med_helm.yaml2
-rw-r--r--data/items/equipment/rune_platebody.yaml2
-rw-r--r--data/items/equipment/rune_sword.yaml2
-rw-r--r--data/items/equipment/sapphire_amulet_u.yaml2
-rw-r--r--data/items/equipment/sapphire_bracelet.yaml2
-rw-r--r--data/items/equipment/sapphire_necklace.yaml2
-rw-r--r--data/items/equipment/sapphire_ring.yaml2
-rw-r--r--data/items/equipment/shortbow.yaml2
-rw-r--r--data/items/equipment/shortbow_u.yaml2
-rw-r--r--data/items/equipment/steel_dagger.yaml2
-rw-r--r--data/items/equipment/steel_full_helm.yaml2
-rw-r--r--data/items/equipment/steel_med_helm.yaml2
-rw-r--r--data/items/equipment/steel_platebody.yaml2
-rw-r--r--data/items/equipment/steel_sword.yaml2
-rw-r--r--data/items/equipment/willow_longbow.yaml2
-rw-r--r--data/items/equipment/willow_longbow_u.yaml2
-rw-r--r--data/items/equipment/willow_shortbow.yaml2
-rw-r--r--data/items/equipment/willow_shortbow_u.yaml2
-rw-r--r--data/items/equipment/yew_longbow.yaml2
-rw-r--r--data/items/equipment/yew_longbow_u.yaml2
-rw-r--r--data/items/equipment/yew_shortbow.yaml2
-rw-r--r--data/items/equipment/yew_shortbow_u.yaml2
-rw-r--r--data/items/materials/adamant_nails.yaml2
-rw-r--r--data/items/materials/adamantite_bar.yaml4
-rw-r--r--data/items/materials/avantoe.yaml4
-rw-r--r--data/items/materials/ball_of_wool.yaml2
-rw-r--r--data/items/materials/bowstring.yaml2
-rw-r--r--data/items/materials/bronze_bar.yaml4
-rw-r--r--data/items/materials/bronze_nails.yaml2
-rw-r--r--data/items/materials/cadantine.yaml4
-rw-r--r--data/items/materials/diamond.yaml2
-rw-r--r--data/items/materials/dwarf_weed.yaml4
-rw-r--r--data/items/materials/emerald.yaml2
-rw-r--r--data/items/materials/gold_bar.yaml4
-rw-r--r--data/items/materials/guam.yaml4
-rw-r--r--data/items/materials/harralander.yaml4
-rw-r--r--data/items/materials/irit.yaml4
-rw-r--r--data/items/materials/iron_bar.yaml4
-rw-r--r--data/items/materials/iron_nails.yaml2
-rw-r--r--data/items/materials/kwuarm.yaml4
-rw-r--r--data/items/materials/lantadyme.yaml4
-rw-r--r--data/items/materials/mahogany_planks.yaml2
-rw-r--r--data/items/materials/marrentill.yaml4
-rw-r--r--data/items/materials/mithril_bar.yaml4
-rw-r--r--data/items/materials/mithril_nails.yaml2
-rw-r--r--data/items/materials/oak_planks.yaml2
-rw-r--r--data/items/materials/planks.yaml2
-rw-r--r--data/items/materials/ranarr.yaml4
-rw-r--r--data/items/materials/ruby.yaml2
-rw-r--r--data/items/materials/rune_nails.yaml2
-rw-r--r--data/items/materials/runite_bar.yaml4
-rw-r--r--data/items/materials/sapphire.yaml2
-rw-r--r--data/items/materials/silver_bar.yaml4
-rw-r--r--data/items/materials/snapdragon.yaml4
-rw-r--r--data/items/materials/soft_clay.yaml2
-rw-r--r--data/items/materials/steel_bar.yaml4
-rw-r--r--data/items/materials/steel_nails.yaml2
-rw-r--r--data/items/materials/stim_cell.yaml2
-rw-r--r--data/items/materials/tarromin.yaml4
-rw-r--r--data/items/materials/teak_planks.yaml2
-rw-r--r--data/items/materials/toadflax.yaml4
-rw-r--r--data/items/materials/torstol.yaml4
-rw-r--r--data/items/misc/mahogany_table.yaml2
-rw-r--r--data/items/misc/oak_shelf.yaml2
-rw-r--r--data/items/misc/oak_table.yaml2
-rw-r--r--data/items/misc/teak_table.yaml2
-rw-r--r--data/items/misc/wooden_chair.yaml2
-rw-r--r--data/items/misc/wooden_shelf.yaml2
-rw-r--r--data/items/misc/wooden_table.yaml2
-rw-r--r--data/items/tools/empty_pot.yaml2
-rw-r--r--data/items/tools/plant_pot.yaml2
-rw-r--r--data/items/tools/unfired_pie_dish.yaml2
-rw-r--r--data/items/tools/unfired_plant_pot.yaml2
-rw-r--r--data/items/tools/unfired_pot.yaml2
-rw-r--r--data/rooms/intro/2001.yaml8
-rw-r--r--data/rooms/intro/2003.yaml4
213 files changed, 258 insertions, 249 deletions
diff --git a/data/.admin_history.json b/data/.admin_history.json
index 4bdaf10..72e0c51 100644
--- a/data/.admin_history.json
+++ b/data/.admin_history.json
@@ -1 +1 @@
-{"history":[{"time":"2026-06-30T14:29:37-04:00","description":"delete room 1014 (cleaned 0 exits)","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: 'Room #1014'\ncolor: D5\ndescription: []\nexits:\n southwest:\n room: 1013\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:37-04:00","description":"delete room 1016 (cleaned 0 exits)","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"97\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:38-04:00","description":"delete room 1015 (cleaned 0 exits)","file_path":"data/rooms/intro/1015.yaml","old_content":"id: 1015\nname: 'Room #1015'\ncolor: 0C\ndescription: []\nexits:\n northwest:\n room: 1018\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:39-04:00","description":"delete room 1017 (cleaned 0 exits)","file_path":"data/rooms/intro/1017.yaml","old_content":"id: 1017\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:40-04:00","description":"delete room 1018 (cleaned 0 exits)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: 'Room #1018'\ncolor: D0\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:40-04:00","description":"delete room 1019 (cleaned 0 exits)","file_path":"data/rooms/intro/1019.yaml","old_content":"id: 1019\nname: 'Room #1019'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:41-04:00","description":"delete room 1020 (cleaned 0 exits)","file_path":"data/rooms/intro/1020.yaml","old_content":"id: 1020\nname: 'Room #1020'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:45-04:00","description":"delete room 1013 (cleaned 1 exits)","file_path":"data/rooms/intro/1013.yaml","old_content":"id: 1013\nname: 'Room #1013'\ncolor: \"72\"\ndescription: []\nexits:\n west:\n room: 1007\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:49-04:00","description":"delete room 1009 (cleaned 0 exits)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"27\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 8\n southwest:\n room: 1006\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs:\n - id: man\n - id: man\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:51-04:00","description":"delete room 1007 (cleaned 1 exits)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: 'Room #1007'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 2004\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:53-04:00","description":"delete room 1006 (cleaned 4 exits)","file_path":"data/rooms/intro/1006.yaml","old_content":"id: 1006\nname: New Room\ncolor: E2\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1005\n northwest:\n room: 1008\n up:\n room: 1010\n west:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:59-04:00","description":"delete room 1010 (cleaned 1 exits)","file_path":"data/rooms/intro/1010.yaml","old_content":"id: 1010\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1011\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:00-04:00","description":"delete room 1011 (cleaned 0 exits)","file_path":"data/rooms/intro/1011.yaml","old_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1012\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:01-04:00","description":"delete room 1012 (cleaned 0 exits)","file_path":"data/rooms/intro/1012.yaml","old_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:02-04:00","description":"delete room 1005 (cleaned 2 exits)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: CC\ndescription:\n - text: A featureless room.\nexits:\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:03-04:00","description":"delete room 1008 (cleaned 1 exits)","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: A9\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 7\n south:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:29-04:00","description":"update room 2003 (add exit north to 1005)","file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n north:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:29-04:00","description":"create room 1005","file_path":"data/rooms/intro/1005.yaml","old_content":"","new_content":"exits:\n south: 2003\nid: 1005\nname: 'Room #1005'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:30-04:00","description":"update room 1005 (add exit east to 1006)","file_path":"data/rooms/intro/1005.yaml","old_content":"exits:\n south: 2003\nid: 1005\nname: 'Room #1005'\n","new_content":"id: 1005\nname: 'Room #1005'\ncolor: \"\"\ndescription: []\nexits:\n east:\n room: 1006\n south:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:30-04:00","description":"create room 1006","file_path":"data/rooms/intro/1006.yaml","old_content":"","new_content":"exits:\n west: 1005\nid: 1006\nname: 'Room #1006'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:31-04:00","description":"update room 1006 (add exit south to 1007)","file_path":"data/rooms/intro/1006.yaml","old_content":"exits:\n west: 1005\nid: 1006\nname: 'Room #1006'\n","new_content":"id: 1006\nname: 'Room #1006'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1007\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:31-04:00","description":"create room 1007","file_path":"data/rooms/intro/1007.yaml","old_content":"","new_content":"exits:\n north: 1006\nid: 1007\nname: 'Room #1007'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:32-04:00","description":"update room 1007 (add exit east to 1008)","file_path":"data/rooms/intro/1007.yaml","old_content":"exits:\n north: 1006\nid: 1007\nname: 'Room #1007'\n","new_content":"id: 1007\nname: 'Room #1007'\ncolor: \"\"\ndescription: []\nexits:\n east:\n room: 1008\n north:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:32-04:00","description":"create room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"","new_content":"exits:\n west: 1007\nid: 1008\nname: 'Room #1008'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:32-04:00","description":"update room 1008 (add exit north to 1009)","file_path":"data/rooms/intro/1008.yaml","old_content":"exits:\n west: 1007\nid: 1008\nname: 'Room #1008'\n","new_content":"id: 1008\nname: 'Room #1008'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1009\n west:\n room: 1007\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:32-04:00","description":"create room 1009","file_path":"data/rooms/intro/1009.yaml","old_content":"","new_content":"exits:\n south: 1008\nid: 1009\nname: 'Room #1009'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:33-04:00","description":"update room 1009 (add exit north to 1010)","file_path":"data/rooms/intro/1009.yaml","old_content":"exits:\n south: 1008\nid: 1009\nname: 'Room #1009'\n","new_content":"id: 1009\nname: 'Room #1009'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1010\n south:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:33-04:00","description":"create room 1010","file_path":"data/rooms/intro/1010.yaml","old_content":"","new_content":"exits:\n south: 1009\nid: 1010\nname: 'Room #1010'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:33-04:00","description":"update room 1010 (add exit east to 1011)","file_path":"data/rooms/intro/1010.yaml","old_content":"exits:\n south: 1009\nid: 1010\nname: 'Room #1010'\n","new_content":"id: 1010\nname: 'Room #1010'\ncolor: \"\"\ndescription: []\nexits:\n east:\n room: 1011\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:33-04:00","description":"create room 1011","file_path":"data/rooms/intro/1011.yaml","old_content":"","new_content":"exits:\n west: 1010\nid: 1011\nname: 'Room #1011'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:34-04:00","description":"update room 1011 (add exit south to 1012)","file_path":"data/rooms/intro/1011.yaml","old_content":"exits:\n west: 1010\nid: 1011\nname: 'Room #1011'\n","new_content":"id: 1011\nname: 'Room #1011'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1012\n west:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:34-04:00","description":"create room 1012","file_path":"data/rooms/intro/1012.yaml","old_content":"","new_content":"exits:\n north: 1011\nid: 1012\nname: 'Room #1012'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:34-04:00","description":"update room 1012 (add exit south to 1013)","file_path":"data/rooms/intro/1012.yaml","old_content":"exits:\n north: 1011\nid: 1012\nname: 'Room #1012'\n","new_content":"id: 1012\nname: 'Room #1012'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1011\n south:\n room: 1013\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:34-04:00","description":"create room 1013","file_path":"data/rooms/intro/1013.yaml","old_content":"","new_content":"exits:\n north: 1012\nid: 1013\nname: 'Room #1013'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:35-04:00","description":"delete room 1013 (cleaned 1 exits)","file_path":"data/rooms/intro/1013.yaml","old_content":"exits:\n north: 1012\nid: 1013\nname: 'Room #1013'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:36-04:00","description":"delete room 1012 (cleaned 1 exits)","file_path":"data/rooms/intro/1012.yaml","old_content":"id: 1012\nname: 'Room #1012'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1011\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:37-04:00","description":"delete room 1011 (cleaned 1 exits)","file_path":"data/rooms/intro/1011.yaml","old_content":"id: 1011\nname: 'Room #1011'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:37-04:00","description":"delete room 1010 (cleaned 1 exits)","file_path":"data/rooms/intro/1010.yaml","old_content":"id: 1010\nname: 'Room #1010'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:38-04:00","description":"delete room 1009 (cleaned 1 exits)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: 'Room #1009'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:39-04:00","description":"delete room 1008 (cleaned 1 exits)","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: 'Room #1008'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 1007\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:40-04:00","description":"delete room 1007 (cleaned 1 exits)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: 'Room #1007'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:40-04:00","description":"delete room 1006 (cleaned 1 exits)","file_path":"data/rooms/intro/1006.yaml","old_content":"id: 1006\nname: 'Room #1006'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:41-04:00","description":"delete room 1005 (cleaned 1 exits)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: 'Room #1005'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T15:05:42-04:00","description":"update room 1001","file_path":"data/rooms/intro/1001.yaml","old_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","new_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: false\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","is_delete":false,"is_create":false},{"time":"2026-06-30T15:05:43-04:00","description":"update room 1001","file_path":"data/rooms/intro/1001.yaml","old_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: false\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","new_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: true\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","is_delete":false,"is_create":false},{"time":"2026-06-30T16:34:21-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T16:35:02-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T16:35:15-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T17:43:28-04:00","description":"Update object copper_rock","file_path":"data/objects/copper_rock.yaml","old_content":"color: \"B2\"\ngather:\n depleted_message: You don't see any ore in this rock.\n drops:\n - depletes: true\n item_id: copper_ore\n level: 1\n message: You manage to mine some {B2}copper ore{/}.\n weight: 90\n xp: 17\n - depletes: false\n message: You spot a glint of something valuable!\n table: gem_table\n weight: 10\n fail_message: You chip away but get nothing useful.\n gather_message: You swing your pickaxe at the rock...\n respawn_broadcast: A glint of copper catches your eye from some {name}.\n respawn_timer: 50\n skill: mining\n success:\n base: 0.5\n cap: 0.95\n per_level: 0.01\n tools:\n - pickaxe\nname: copper rock\n","new_content":"aliases: []\ncolor: B2\ndescription: \"\"\ngather:\n bait: \"\"\n deplete_timer: 0\n depleted_message: You don't see any ore in this rock.\n drops:\n - depletes: true\n item_id: copper_ore\n level: 1\n message: You manage to mine some {B2}copper ore{/}.\n quantity: 0\n table: \"\"\n weight: 90\n xp: 17\n - depletes: false\n item_id: \"\"\n level: 0\n message: You spot a glint of something valuable!\n quantity: 0\n table: gem_table\n weight: 10\n xp: 0\n exhausted_message: \"\"\n fail_message: You chip away but get nothing useful.\n gather_message: You swing your pickaxe at the rock...\n nest_chance: 0\n respawn_broadcast: A glint of copper catches your eye from some {name}.\n respawn_timer: 50\n skill: mining\n success:\n base: 0.5\n cap: 0.95\n per_level: 0.01\n tools:\n - pickaxe\nhidden: false\nid: copper_rock\ninroom_description: \"\"\nname: copper rock\nremoval_item: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T23:48:18-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T23:48:23-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T23:53:08-04:00","description":"Update item bread_dough","file_path":"data/items/consumables/bread_dough.yaml","old_content":"color: \"DE\"\ncraft:\n type: combine\n consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n wait: 2\ndescription: A ball of uncooked bread dough. It needs to be baked.\nname: bread dough\nstackable: false\nvalue: 3\n","new_content":"color: DE\ncraft:\n - consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n end_message: testend\n fail: \"\"\n level: 0\n message: testmsg\n output_qty: 0\n start_message: teststart\n station: []\n subtype: \"\"\n tool: \"\"\n type: combine\n wait: 2\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","is_delete":false,"is_create":false},{"time":"2026-07-01T00:23:04-04:00","description":"Update item bread_dough","file_path":"data/items/consumables/bread_dough.yaml","old_content":"color: DE\ncraft:\n - consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n end_message: testend\n fail: \"\"\n level: 0\n message: testmsg\n output_qty: 0\n start_message: teststart\n station: []\n subtype: \"\"\n tool: \"\"\n type: combine\n wait: 2\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","new_content":"color: DE\ncraft:\n - consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n end_message: testend\n fail: \"\"\n level: 0\n message: testmsg\n output_qty: 0\n start_message: teststart\n station: []\n subtype: \"\"\n tool: \"\"\n type: combine\n wait: 2\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","is_delete":false,"is_create":false},{"time":"2026-07-01T01:22:55-04:00","description":"update room 1001","file_path":"data/rooms/intro/1001.yaml","old_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: true\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","new_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: true\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","is_delete":false,"is_create":false},{"time":"2026-07-01T03:00:10-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T03:00:11-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false}],"redo":null} \ No newline at end of file
+{"history":[{"time":"2026-06-30T14:29:37-04:00","description":"delete room 1014 (cleaned 0 exits)","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: 'Room #1014'\ncolor: D5\ndescription: []\nexits:\n southwest:\n room: 1013\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:37-04:00","description":"delete room 1016 (cleaned 0 exits)","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"97\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:38-04:00","description":"delete room 1015 (cleaned 0 exits)","file_path":"data/rooms/intro/1015.yaml","old_content":"id: 1015\nname: 'Room #1015'\ncolor: 0C\ndescription: []\nexits:\n northwest:\n room: 1018\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:39-04:00","description":"delete room 1017 (cleaned 0 exits)","file_path":"data/rooms/intro/1017.yaml","old_content":"id: 1017\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:40-04:00","description":"delete room 1018 (cleaned 0 exits)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: 'Room #1018'\ncolor: D0\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:40-04:00","description":"delete room 1019 (cleaned 0 exits)","file_path":"data/rooms/intro/1019.yaml","old_content":"id: 1019\nname: 'Room #1019'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:29:41-04:00","description":"delete room 1020 (cleaned 0 exits)","file_path":"data/rooms/intro/1020.yaml","old_content":"id: 1020\nname: 'Room #1020'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:45-04:00","description":"delete room 1013 (cleaned 1 exits)","file_path":"data/rooms/intro/1013.yaml","old_content":"id: 1013\nname: 'Room #1013'\ncolor: \"72\"\ndescription: []\nexits:\n west:\n room: 1007\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:49-04:00","description":"delete room 1009 (cleaned 0 exits)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"27\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 8\n southwest:\n room: 1006\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs:\n - id: man\n - id: man\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:51-04:00","description":"delete room 1007 (cleaned 1 exits)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: 'Room #1007'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 2004\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:53-04:00","description":"delete room 1006 (cleaned 4 exits)","file_path":"data/rooms/intro/1006.yaml","old_content":"id: 1006\nname: New Room\ncolor: E2\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1005\n northwest:\n room: 1008\n up:\n room: 1010\n west:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:30:59-04:00","description":"delete room 1010 (cleaned 1 exits)","file_path":"data/rooms/intro/1010.yaml","old_content":"id: 1010\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1011\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:00-04:00","description":"delete room 1011 (cleaned 0 exits)","file_path":"data/rooms/intro/1011.yaml","old_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1012\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:01-04:00","description":"delete room 1012 (cleaned 0 exits)","file_path":"data/rooms/intro/1012.yaml","old_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:02-04:00","description":"delete room 1005 (cleaned 2 exits)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: CC\ndescription:\n - text: A featureless room.\nexits:\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:31:03-04:00","description":"delete room 1008 (cleaned 1 exits)","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: A9\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 7\n south:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:29-04:00","description":"update room 2003 (add exit north to 1005)","file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n north:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:29-04:00","description":"create room 1005","file_path":"data/rooms/intro/1005.yaml","old_content":"","new_content":"exits:\n south: 2003\nid: 1005\nname: 'Room #1005'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:30-04:00","description":"update room 1005 (add exit east to 1006)","file_path":"data/rooms/intro/1005.yaml","old_content":"exits:\n south: 2003\nid: 1005\nname: 'Room #1005'\n","new_content":"id: 1005\nname: 'Room #1005'\ncolor: \"\"\ndescription: []\nexits:\n east:\n room: 1006\n south:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:30-04:00","description":"create room 1006","file_path":"data/rooms/intro/1006.yaml","old_content":"","new_content":"exits:\n west: 1005\nid: 1006\nname: 'Room #1006'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:31-04:00","description":"update room 1006 (add exit south to 1007)","file_path":"data/rooms/intro/1006.yaml","old_content":"exits:\n west: 1005\nid: 1006\nname: 'Room #1006'\n","new_content":"id: 1006\nname: 'Room #1006'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1007\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:31-04:00","description":"create room 1007","file_path":"data/rooms/intro/1007.yaml","old_content":"","new_content":"exits:\n north: 1006\nid: 1007\nname: 'Room #1007'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:32-04:00","description":"update room 1007 (add exit east to 1008)","file_path":"data/rooms/intro/1007.yaml","old_content":"exits:\n north: 1006\nid: 1007\nname: 'Room #1007'\n","new_content":"id: 1007\nname: 'Room #1007'\ncolor: \"\"\ndescription: []\nexits:\n east:\n room: 1008\n north:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:32-04:00","description":"create room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"","new_content":"exits:\n west: 1007\nid: 1008\nname: 'Room #1008'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:32-04:00","description":"update room 1008 (add exit north to 1009)","file_path":"data/rooms/intro/1008.yaml","old_content":"exits:\n west: 1007\nid: 1008\nname: 'Room #1008'\n","new_content":"id: 1008\nname: 'Room #1008'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1009\n west:\n room: 1007\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:32-04:00","description":"create room 1009","file_path":"data/rooms/intro/1009.yaml","old_content":"","new_content":"exits:\n south: 1008\nid: 1009\nname: 'Room #1009'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:33-04:00","description":"update room 1009 (add exit north to 1010)","file_path":"data/rooms/intro/1009.yaml","old_content":"exits:\n south: 1008\nid: 1009\nname: 'Room #1009'\n","new_content":"id: 1009\nname: 'Room #1009'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1010\n south:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:33-04:00","description":"create room 1010","file_path":"data/rooms/intro/1010.yaml","old_content":"","new_content":"exits:\n south: 1009\nid: 1010\nname: 'Room #1010'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:33-04:00","description":"update room 1010 (add exit east to 1011)","file_path":"data/rooms/intro/1010.yaml","old_content":"exits:\n south: 1009\nid: 1010\nname: 'Room #1010'\n","new_content":"id: 1010\nname: 'Room #1010'\ncolor: \"\"\ndescription: []\nexits:\n east:\n room: 1011\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:33-04:00","description":"create room 1011","file_path":"data/rooms/intro/1011.yaml","old_content":"","new_content":"exits:\n west: 1010\nid: 1011\nname: 'Room #1011'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:34-04:00","description":"update room 1011 (add exit south to 1012)","file_path":"data/rooms/intro/1011.yaml","old_content":"exits:\n west: 1010\nid: 1011\nname: 'Room #1011'\n","new_content":"id: 1011\nname: 'Room #1011'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1012\n west:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:34-04:00","description":"create room 1012","file_path":"data/rooms/intro/1012.yaml","old_content":"","new_content":"exits:\n north: 1011\nid: 1012\nname: 'Room #1012'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:34-04:00","description":"update room 1012 (add exit south to 1013)","file_path":"data/rooms/intro/1012.yaml","old_content":"exits:\n north: 1011\nid: 1012\nname: 'Room #1012'\n","new_content":"id: 1012\nname: 'Room #1012'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1011\n south:\n room: 1013\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T14:32:34-04:00","description":"create room 1013","file_path":"data/rooms/intro/1013.yaml","old_content":"","new_content":"exits:\n north: 1012\nid: 1013\nname: 'Room #1013'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T14:32:35-04:00","description":"delete room 1013 (cleaned 1 exits)","file_path":"data/rooms/intro/1013.yaml","old_content":"exits:\n north: 1012\nid: 1013\nname: 'Room #1013'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:36-04:00","description":"delete room 1012 (cleaned 1 exits)","file_path":"data/rooms/intro/1012.yaml","old_content":"id: 1012\nname: 'Room #1012'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1011\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:37-04:00","description":"delete room 1011 (cleaned 1 exits)","file_path":"data/rooms/intro/1011.yaml","old_content":"id: 1011\nname: 'Room #1011'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:37-04:00","description":"delete room 1010 (cleaned 1 exits)","file_path":"data/rooms/intro/1010.yaml","old_content":"id: 1010\nname: 'Room #1010'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:38-04:00","description":"delete room 1009 (cleaned 1 exits)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: 'Room #1009'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:39-04:00","description":"delete room 1008 (cleaned 1 exits)","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: 'Room #1008'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 1007\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:40-04:00","description":"delete room 1007 (cleaned 1 exits)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: 'Room #1007'\ncolor: \"\"\ndescription: []\nexits:\n north:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:40-04:00","description":"delete room 1006 (cleaned 1 exits)","file_path":"data/rooms/intro/1006.yaml","old_content":"id: 1006\nname: 'Room #1006'\ncolor: \"\"\ndescription: []\nexits:\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T14:32:41-04:00","description":"delete room 1005 (cleaned 1 exits)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: 'Room #1005'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 2003\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-30T15:05:42-04:00","description":"update room 1001","file_path":"data/rooms/intro/1001.yaml","old_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","new_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: false\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","is_delete":false,"is_create":false},{"time":"2026-06-30T15:05:43-04:00","description":"update room 1001","file_path":"data/rooms/intro/1001.yaml","old_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: false\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","new_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: true\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","is_delete":false,"is_create":false},{"time":"2026-06-30T16:34:21-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T16:35:02-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T16:35:15-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T17:43:28-04:00","description":"Update object copper_rock","file_path":"data/objects/copper_rock.yaml","old_content":"color: \"B2\"\ngather:\n depleted_message: You don't see any ore in this rock.\n drops:\n - depletes: true\n item_id: copper_ore\n level: 1\n message: You manage to mine some {B2}copper ore{/}.\n weight: 90\n xp: 17\n - depletes: false\n message: You spot a glint of something valuable!\n table: gem_table\n weight: 10\n fail_message: You chip away but get nothing useful.\n gather_message: You swing your pickaxe at the rock...\n respawn_broadcast: A glint of copper catches your eye from some {name}.\n respawn_timer: 50\n skill: mining\n success:\n base: 0.5\n cap: 0.95\n per_level: 0.01\n tools:\n - pickaxe\nname: copper rock\n","new_content":"aliases: []\ncolor: B2\ndescription: \"\"\ngather:\n bait: \"\"\n deplete_timer: 0\n depleted_message: You don't see any ore in this rock.\n drops:\n - depletes: true\n item_id: copper_ore\n level: 1\n message: You manage to mine some {B2}copper ore{/}.\n quantity: 0\n table: \"\"\n weight: 90\n xp: 17\n - depletes: false\n item_id: \"\"\n level: 0\n message: You spot a glint of something valuable!\n quantity: 0\n table: gem_table\n weight: 10\n xp: 0\n exhausted_message: \"\"\n fail_message: You chip away but get nothing useful.\n gather_message: You swing your pickaxe at the rock...\n nest_chance: 0\n respawn_broadcast: A glint of copper catches your eye from some {name}.\n respawn_timer: 50\n skill: mining\n success:\n base: 0.5\n cap: 0.95\n per_level: 0.01\n tools:\n - pickaxe\nhidden: false\nid: copper_rock\ninroom_description: \"\"\nname: copper rock\nremoval_item: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T23:48:18-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T23:48:23-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-30T23:53:08-04:00","description":"Update item bread_dough","file_path":"data/items/consumables/bread_dough.yaml","old_content":"color: \"DE\"\ncraft:\n type: combine\n consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n wait: 2\ndescription: A ball of uncooked bread dough. It needs to be baked.\nname: bread dough\nstackable: false\nvalue: 3\n","new_content":"color: DE\ncraft:\n - consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n end_message: testend\n fail: \"\"\n level: 0\n message: testmsg\n output_qty: 0\n start_message: teststart\n station: []\n subtype: \"\"\n tool: \"\"\n type: combine\n wait: 2\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","is_delete":false,"is_create":false},{"time":"2026-07-01T00:23:04-04:00","description":"Update item bread_dough","file_path":"data/items/consumables/bread_dough.yaml","old_content":"color: DE\ncraft:\n - consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n end_message: testend\n fail: \"\"\n level: 0\n message: testmsg\n output_qty: 0\n start_message: teststart\n station: []\n subtype: \"\"\n tool: \"\"\n type: combine\n wait: 2\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","new_content":"color: DE\ncraft:\n - consume:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n end_message: testend\n fail: \"\"\n level: 0\n message: testmsg\n output_qty: 0\n start_message: teststart\n station: []\n subtype: \"\"\n tool: \"\"\n type: combine\n wait: 2\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","is_delete":false,"is_create":false},{"time":"2026-07-01T01:22:55-04:00","description":"update room 1001","file_path":"data/rooms/intro/1001.yaml","old_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: true\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","new_content":"block_transport: true\ncolor: \"\"\ndescription:\n - text: |-\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n\n A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n blocked_message: The piston-powered staircase is firmly closed.\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: false\n player_flag: 1001_touchdown\n value: null\n room: 1002\n east:\n room: 2001\nhazard: \"\"\nid: 1001\nitem_spawns: []\nmobs:\n - id: flight_attendant\nname: Inside Transport Shuttle\nobjects:\n - description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n hidden: true\n name: framed sign\n on_look:\n aps_node: false\n assign_task: false\n cost: 0\n extend_task: false\n give_item: \"\"\n heal: 0\n reputation_cost: 0\n sawmill: false\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n shop: null\n skip_task: false\n take_item: \"\"\n teleport: 0\n - description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n hidden: true\n name: door\n - description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n hidden: true\n name: window\n - aliases:\n - cockpit\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n hidden: true\n name: instrument panel\n - aliases: []\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\n hidden: true\n name: pilot\non_enter:\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B bold}Welcome to The House of Icarus{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n condition:\n all_of: []\n any_of: []\n flag: \"\"\n has_item: \"\"\n min_credits: 0\n not: true\n player_flag: 1001_welcome\n value: null\n delay: 7\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\ntriggers:\n - id: \"\"\n on_flag: \"\"\n on_player_flag: 1001_look_sign\n room: 0\n steps:\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The cabin shakes as the small craft touches down\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 5\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: The pistons hiss as the rear staircase opens\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n - broadcast: \"\"\n broadcast_global: \"\"\n delay: 0\n despawn_mob: \"\"\n give_item: \"\"\n heal: 0\n message: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n take_item: \"\"\n teleport: 0\n value: null\n","is_delete":false,"is_create":false},{"time":"2026-07-01T03:00:10-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 0\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T03:00:11-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 0\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T03:52:58-04:00","description":"Update item bread_dough","file_path":"data/items/consumables/bread_dough.yaml","old_content":"color: DE\ncraft:\n - ingredients:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n end_message: testend\n fail: \"\"\n level: 0\n success_message: testmsg\n output_qty: 0\n start_message: teststart\n station: []\n subtype: \"\"\n tool: \"\"\n type: combine\n ticks_per_cycle: 2\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","new_content":"color: DE\ncraft:\n - end_message: \"\"\n fail: \"\"\n ingredients:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n level: 0\n output_qty: 0\n start_message: \"\"\n station: []\n subtype: \"\"\n success_message: \"\"\n ticks_per_cycle: 2\n tool: \"\"\n type: smithing\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","is_delete":false,"is_create":false},{"time":"2026-07-01T03:53:08-04:00","description":"Update item bread_dough","file_path":"data/items/consumables/bread_dough.yaml","old_content":"color: DE\ncraft:\n - end_message: \"\"\n fail: \"\"\n ingredients:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n level: 0\n output_qty: 0\n start_message: \"\"\n station: []\n subtype: \"\"\n success_message: \"\"\n ticks_per_cycle: 2\n tool: \"\"\n type: smithing\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","new_content":"color: DE\ncraft:\n - end_message: \"\"\n fail: \"\"\n ingredients:\n - byproducts:\n - empty_pot\n items:\n - pot_of_flour\n quantity: 1\n - byproducts:\n - empty_bucket\n - empty_jug\n items:\n - bucket_of_water\n - jug_of_water\n quantity: 1\n level: 0\n output_qty: 0\n start_message: \"\"\n station: []\n subtype: \"\"\n success_message: \"\"\n ticks_per_cycle: 2\n tool: \"\"\n type: combine\n xp: 0\ndescription: A ball of uncooked bread dough. It needs to be baked.\nid: bread_dough\nmax_quality: 0\nname: bread dough\nquality: 0\nstackable: false\nvalue: 3\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:08:15-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: solar_radiation\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:08:19-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: solar_radiation\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:08:26-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs: []\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:08:32-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - id: tree\n - aliases: []\n description:\n - text: \"\"\n hidden: false\n name: \"\"\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:08:37-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - id: tree\n - aliases: []\n description:\n - text: \"\"\n hidden: false\n name: \"\"\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - aliases: []\n description: []\n hidden: false\n name: hidden guy\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:08:43-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - aliases: []\n description: []\n hidden: false\n name: hidden guy\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - aliases: []\n description:\n - text: YOU FOUND HIM\n hidden: false\n name: hidden guy\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:08:44-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - aliases: []\n description:\n - text: YOU FOUND HIM\n hidden: false\n name: hidden guy\n - id: tree\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns:\n - id: bronze_axe\n quantity: 1\n respawn_ticks: 1\n - id: pot_of_flour\n quantity: 1\n respawn_ticks: 1\n - id: bucket_of_water\n quantity: 1\n respawn_ticks: 1\nmobs:\n - id: man\nname: Test Room\nobjects:\n - aliases: []\n description:\n - text: YOU FOUND HIM\n hidden: true\n name: hidden guy\n - id: tree\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:41-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:41-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:44-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:44-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:47-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:47-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:49-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:49-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:51-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"00\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:53-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:55-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:56-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:58-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:09:58-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:10:01-04:00","description":"update room 2003 (add exit northeast to 1005)","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 2003\nname: Test Room\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:10:01-04:00","description":"create room 1005","file_path":"data/rooms/intro/1005.yaml","old_content":"","new_content":"color: A5\nexits:\n southwest: 2003\nid: 1005\nname: 'Room #1005'\n","is_delete":false,"is_create":true},{"time":"2026-07-01T04:10:03-04:00","description":"delete room 1005 (cleaned 1 exits)","file_path":"data/rooms/intro/1005.yaml","old_content":"color: A5\nexits:\n southwest: 2003\nid: 1005\nname: 'Room #1005'\n","new_content":"","is_delete":true,"is_create":false,"extra_files":[{"file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 2003\nname: Test Room\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n"}]},{"time":"2026-07-01T04:11:43-04:00","description":"update room 2003 (add exit north to 1005)","file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 2003\nname: Test Room\ncolor: A5\ndescription:\n - text: It's a test room\nexits:\n north:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:22:38-04:00","description":"Update drop credit_stick_drop","file_path":"data/drops/credit_stick_drop.yaml","old_content":"drops:\n - item_id: credits\n weight: 40\n quantity: 15\n - item_id: credits\n weight: 30\n quantity: 30\n - item_id: credits\n weight: 20\n quantity: 50\n - item_id: credits\n weight: 8\n quantity: 100\n - item_id: credits\n weight: 2\n quantity: 250","new_content":"drops:\n - item_id: credits\n quantity: 14\n weight: 40\n - item_id: credits\n quantity: 30\n weight: 30\n - item_id: credits\n quantity: 50\n weight: 20\n - item_id: credits\n quantity: 100\n weight: 8\n - item_id: credits\n quantity: 250\n weight: 2\nid: credit_stick_drop\n","is_delete":false,"is_create":false},{"time":"2026-07-01T04:22:42-04:00","description":"Update drop credit_stick_drop","file_path":"data/drops/credit_stick_drop.yaml","old_content":"drops:\n - item_id: credits\n quantity: 14\n weight: 40\n - item_id: credits\n quantity: 30\n weight: 30\n - item_id: credits\n quantity: 50\n weight: 20\n - item_id: credits\n quantity: 100\n weight: 8\n - item_id: credits\n quantity: 250\n weight: 2\nid: credit_stick_drop\n","new_content":"drops:\n - item_id: credits\n quantity: 15\n weight: 40\n - item_id: credits\n quantity: 30\n weight: 30\n - item_id: credits\n quantity: 50\n weight: 20\n - item_id: credits\n quantity: 100\n weight: 8\n - item_id: credits\n quantity: 250\n weight: 2\nid: credit_stick_drop\n","is_delete":false,"is_create":false}],"redo":null} \ No newline at end of file
diff --git a/data/drops/credit_stick_drop.yaml b/data/drops/credit_stick_drop.yaml
index 09ad76a..8b00d69 100644
--- a/data/drops/credit_stick_drop.yaml
+++ b/data/drops/credit_stick_drop.yaml
@@ -1,16 +1,17 @@
drops:
- item_id: credits
- weight: 40
quantity: 15
+ weight: 40
- item_id: credits
- weight: 30
quantity: 30
+ weight: 30
- item_id: credits
- weight: 20
quantity: 50
+ weight: 20
- item_id: credits
- weight: 8
quantity: 100
+ weight: 8
- item_id: credits
+ quantity: 250
weight: 2
- quantity: 250 \ No newline at end of file
+id: credit_stick_drop
diff --git a/data/items/ammo/adamant_arrow.yaml b/data/items/ammo/adamant_arrow.yaml
index 3b1a750..68e9f18 100644
--- a/data/items/ammo/adamant_arrow.yaml
+++ b/data/items/ammo/adamant_arrow.yaml
@@ -10,7 +10,7 @@ craft:
level: 60
output_qty: 15
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 10
description: An adamant-tipped arrow.
equipment:
diff --git a/data/items/ammo/adamant_arrowtips.yaml b/data/items/ammo/adamant_arrowtips.yaml
index 8e83ec8..d66aef2 100644
--- a/data/items/ammo/adamant_arrowtips.yaml
+++ b/data/items/ammo/adamant_arrowtips.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 62
description: A set of adamant arrowtips.
name: adamant arrowtips
diff --git a/data/items/ammo/adamant_bolts.yaml b/data/items/ammo/adamant_bolts.yaml
index 2a416ec..90476ad 100644
--- a/data/items/ammo/adamant_bolts.yaml
+++ b/data/items/ammo/adamant_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 61
output_qty: 10
type: fletching
- wait: 0
+ ticks_per_cycle: 0
xp: 70
description: Adamant crossbow bolts.
equipment:
diff --git a/data/items/ammo/adamant_bolts_unf.yaml b/data/items/ammo/adamant_bolts_unf.yaml
index 857dc34..747a1e3 100644
--- a/data/items/ammo/adamant_bolts_unf.yaml
+++ b/data/items/ammo/adamant_bolts_unf.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 62
description: Unfinished adamant crossbow bolts.
name: adamant bolts (unf)
diff --git a/data/items/ammo/arrow_shaft.yaml b/data/items/ammo/arrow_shaft.yaml
index ce44c90..023c366 100644
--- a/data/items/ammo/arrow_shaft.yaml
+++ b/data/items/ammo/arrow_shaft.yaml
@@ -8,7 +8,7 @@ craft:
output_qty: 15
tool: knife
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 5
- ingredients:
- items:
@@ -18,7 +18,7 @@ craft:
output_qty: 20
tool: knife
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 10
- ingredients:
- items:
@@ -28,7 +28,7 @@ craft:
output_qty: 25
tool: knife
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 15
- ingredients:
- items:
@@ -38,7 +38,7 @@ craft:
output_qty: 30
tool: knife
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 20
- ingredients:
- items:
@@ -48,7 +48,7 @@ craft:
output_qty: 35
tool: knife
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 25
- ingredients:
- items:
@@ -58,7 +58,7 @@ craft:
output_qty: 40
tool: knife
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 30
description: A wooden arrow shaft. Needs feathers and a head.
name: arrow shaft
diff --git a/data/items/ammo/bronze_arrow.yaml b/data/items/ammo/bronze_arrow.yaml
index dfdac57..855b141 100644
--- a/data/items/ammo/bronze_arrow.yaml
+++ b/data/items/ammo/bronze_arrow.yaml
@@ -10,7 +10,7 @@ craft:
level: 1
output_qty: 15
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 1
description: A bronze-tipped arrow.
equipment:
diff --git a/data/items/ammo/bronze_arrowtips.yaml b/data/items/ammo/bronze_arrowtips.yaml
index d8dd71e..5ecbec7 100644
--- a/data/items/ammo/bronze_arrowtips.yaml
+++ b/data/items/ammo/bronze_arrowtips.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 12
description: A set of bronze arrowtips.
name: bronze arrowtips
diff --git a/data/items/ammo/bronze_bolts.yaml b/data/items/ammo/bronze_bolts.yaml
index 3aeb21b..ab04b3e 100644
--- a/data/items/ammo/bronze_bolts.yaml
+++ b/data/items/ammo/bronze_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 9
output_qty: 10
type: fletching
- wait: 0
+ ticks_per_cycle: 0
xp: 5
description: Bronze crossbow bolts.
equipment:
diff --git a/data/items/ammo/bronze_bolts_unf.yaml b/data/items/ammo/bronze_bolts_unf.yaml
index ff0a8be..1a7eb85 100644
--- a/data/items/ammo/bronze_bolts_unf.yaml
+++ b/data/items/ammo/bronze_bolts_unf.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 12
description: Unfinished bronze crossbow bolts.
name: bronze bolts (unf)
diff --git a/data/items/ammo/diamond_bolt_tips.yaml b/data/items/ammo/diamond_bolt_tips.yaml
index 96bc0eb..f0983f7 100644
--- a/data/items/ammo/diamond_bolt_tips.yaml
+++ b/data/items/ammo/diamond_bolt_tips.yaml
@@ -8,7 +8,7 @@ craft:
output_qty: 12
tool: chisel
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 7
description: Bolt tips cut from a diamond.
name: diamond bolt tips
diff --git a/data/items/ammo/diamond_bolts.yaml b/data/items/ammo/diamond_bolts.yaml
index 1cbc3f6..bff23ac 100644
--- a/data/items/ammo/diamond_bolts.yaml
+++ b/data/items/ammo/diamond_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 65
output_qty: 10
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 7
description: Bolts tipped with diamond. Can be enchanted via science.
equipment:
diff --git a/data/items/ammo/emerald_bolt_tips.yaml b/data/items/ammo/emerald_bolt_tips.yaml
index 871ac1d..806adee 100644
--- a/data/items/ammo/emerald_bolt_tips.yaml
+++ b/data/items/ammo/emerald_bolt_tips.yaml
@@ -8,7 +8,7 @@ craft:
output_qty: 12
tool: chisel
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 5
description: Bolt tips cut from an emerald.
name: emerald bolt tips
diff --git a/data/items/ammo/emerald_bolts.yaml b/data/items/ammo/emerald_bolts.yaml
index 8cafc32..4f1a123 100644
--- a/data/items/ammo/emerald_bolts.yaml
+++ b/data/items/ammo/emerald_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 66
output_qty: 10
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 5
description: Bolts tipped with emerald. Can be enchanted via science.
equipment:
diff --git a/data/items/ammo/headless_arrow.yaml b/data/items/ammo/headless_arrow.yaml
index ca62b1d..ac27842 100644
--- a/data/items/ammo/headless_arrow.yaml
+++ b/data/items/ammo/headless_arrow.yaml
@@ -11,7 +11,7 @@ craft:
success_message: "You attach feathers to the %i1."
output_qty: 15
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 1
description: An arrow shaft with feathers attached. Needs a head.
name: headless arrow
diff --git a/data/items/ammo/iron_arrow.yaml b/data/items/ammo/iron_arrow.yaml
index f0036d8..baaa64e 100644
--- a/data/items/ammo/iron_arrow.yaml
+++ b/data/items/ammo/iron_arrow.yaml
@@ -10,7 +10,7 @@ craft:
level: 15
output_qty: 15
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 2
description: An iron-tipped arrow.
equipment:
diff --git a/data/items/ammo/iron_arrowtips.yaml b/data/items/ammo/iron_arrowtips.yaml
index 8aec7d9..6cd67e9 100644
--- a/data/items/ammo/iron_arrowtips.yaml
+++ b/data/items/ammo/iron_arrowtips.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: A set of iron arrowtips.
name: iron arrowtips
diff --git a/data/items/ammo/iron_bolts.yaml b/data/items/ammo/iron_bolts.yaml
index 30e5b28..2b93900 100644
--- a/data/items/ammo/iron_bolts.yaml
+++ b/data/items/ammo/iron_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 39
output_qty: 10
type: fletching
- wait: 0
+ ticks_per_cycle: 0
xp: 15
description: Iron crossbow bolts.
equipment:
diff --git a/data/items/ammo/iron_bolts_unf.yaml b/data/items/ammo/iron_bolts_unf.yaml
index 181a5e2..b7cd793 100644
--- a/data/items/ammo/iron_bolts_unf.yaml
+++ b/data/items/ammo/iron_bolts_unf.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: Unfinished iron crossbow bolts.
name: iron bolts (unf)
diff --git a/data/items/ammo/mithril_arrow.yaml b/data/items/ammo/mithril_arrow.yaml
index 853b38d..8e37103 100644
--- a/data/items/ammo/mithril_arrow.yaml
+++ b/data/items/ammo/mithril_arrow.yaml
@@ -10,7 +10,7 @@ craft:
level: 45
output_qty: 15
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 7
description: A mithril-tipped arrow.
equipment:
diff --git a/data/items/ammo/mithril_arrowtips.yaml b/data/items/ammo/mithril_arrowtips.yaml
index 8f213ec..3a29467 100644
--- a/data/items/ammo/mithril_arrowtips.yaml
+++ b/data/items/ammo/mithril_arrowtips.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: A set of mithril arrowtips.
name: mithril arrowtips
diff --git a/data/items/ammo/mithril_bolts.yaml b/data/items/ammo/mithril_bolts.yaml
index 5f64ba1..d21d769 100644
--- a/data/items/ammo/mithril_bolts.yaml
+++ b/data/items/ammo/mithril_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 54
output_qty: 10
type: fletching
- wait: 0
+ ticks_per_cycle: 0
xp: 50
description: Mithril crossbow bolts.
equipment:
diff --git a/data/items/ammo/mithril_bolts_unf.yaml b/data/items/ammo/mithril_bolts_unf.yaml
index 0ff8efe..0167fb8 100644
--- a/data/items/ammo/mithril_bolts_unf.yaml
+++ b/data/items/ammo/mithril_bolts_unf.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: Unfinished mithril crossbow bolts.
name: mithril bolts (unf)
diff --git a/data/items/ammo/ruby_bolt_tips.yaml b/data/items/ammo/ruby_bolt_tips.yaml
index a900f90..de7c7c1 100644
--- a/data/items/ammo/ruby_bolt_tips.yaml
+++ b/data/items/ammo/ruby_bolt_tips.yaml
@@ -8,7 +8,7 @@ craft:
output_qty: 12
tool: chisel
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 6
description: Bolt tips cut from a ruby.
name: ruby bolt tips
diff --git a/data/items/ammo/ruby_bolts.yaml b/data/items/ammo/ruby_bolts.yaml
index 354d595..f539b4f 100644
--- a/data/items/ammo/ruby_bolts.yaml
+++ b/data/items/ammo/ruby_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 73
output_qty: 10
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 6
description: Bolts tipped with ruby. Can be enchanted via science.
equipment:
diff --git a/data/items/ammo/rune_arrow.yaml b/data/items/ammo/rune_arrow.yaml
index e997871..3db9665 100644
--- a/data/items/ammo/rune_arrow.yaml
+++ b/data/items/ammo/rune_arrow.yaml
@@ -10,7 +10,7 @@ craft:
level: 75
output_qty: 15
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 12
description: A rune-tipped arrow.
equipment:
diff --git a/data/items/ammo/rune_arrowtips.yaml b/data/items/ammo/rune_arrowtips.yaml
index 354cf0e..5045bab 100644
--- a/data/items/ammo/rune_arrowtips.yaml
+++ b/data/items/ammo/rune_arrowtips.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A set of rune arrowtips.
name: rune arrowtips
diff --git a/data/items/ammo/rune_bolts.yaml b/data/items/ammo/rune_bolts.yaml
index 534dc94..5875f05 100644
--- a/data/items/ammo/rune_bolts.yaml
+++ b/data/items/ammo/rune_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 69
output_qty: 10
type: fletching
- wait: 0
+ ticks_per_cycle: 0
xp: 100
description: Rune crossbow bolts.
equipment:
diff --git a/data/items/ammo/rune_bolts_unf.yaml b/data/items/ammo/rune_bolts_unf.yaml
index a529c37..af504e6 100644
--- a/data/items/ammo/rune_bolts_unf.yaml
+++ b/data/items/ammo/rune_bolts_unf.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: Unfinished rune crossbow bolts.
name: rune bolts (unf)
diff --git a/data/items/ammo/sapphire_bolt_tips.yaml b/data/items/ammo/sapphire_bolt_tips.yaml
index bffee83..6cf5ff3 100644
--- a/data/items/ammo/sapphire_bolt_tips.yaml
+++ b/data/items/ammo/sapphire_bolt_tips.yaml
@@ -8,7 +8,7 @@ craft:
output_qty: 12
tool: chisel
type: fletching
- wait: 5
+ ticks_per_cycle: 5
xp: 4
description: Bolt tips cut from a sapphire.
name: sapphire bolt tips
diff --git a/data/items/ammo/sapphire_bolts.yaml b/data/items/ammo/sapphire_bolts.yaml
index 253de08..893ddc3 100644
--- a/data/items/ammo/sapphire_bolts.yaml
+++ b/data/items/ammo/sapphire_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 63
output_qty: 10
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 4
description: Bolts tipped with sapphire. Can be enchanted via science.
equipment:
diff --git a/data/items/ammo/steel_arrow.yaml b/data/items/ammo/steel_arrow.yaml
index 4f0fe7d..d1094ad 100644
--- a/data/items/ammo/steel_arrow.yaml
+++ b/data/items/ammo/steel_arrow.yaml
@@ -10,7 +10,7 @@ craft:
level: 30
output_qty: 15
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 5
description: A steel-tipped arrow.
equipment:
diff --git a/data/items/ammo/steel_arrowtips.yaml b/data/items/ammo/steel_arrowtips.yaml
index b455f31..85102e8 100644
--- a/data/items/ammo/steel_arrowtips.yaml
+++ b/data/items/ammo/steel_arrowtips.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: A set of steel arrowtips.
name: steel arrowtips
diff --git a/data/items/ammo/steel_bolts.yaml b/data/items/ammo/steel_bolts.yaml
index f91b024..ab42ad7 100644
--- a/data/items/ammo/steel_bolts.yaml
+++ b/data/items/ammo/steel_bolts.yaml
@@ -10,7 +10,7 @@ craft:
level: 46
output_qty: 10
type: fletching
- wait: 0
+ ticks_per_cycle: 0
xp: 35
description: Steel crossbow bolts.
equipment:
diff --git a/data/items/ammo/steel_bolts_unf.yaml b/data/items/ammo/steel_bolts_unf.yaml
index 4532220..6e3ea80 100644
--- a/data/items/ammo/steel_bolts_unf.yaml
+++ b/data/items/ammo/steel_bolts_unf.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: Unfinished steel crossbow bolts.
name: steel bolts (unf)
diff --git a/data/items/consumables/amp_potion.yaml b/data/items/consumables/amp_potion.yaml
index 22f9dd7..bef5891 100644
--- a/data/items/consumables/amp_potion.yaml
+++ b/data/items/consumables/amp_potion.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 12
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: A glowing gold potion that amplifies physical strength.
name: amp potion
diff --git a/data/items/consumables/anchovies.yaml b/data/items/consumables/anchovies.yaml
index 1d1dfdd..5fe9bf4 100644
--- a/data/items/consumables/anchovies.yaml
+++ b/data/items/consumables/anchovies.yaml
@@ -11,7 +11,7 @@ craft:
- fire
- cooking_range
type: cooking
- wait: 6
+ ticks_per_cycle: 6
xp: 30
description: Some nicely cooked anchovies.
eat_message: You eat the anchovies.
diff --git a/data/items/consumables/avantoe_potion_unf.yaml b/data/items/consumables/avantoe_potion_unf.yaml
index 8cee682..a37966a 100644
--- a/data/items/consumables/avantoe_potion_unf.yaml
+++ b/data/items/consumables/avantoe_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with avantoe floating in water.
name: avantoe potion (unf)
stackable: false
diff --git a/data/items/consumables/bio_serum.yaml b/data/items/consumables/bio_serum.yaml
index 68147b1..9959feb 100644
--- a/data/items/consumables/bio_serum.yaml
+++ b/data/items/consumables/bio_serum.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 5
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 38
description: A green serum that neutralizes biological toxins and restores health.
name: bio serum
diff --git a/data/items/consumables/bread.yaml b/data/items/consumables/bread.yaml
index 6ded8b0..ef14f1a 100644
--- a/data/items/consumables/bread.yaml
+++ b/data/items/consumables/bread.yaml
@@ -11,7 +11,7 @@ craft:
station:
- cooking_range
type: cooking
- wait: 6
+ ticks_per_cycle: 6
xp: 40
description: A fresh loaf of bread, still warm from the oven.
eat_message: You eat the bread. Warm and satisfying.
diff --git a/data/items/consumables/bread_dough.yaml b/data/items/consumables/bread_dough.yaml
index cce972d..9909c58 100644
--- a/data/items/consumables/bread_dough.yaml
+++ b/data/items/consumables/bread_dough.yaml
@@ -1,6 +1,8 @@
color: DE
craft:
- - ingredients:
+ - end_message: ""
+ fail: ""
+ ingredients:
- byproducts:
- empty_pot
items:
@@ -13,17 +15,15 @@ craft:
- bucket_of_water
- jug_of_water
quantity: 1
- end_message: testend
- fail: ""
level: 0
- success_message: testmsg
output_qty: 0
- start_message: teststart
+ start_message: ""
station: []
subtype: ""
+ success_message: ""
+ ticks_per_cycle: 2
tool: ""
type: combine
- wait: 2
xp: 0
description: A ball of uncooked bread dough. It needs to be baked.
id: bread_dough
diff --git a/data/items/consumables/cadantine_potion_unf.yaml b/data/items/consumables/cadantine_potion_unf.yaml
index d222ed4..3630312 100644
--- a/data/items/consumables/cadantine_potion_unf.yaml
+++ b/data/items/consumables/cadantine_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with cadantine floating in water.
name: cadantine potion (unf)
stackable: false
diff --git a/data/items/consumables/dwarf_weed_potion_unf.yaml b/data/items/consumables/dwarf_weed_potion_unf.yaml
index 084a434..9d4076b 100644
--- a/data/items/consumables/dwarf_weed_potion_unf.yaml
+++ b/data/items/consumables/dwarf_weed_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with dwarf weed floating in water.
name: dwarf weed potion (unf)
stackable: false
diff --git a/data/items/consumables/full_restore.yaml b/data/items/consumables/full_restore.yaml
index 178914e..48f32e9 100644
--- a/data/items/consumables/full_restore.yaml
+++ b/data/items/consumables/full_restore.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 63
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 143
description: A powerful orange potion that completely restores health.
name: full restore
diff --git a/data/items/consumables/guam_potion_unf.yaml b/data/items/consumables/guam_potion_unf.yaml
index b758ac1..3175d81 100644
--- a/data/items/consumables/guam_potion_unf.yaml
+++ b/data/items/consumables/guam_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
success_message: "You mix %i1 and %i2 into %n!!!"
description: An unfinished potion with guam floating in water.
name: guam potion (unf)
diff --git a/data/items/consumables/harralander_potion_unf.yaml b/data/items/consumables/harralander_potion_unf.yaml
index cf4873f..4620d73 100644
--- a/data/items/consumables/harralander_potion_unf.yaml
+++ b/data/items/consumables/harralander_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with harralander floating in water.
name: harralander potion (unf)
stackable: false
diff --git a/data/items/consumables/herring.yaml b/data/items/consumables/herring.yaml
index 165802b..fe01452 100644
--- a/data/items/consumables/herring.yaml
+++ b/data/items/consumables/herring.yaml
@@ -11,7 +11,7 @@ craft:
- fire
- cooking_range
type: cooking
- wait: 6
+ ticks_per_cycle: 6
xp: 50
description: A nicely cooked herring.
eat_message: You eat the herring.
diff --git a/data/items/consumables/irit_potion_unf.yaml b/data/items/consumables/irit_potion_unf.yaml
index b358c07..887de6d 100644
--- a/data/items/consumables/irit_potion_unf.yaml
+++ b/data/items/consumables/irit_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with irit floating in water.
name: irit potion (unf)
stackable: false
diff --git a/data/items/consumables/kwuarm_potion_unf.yaml b/data/items/consumables/kwuarm_potion_unf.yaml
index 801d301..6515b7c 100644
--- a/data/items/consumables/kwuarm_potion_unf.yaml
+++ b/data/items/consumables/kwuarm_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with kwuarm floating in water.
name: kwuarm potion (unf)
stackable: false
diff --git a/data/items/consumables/lantadyme_potion_unf.yaml b/data/items/consumables/lantadyme_potion_unf.yaml
index 069cf22..ba3c53a 100644
--- a/data/items/consumables/lantadyme_potion_unf.yaml
+++ b/data/items/consumables/lantadyme_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with lantadyme floating in water.
name: lantadyme potion (unf)
stackable: false
diff --git a/data/items/consumables/marrentill_potion_unf.yaml b/data/items/consumables/marrentill_potion_unf.yaml
index f39094e..7d42926 100644
--- a/data/items/consumables/marrentill_potion_unf.yaml
+++ b/data/items/consumables/marrentill_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with marrentill floating in water.
name: marrentill potion (unf)
stackable: false
diff --git a/data/items/consumables/nano_restore.yaml b/data/items/consumables/nano_restore.yaml
index ddb355a..88b75ab 100644
--- a/data/items/consumables/nano_restore.yaml
+++ b/data/items/consumables/nano_restore.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 22
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 63
description: An orange potion containing nanobots that restore diminished attributes.
name: nano restore
diff --git a/data/items/consumables/pastry_dough.yaml b/data/items/consumables/pastry_dough.yaml
index 8c106e0..6cf7020 100644
--- a/data/items/consumables/pastry_dough.yaml
+++ b/data/items/consumables/pastry_dough.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- bucket_of_water
quantity: 1
- wait: 2
+ ticks_per_cycle: 2
description: A ball of uncooked pastry dough. It needs to be baked.
name: pastry dough
stackable: false
diff --git a/data/items/consumables/pie_dish.yaml b/data/items/consumables/pie_dish.yaml
index 959cb65..799108f 100644
--- a/data/items/consumables/pie_dish.yaml
+++ b/data/items/consumables/pie_dish.yaml
@@ -14,7 +14,7 @@ craft:
cap: 0.95
per_level: 0.02
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 10
description: A clay pie dish for baking pies.
name: pie dish
diff --git a/data/items/consumables/pizza_dough.yaml b/data/items/consumables/pizza_dough.yaml
index c8e29dc..b323f92 100644
--- a/data/items/consumables/pizza_dough.yaml
+++ b/data/items/consumables/pizza_dough.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- bucket_of_water
quantity: 1
- wait: 2
+ ticks_per_cycle: 2
description: A ball of uncooked pizza dough. It needs to be baked.
name: pizza dough
stackable: false
diff --git a/data/items/consumables/ranarr_potion_unf.yaml b/data/items/consumables/ranarr_potion_unf.yaml
index 3adfbf7..a91a79a 100644
--- a/data/items/consumables/ranarr_potion_unf.yaml
+++ b/data/items/consumables/ranarr_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with ranarr floating in water.
name: ranarr potion (unf)
stackable: false
diff --git a/data/items/consumables/restoration_compound.yaml b/data/items/consumables/restoration_compound.yaml
index 79eac7a..e9d9c86 100644
--- a/data/items/consumables/restoration_compound.yaml
+++ b/data/items/consumables/restoration_compound.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 81
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 180
description: A teal compound that enhances all combat capabilities.
name: restoration compound
diff --git a/data/items/consumables/salmon.yaml b/data/items/consumables/salmon.yaml
index b29f935..ca0c2bd 100644
--- a/data/items/consumables/salmon.yaml
+++ b/data/items/consumables/salmon.yaml
@@ -11,7 +11,7 @@ craft:
- fire
- cooking_range
type: cooking
- wait: 6
+ ticks_per_cycle: 6
xp: 90
description: A nicely cooked salmon.
eat_message: You eat the salmon. Savory and satisfying!
diff --git a/data/items/consumables/sardine.yaml b/data/items/consumables/sardine.yaml
index 0c4f53e..2004598 100644
--- a/data/items/consumables/sardine.yaml
+++ b/data/items/consumables/sardine.yaml
@@ -11,7 +11,7 @@ craft:
- fire
- cooking_range
type: cooking
- wait: 6
+ ticks_per_cycle: 6
xp: 40
description: A nicely cooked sardine.
eat_message: You eat the sardine.
diff --git a/data/items/consumables/science_serum.yaml b/data/items/consumables/science_serum.yaml
index 4915ea8..a049864 100644
--- a/data/items/consumables/science_serum.yaml
+++ b/data/items/consumables/science_serum.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 76
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 173
description: A violet serum that heightens scientific cognition.
name: science serum
diff --git a/data/items/consumables/shield_potion.yaml b/data/items/consumables/shield_potion.yaml
index 88d1967..7e3bcbf 100644
--- a/data/items/consumables/shield_potion.yaml
+++ b/data/items/consumables/shield_potion.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 30
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A deep blue potion that reinforces defensive capability.
name: shield potion
diff --git a/data/items/consumables/shrimps.yaml b/data/items/consumables/shrimps.yaml
index be11251..7e93f63 100644
--- a/data/items/consumables/shrimps.yaml
+++ b/data/items/consumables/shrimps.yaml
@@ -11,7 +11,7 @@ craft:
- fire
- cooking_range
type: cooking
- wait: 6
+ ticks_per_cycle: 6
xp: 30
description: Some nicely cooked shrimps.
eat_message: You eat the shrimps. Tasty!
diff --git a/data/items/consumables/snapdragon_potion_unf.yaml b/data/items/consumables/snapdragon_potion_unf.yaml
index d3e8a9e..8b27c4b 100644
--- a/data/items/consumables/snapdragon_potion_unf.yaml
+++ b/data/items/consumables/snapdragon_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with snapdragon floating in water.
name: snapdragon potion (unf)
stackable: false
diff --git a/data/items/consumables/stim_potion.yaml b/data/items/consumables/stim_potion.yaml
index c61e4fb..b1d604a 100644
--- a/data/items/consumables/stim_potion.yaml
+++ b/data/items/consumables/stim_potion.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 1
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: A bubbling red potion that temporarily boosts attack capability.
name: stim potion
diff --git a/data/items/consumables/super_amp.yaml b/data/items/consumables/super_amp.yaml
index f8fd85c..5805dca 100644
--- a/data/items/consumables/super_amp.yaml
+++ b/data/items/consumables/super_amp.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 55
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 125
description: A concentrated gold potion that significantly amplifies physical strength.
name: super amp
diff --git a/data/items/consumables/super_bio_serum.yaml b/data/items/consumables/super_bio_serum.yaml
index d4003a4..cd27998 100644
--- a/data/items/consumables/super_bio_serum.yaml
+++ b/data/items/consumables/super_bio_serum.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 48
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 106
description: A concentrated green serum that powerfully restores health.
name: super bio serum
diff --git a/data/items/consumables/super_shield.yaml b/data/items/consumables/super_shield.yaml
index 90389d6..5a106b9 100644
--- a/data/items/consumables/super_shield.yaml
+++ b/data/items/consumables/super_shield.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 66
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 150
description: A concentrated blue potion that provides significant defensive enhancement.
name: super shield
diff --git a/data/items/consumables/super_stim.yaml b/data/items/consumables/super_stim.yaml
index 27662a5..579c6bd 100644
--- a/data/items/consumables/super_stim.yaml
+++ b/data/items/consumables/super_stim.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 45
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 100
description: A potent red potion that dramatically boosts attack capability.
name: super stim
diff --git a/data/items/consumables/super_stim_cell.yaml b/data/items/consumables/super_stim_cell.yaml
index 37c4af2..ec30361 100644
--- a/data/items/consumables/super_stim_cell.yaml
+++ b/data/items/consumables/super_stim_cell.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 52
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 118
description: A concentrated yellow energy supplement that fully restores stamina.
name: super stim cell
diff --git a/data/items/consumables/targeting_serum.yaml b/data/items/consumables/targeting_serum.yaml
index 74b3e73..012ce5f 100644
--- a/data/items/consumables/targeting_serum.yaml
+++ b/data/items/consumables/targeting_serum.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 72
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 163
description: A pink serum that sharpens ranged targeting.
name: targeting serum
diff --git a/data/items/consumables/tarromin_potion_unf.yaml b/data/items/consumables/tarromin_potion_unf.yaml
index c8798f6..e34c957 100644
--- a/data/items/consumables/tarromin_potion_unf.yaml
+++ b/data/items/consumables/tarromin_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with tarromin floating in water.
name: tarromin potion (unf)
stackable: false
diff --git a/data/items/consumables/tech_serum.yaml b/data/items/consumables/tech_serum.yaml
index 01ad080..5886f5b 100644
--- a/data/items/consumables/tech_serum.yaml
+++ b/data/items/consumables/tech_serum.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 38
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 88
description: A cyan serum that enhances technology interface.
name: tech serum
diff --git a/data/items/consumables/toadflax_potion_unf.yaml b/data/items/consumables/toadflax_potion_unf.yaml
index aa56ef7..9ace030 100644
--- a/data/items/consumables/toadflax_potion_unf.yaml
+++ b/data/items/consumables/toadflax_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with toadflax floating in water.
name: toadflax potion (unf)
stackable: false
diff --git a/data/items/consumables/torstol_potion_unf.yaml b/data/items/consumables/torstol_potion_unf.yaml
index 89e8f8c..7d15317 100644
--- a/data/items/consumables/torstol_potion_unf.yaml
+++ b/data/items/consumables/torstol_potion_unf.yaml
@@ -8,7 +8,7 @@ craft:
- items:
- vial_of_water
quantity: 1
- wait: 0
+ ticks_per_cycle: 0
description: An unfinished potion with torstol floating in water.
name: torstol potion (unf)
stackable: false
diff --git a/data/items/consumables/trout.yaml b/data/items/consumables/trout.yaml
index 91933d6..fc52b07 100644
--- a/data/items/consumables/trout.yaml
+++ b/data/items/consumables/trout.yaml
@@ -11,7 +11,7 @@ craft:
- fire
- cooking_range
type: cooking
- wait: 6
+ ticks_per_cycle: 6
xp: 70
description: A nicely cooked trout.
eat_message: You eat the trout. Delicious!
diff --git a/data/items/equipment/adamant_dagger.yaml b/data/items/equipment/adamant_dagger.yaml
index 7a4a832..1495e41 100644
--- a/data/items/equipment/adamant_dagger.yaml
+++ b/data/items/equipment/adamant_dagger.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 62
description: A small adamant dagger.
equipment:
diff --git a/data/items/equipment/adamant_full_helm.yaml b/data/items/equipment/adamant_full_helm.yaml
index 5d4bd24..f6c00d6 100644
--- a/data/items/equipment/adamant_full_helm.yaml
+++ b/data/items/equipment/adamant_full_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 125
description: An adamant full helmet.
equipment:
diff --git a/data/items/equipment/adamant_med_helm.yaml b/data/items/equipment/adamant_med_helm.yaml
index 3b06767..515c146 100644
--- a/data/items/equipment/adamant_med_helm.yaml
+++ b/data/items/equipment/adamant_med_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 62
description: An adamant medium helmet.
equipment:
diff --git a/data/items/equipment/adamant_platebody.yaml b/data/items/equipment/adamant_platebody.yaml
index 144bf78..8567f62 100644
--- a/data/items/equipment/adamant_platebody.yaml
+++ b/data/items/equipment/adamant_platebody.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 312
description: An adamant platebody.
equipment:
diff --git a/data/items/equipment/adamant_sword.yaml b/data/items/equipment/adamant_sword.yaml
index 052d501..bdb037e 100644
--- a/data/items/equipment/adamant_sword.yaml
+++ b/data/items/equipment/adamant_sword.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 62
description: An adamant sword.
equipment:
diff --git a/data/items/equipment/bronze_dagger.yaml b/data/items/equipment/bronze_dagger.yaml
index a1fa416..2ff0b03 100644
--- a/data/items/equipment/bronze_dagger.yaml
+++ b/data/items/equipment/bronze_dagger.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 12
description: A small bronze dagger.
equipment:
diff --git a/data/items/equipment/bronze_full_helm.yaml b/data/items/equipment/bronze_full_helm.yaml
index 1d61b36..9e71529 100644
--- a/data/items/equipment/bronze_full_helm.yaml
+++ b/data/items/equipment/bronze_full_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: A bronze full helmet.
equipment:
diff --git a/data/items/equipment/bronze_med_helm.yaml b/data/items/equipment/bronze_med_helm.yaml
index 4832b3d..c4e0339 100644
--- a/data/items/equipment/bronze_med_helm.yaml
+++ b/data/items/equipment/bronze_med_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 12
description: A bronze medium helmet.
equipment:
diff --git a/data/items/equipment/bronze_platebody.yaml b/data/items/equipment/bronze_platebody.yaml
index a642f14..b8fade3 100644
--- a/data/items/equipment/bronze_platebody.yaml
+++ b/data/items/equipment/bronze_platebody.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 62
description: A bronze platebody.
equipment:
diff --git a/data/items/equipment/bronze_sword.yaml b/data/items/equipment/bronze_sword.yaml
index 56160f4..56e4bd9 100644
--- a/data/items/equipment/bronze_sword.yaml
+++ b/data/items/equipment/bronze_sword.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 12
description: A basic bronze sword.
equipment:
diff --git a/data/items/equipment/coif.yaml b/data/items/equipment/coif.yaml
index 7aeab1b..54a9c92 100644
--- a/data/items/equipment/coif.yaml
+++ b/data/items/equipment/coif.yaml
@@ -10,7 +10,7 @@ craft:
level: 38
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: A hard leather coif.
equipment:
diff --git a/data/items/equipment/diamond_amulet_u.yaml b/data/items/equipment/diamond_amulet_u.yaml
index e8be864..27934ff 100644
--- a/data/items/equipment/diamond_amulet_u.yaml
+++ b/data/items/equipment/diamond_amulet_u.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 100
description: An unstrung gold amulet set with a diamond.
name: diamond amulet (u)
diff --git a/data/items/equipment/diamond_bracelet.yaml b/data/items/equipment/diamond_bracelet.yaml
index 090f4f5..cd2e035 100644
--- a/data/items/equipment/diamond_bracelet.yaml
+++ b/data/items/equipment/diamond_bracelet.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 95
description: A bracelet set with a diamond. Can be enchanted.
equipment:
diff --git a/data/items/equipment/diamond_necklace.yaml b/data/items/equipment/diamond_necklace.yaml
index 1c3510d..3ed7acd 100644
--- a/data/items/equipment/diamond_necklace.yaml
+++ b/data/items/equipment/diamond_necklace.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 90
description: A necklace set with a diamond. Can be enchanted.
equipment:
diff --git a/data/items/equipment/diamond_ring.yaml b/data/items/equipment/diamond_ring.yaml
index a8f8017..7543cc1 100644
--- a/data/items/equipment/diamond_ring.yaml
+++ b/data/items/equipment/diamond_ring.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 85
description: A ring set with a diamond. Can be enchanted.
equipment:
diff --git a/data/items/equipment/emerald_amulet_u.yaml b/data/items/equipment/emerald_amulet_u.yaml
index 0e0ac26..31c6ade 100644
--- a/data/items/equipment/emerald_amulet_u.yaml
+++ b/data/items/equipment/emerald_amulet_u.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 70
description: An unstrung gold amulet set with a emerald.
name: emerald amulet (u)
diff --git a/data/items/equipment/emerald_bracelet.yaml b/data/items/equipment/emerald_bracelet.yaml
index 990a7eb..c54efda 100644
--- a/data/items/equipment/emerald_bracelet.yaml
+++ b/data/items/equipment/emerald_bracelet.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 65
description: A bracelet set with an emerald. Can be enchanted.
equipment:
diff --git a/data/items/equipment/emerald_necklace.yaml b/data/items/equipment/emerald_necklace.yaml
index 99f1af2..91c0b51 100644
--- a/data/items/equipment/emerald_necklace.yaml
+++ b/data/items/equipment/emerald_necklace.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 60
description: A necklace set with an emerald. Can be enchanted.
equipment:
diff --git a/data/items/equipment/emerald_ring.yaml b/data/items/equipment/emerald_ring.yaml
index 401ac71..1ce05d8 100644
--- a/data/items/equipment/emerald_ring.yaml
+++ b/data/items/equipment/emerald_ring.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 55
description: A ring set with an emerald. Can be enchanted.
equipment:
diff --git a/data/items/equipment/gold_amulet_u.yaml b/data/items/equipment/gold_amulet_u.yaml
index bc8041c..49fc190 100644
--- a/data/items/equipment/gold_amulet_u.yaml
+++ b/data/items/equipment/gold_amulet_u.yaml
@@ -13,7 +13,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 30
description: An unstrung gold amulet.
name: gold amulet (u)
diff --git a/data/items/equipment/gold_bracelet.yaml b/data/items/equipment/gold_bracelet.yaml
index 56882c2..aab2d92 100644
--- a/data/items/equipment/gold_bracelet.yaml
+++ b/data/items/equipment/gold_bracelet.yaml
@@ -13,7 +13,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: A gold bracelet.
equipment:
diff --git a/data/items/equipment/gold_necklace.yaml b/data/items/equipment/gold_necklace.yaml
index dc8d439..fffa173 100644
--- a/data/items/equipment/gold_necklace.yaml
+++ b/data/items/equipment/gold_necklace.yaml
@@ -13,7 +13,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 20
description: A gold necklace.
equipment:
diff --git a/data/items/equipment/gold_ring.yaml b/data/items/equipment/gold_ring.yaml
index f9106ce..57c2981 100644
--- a/data/items/equipment/gold_ring.yaml
+++ b/data/items/equipment/gold_ring.yaml
@@ -13,7 +13,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 15
description: A simple gold ring.
equipment:
diff --git a/data/items/equipment/hard_leather_body.yaml b/data/items/equipment/hard_leather_body.yaml
index f621852..a142f37 100644
--- a/data/items/equipment/hard_leather_body.yaml
+++ b/data/items/equipment/hard_leather_body.yaml
@@ -10,7 +10,7 @@ craft:
level: 28
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 35
description: A hardened leather body armour.
equipment:
diff --git a/data/items/equipment/hard_leather_shield.yaml b/data/items/equipment/hard_leather_shield.yaml
index 5d4a0d8..0b5af39 100644
--- a/data/items/equipment/hard_leather_shield.yaml
+++ b/data/items/equipment/hard_leather_shield.yaml
@@ -10,7 +10,7 @@ craft:
level: 41
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 40
description: A shield made of hardened leather.
equipment:
diff --git a/data/items/equipment/iron_dagger.yaml b/data/items/equipment/iron_dagger.yaml
index 024e4e1..dcae575 100644
--- a/data/items/equipment/iron_dagger.yaml
+++ b/data/items/equipment/iron_dagger.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: A small iron dagger.
equipment:
diff --git a/data/items/equipment/iron_full_helm.yaml b/data/items/equipment/iron_full_helm.yaml
index d828b95..5fecebb 100644
--- a/data/items/equipment/iron_full_helm.yaml
+++ b/data/items/equipment/iron_full_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: An iron full helmet.
equipment:
diff --git a/data/items/equipment/iron_med_helm.yaml b/data/items/equipment/iron_med_helm.yaml
index 250327d..a45028e 100644
--- a/data/items/equipment/iron_med_helm.yaml
+++ b/data/items/equipment/iron_med_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: An iron medium helmet.
equipment:
diff --git a/data/items/equipment/iron_platebody.yaml b/data/items/equipment/iron_platebody.yaml
index 73c40f1..7f69c6e 100644
--- a/data/items/equipment/iron_platebody.yaml
+++ b/data/items/equipment/iron_platebody.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 125
description: An iron platebody.
equipment:
diff --git a/data/items/equipment/iron_sword.yaml b/data/items/equipment/iron_sword.yaml
index 392fe53..8a32a2f 100644
--- a/data/items/equipment/iron_sword.yaml
+++ b/data/items/equipment/iron_sword.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: An iron sword.
equipment:
diff --git a/data/items/equipment/leather_body.yaml b/data/items/equipment/leather_body.yaml
index 6611ce2..de62b93 100644
--- a/data/items/equipment/leather_body.yaml
+++ b/data/items/equipment/leather_body.yaml
@@ -10,7 +10,7 @@ craft:
level: 14
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: A leather body armour.
equipment:
diff --git a/data/items/equipment/leather_boots.yaml b/data/items/equipment/leather_boots.yaml
index 2d8d280..ab1fb7e 100644
--- a/data/items/equipment/leather_boots.yaml
+++ b/data/items/equipment/leather_boots.yaml
@@ -10,7 +10,7 @@ craft:
level: 7
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 16
description: A pair of leather boots.
equipment:
diff --git a/data/items/equipment/leather_chaps.yaml b/data/items/equipment/leather_chaps.yaml
index 8246c8a..9a7ca9f 100644
--- a/data/items/equipment/leather_chaps.yaml
+++ b/data/items/equipment/leather_chaps.yaml
@@ -10,7 +10,7 @@ craft:
level: 18
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 27
description: A pair of leather chaps.
equipment:
diff --git a/data/items/equipment/leather_cowl.yaml b/data/items/equipment/leather_cowl.yaml
index c918ef0..faed8ab 100644
--- a/data/items/equipment/leather_cowl.yaml
+++ b/data/items/equipment/leather_cowl.yaml
@@ -10,7 +10,7 @@ craft:
level: 9
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 19
description: A leather cowl.
equipment:
diff --git a/data/items/equipment/leather_gloves.yaml b/data/items/equipment/leather_gloves.yaml
index 65a0168..088af24 100644
--- a/data/items/equipment/leather_gloves.yaml
+++ b/data/items/equipment/leather_gloves.yaml
@@ -10,7 +10,7 @@ craft:
level: 1
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 14
description: A pair of leather gloves.
equipment:
diff --git a/data/items/equipment/leather_vambraces.yaml b/data/items/equipment/leather_vambraces.yaml
index 26b0dea..891f1f8 100644
--- a/data/items/equipment/leather_vambraces.yaml
+++ b/data/items/equipment/leather_vambraces.yaml
@@ -10,7 +10,7 @@ craft:
level: 11
tool: needle
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 22
description: A pair of leather vambraces.
equipment:
diff --git a/data/items/equipment/longbow.yaml b/data/items/equipment/longbow.yaml
index 5529c1c..b92c11e 100644
--- a/data/items/equipment/longbow.yaml
+++ b/data/items/equipment/longbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 10
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 10
description: A longbow.
equipment:
diff --git a/data/items/equipment/longbow_u.yaml b/data/items/equipment/longbow_u.yaml
index 9597919..4cf5ddc 100644
--- a/data/items/equipment/longbow_u.yaml
+++ b/data/items/equipment/longbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 10
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 10
description: An unstrung longbow.
name: longbow (u)
diff --git a/data/items/equipment/magic_longbow.yaml b/data/items/equipment/magic_longbow.yaml
index fd39e94..4d59b33 100644
--- a/data/items/equipment/magic_longbow.yaml
+++ b/data/items/equipment/magic_longbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 85
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 91
description: A magic longbow.
equipment:
diff --git a/data/items/equipment/magic_longbow_u.yaml b/data/items/equipment/magic_longbow_u.yaml
index fae49b7..e514c50 100644
--- a/data/items/equipment/magic_longbow_u.yaml
+++ b/data/items/equipment/magic_longbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 85
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 91
description: An unstrung magic longbow.
name: magic longbow (u)
diff --git a/data/items/equipment/magic_shortbow.yaml b/data/items/equipment/magic_shortbow.yaml
index 424a504..e0a9df7 100644
--- a/data/items/equipment/magic_shortbow.yaml
+++ b/data/items/equipment/magic_shortbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 80
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 83
description: A magic shortbow.
equipment:
diff --git a/data/items/equipment/magic_shortbow_u.yaml b/data/items/equipment/magic_shortbow_u.yaml
index 4ba09d6..de486c6 100644
--- a/data/items/equipment/magic_shortbow_u.yaml
+++ b/data/items/equipment/magic_shortbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 80
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 83
description: An unstrung magic shortbow.
name: magic shortbow (u)
diff --git a/data/items/equipment/maple_longbow.yaml b/data/items/equipment/maple_longbow.yaml
index 994a60e..cdfddc8 100644
--- a/data/items/equipment/maple_longbow.yaml
+++ b/data/items/equipment/maple_longbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 55
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 58
description: A maple longbow.
equipment:
diff --git a/data/items/equipment/maple_longbow_u.yaml b/data/items/equipment/maple_longbow_u.yaml
index 85d558a..f4c66b7 100644
--- a/data/items/equipment/maple_longbow_u.yaml
+++ b/data/items/equipment/maple_longbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 55
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 58
description: An unstrung maple longbow.
name: maple longbow (u)
diff --git a/data/items/equipment/maple_shortbow.yaml b/data/items/equipment/maple_shortbow.yaml
index cd3a02c..06a9d2f 100644
--- a/data/items/equipment/maple_shortbow.yaml
+++ b/data/items/equipment/maple_shortbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 50
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 50
description: A maple shortbow.
equipment:
diff --git a/data/items/equipment/maple_shortbow_u.yaml b/data/items/equipment/maple_shortbow_u.yaml
index 93e7d6c..35d897e 100644
--- a/data/items/equipment/maple_shortbow_u.yaml
+++ b/data/items/equipment/maple_shortbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 50
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 50
description: An unstrung maple shortbow.
name: maple shortbow (u)
diff --git a/data/items/equipment/mithril_dagger.yaml b/data/items/equipment/mithril_dagger.yaml
index 0f717e7..5d15ea0 100644
--- a/data/items/equipment/mithril_dagger.yaml
+++ b/data/items/equipment/mithril_dagger.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: A small mithril dagger.
equipment:
diff --git a/data/items/equipment/mithril_full_helm.yaml b/data/items/equipment/mithril_full_helm.yaml
index 6d40856..bef5fb5 100644
--- a/data/items/equipment/mithril_full_helm.yaml
+++ b/data/items/equipment/mithril_full_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 100
description: A mithril full helmet.
equipment:
diff --git a/data/items/equipment/mithril_med_helm.yaml b/data/items/equipment/mithril_med_helm.yaml
index 8bf7ac1..fd4682a 100644
--- a/data/items/equipment/mithril_med_helm.yaml
+++ b/data/items/equipment/mithril_med_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: A mithril medium helmet.
equipment:
diff --git a/data/items/equipment/mithril_platebody.yaml b/data/items/equipment/mithril_platebody.yaml
index 04ca44e..a1a5353 100644
--- a/data/items/equipment/mithril_platebody.yaml
+++ b/data/items/equipment/mithril_platebody.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 250
description: A mithril platebody.
equipment:
diff --git a/data/items/equipment/mithril_sword.yaml b/data/items/equipment/mithril_sword.yaml
index fa87e56..f6b6925 100644
--- a/data/items/equipment/mithril_sword.yaml
+++ b/data/items/equipment/mithril_sword.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: A mithril sword.
equipment:
diff --git a/data/items/equipment/oak_longbow.yaml b/data/items/equipment/oak_longbow.yaml
index 45ef2fc..0dde912 100644
--- a/data/items/equipment/oak_longbow.yaml
+++ b/data/items/equipment/oak_longbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 25
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 25
description: An oak longbow.
equipment:
diff --git a/data/items/equipment/oak_longbow_u.yaml b/data/items/equipment/oak_longbow_u.yaml
index 9d3cf68..7dc00a2 100644
--- a/data/items/equipment/oak_longbow_u.yaml
+++ b/data/items/equipment/oak_longbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 25
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 25
description: An unstrung oak longbow.
name: oak longbow (u)
diff --git a/data/items/equipment/oak_shortbow.yaml b/data/items/equipment/oak_shortbow.yaml
index 767bb43..6c0630d 100644
--- a/data/items/equipment/oak_shortbow.yaml
+++ b/data/items/equipment/oak_shortbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 20
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 16
description: An oak shortbow.
equipment:
diff --git a/data/items/equipment/oak_shortbow_u.yaml b/data/items/equipment/oak_shortbow_u.yaml
index 0b567c2..2e6814e 100644
--- a/data/items/equipment/oak_shortbow_u.yaml
+++ b/data/items/equipment/oak_shortbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 20
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 16
description: An unstrung oak shortbow.
name: oak shortbow (u)
diff --git a/data/items/equipment/ruby_amulet_u.yaml b/data/items/equipment/ruby_amulet_u.yaml
index 261d2e9..b1a5312 100644
--- a/data/items/equipment/ruby_amulet_u.yaml
+++ b/data/items/equipment/ruby_amulet_u.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 85
description: An unstrung gold amulet set with a ruby.
name: ruby amulet (u)
diff --git a/data/items/equipment/ruby_bracelet.yaml b/data/items/equipment/ruby_bracelet.yaml
index cc7a99a..127b845 100644
--- a/data/items/equipment/ruby_bracelet.yaml
+++ b/data/items/equipment/ruby_bracelet.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 80
description: A bracelet set with a ruby. Can be enchanted.
equipment:
diff --git a/data/items/equipment/ruby_necklace.yaml b/data/items/equipment/ruby_necklace.yaml
index b4e6cfb..2ad372f 100644
--- a/data/items/equipment/ruby_necklace.yaml
+++ b/data/items/equipment/ruby_necklace.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A necklace set with a ruby. Can be enchanted.
equipment:
diff --git a/data/items/equipment/ruby_ring.yaml b/data/items/equipment/ruby_ring.yaml
index 812a969..80656f9 100644
--- a/data/items/equipment/ruby_ring.yaml
+++ b/data/items/equipment/ruby_ring.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 70
description: A ring set with a ruby. Can be enchanted.
equipment:
diff --git a/data/items/equipment/rune_dagger.yaml b/data/items/equipment/rune_dagger.yaml
index 005fdc2..bd76af1 100644
--- a/data/items/equipment/rune_dagger.yaml
+++ b/data/items/equipment/rune_dagger.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A small rune dagger.
equipment:
diff --git a/data/items/equipment/rune_full_helm.yaml b/data/items/equipment/rune_full_helm.yaml
index 92fe0d5..3b5a752 100644
--- a/data/items/equipment/rune_full_helm.yaml
+++ b/data/items/equipment/rune_full_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 150
description: A rune full helmet.
equipment:
diff --git a/data/items/equipment/rune_med_helm.yaml b/data/items/equipment/rune_med_helm.yaml
index 24a8992..6b35544 100644
--- a/data/items/equipment/rune_med_helm.yaml
+++ b/data/items/equipment/rune_med_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A rune medium helmet.
equipment:
diff --git a/data/items/equipment/rune_platebody.yaml b/data/items/equipment/rune_platebody.yaml
index c5686d1..9189def 100644
--- a/data/items/equipment/rune_platebody.yaml
+++ b/data/items/equipment/rune_platebody.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 375
description: A rune platebody.
equipment:
diff --git a/data/items/equipment/rune_sword.yaml b/data/items/equipment/rune_sword.yaml
index d0adcdb..46ab6a7 100644
--- a/data/items/equipment/rune_sword.yaml
+++ b/data/items/equipment/rune_sword.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A rune sword.
equipment:
diff --git a/data/items/equipment/sapphire_amulet_u.yaml b/data/items/equipment/sapphire_amulet_u.yaml
index 241d463..ad8b860 100644
--- a/data/items/equipment/sapphire_amulet_u.yaml
+++ b/data/items/equipment/sapphire_amulet_u.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 65
description: An unstrung gold amulet set with a sapphire.
name: sapphire amulet (u)
diff --git a/data/items/equipment/sapphire_bracelet.yaml b/data/items/equipment/sapphire_bracelet.yaml
index f5cf3fb..d2b65a8 100644
--- a/data/items/equipment/sapphire_bracelet.yaml
+++ b/data/items/equipment/sapphire_bracelet.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 60
description: A bracelet set with a sapphire. Can be enchanted.
equipment:
diff --git a/data/items/equipment/sapphire_necklace.yaml b/data/items/equipment/sapphire_necklace.yaml
index cd93467..b7d550c 100644
--- a/data/items/equipment/sapphire_necklace.yaml
+++ b/data/items/equipment/sapphire_necklace.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 55
description: A necklace set with a sapphire. Can be enchanted.
equipment:
diff --git a/data/items/equipment/sapphire_ring.yaml b/data/items/equipment/sapphire_ring.yaml
index da1cd43..712e57c 100644
--- a/data/items/equipment/sapphire_ring.yaml
+++ b/data/items/equipment/sapphire_ring.yaml
@@ -16,7 +16,7 @@ craft:
station:
- furnace
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 40
description: A ring set with a sapphire. Can be enchanted.
equipment:
diff --git a/data/items/equipment/shortbow.yaml b/data/items/equipment/shortbow.yaml
index cd79769..3e5048b 100644
--- a/data/items/equipment/shortbow.yaml
+++ b/data/items/equipment/shortbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 5
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 5
description: A shortbow.
equipment:
diff --git a/data/items/equipment/shortbow_u.yaml b/data/items/equipment/shortbow_u.yaml
index 9715273..7df4902 100644
--- a/data/items/equipment/shortbow_u.yaml
+++ b/data/items/equipment/shortbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 5
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 5
description: An unstrung shortbow.
name: shortbow (u)
diff --git a/data/items/equipment/steel_dagger.yaml b/data/items/equipment/steel_dagger.yaml
index 4a1cbc5..8bdc8ae 100644
--- a/data/items/equipment/steel_dagger.yaml
+++ b/data/items/equipment/steel_dagger.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: A small steel dagger.
equipment:
diff --git a/data/items/equipment/steel_full_helm.yaml b/data/items/equipment/steel_full_helm.yaml
index da282fa..1596a60 100644
--- a/data/items/equipment/steel_full_helm.yaml
+++ b/data/items/equipment/steel_full_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A steel full helmet.
equipment:
diff --git a/data/items/equipment/steel_med_helm.yaml b/data/items/equipment/steel_med_helm.yaml
index 99186d0..489ad3d 100644
--- a/data/items/equipment/steel_med_helm.yaml
+++ b/data/items/equipment/steel_med_helm.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: A steel medium helmet.
equipment:
diff --git a/data/items/equipment/steel_platebody.yaml b/data/items/equipment/steel_platebody.yaml
index cb80601..afdb21f 100644
--- a/data/items/equipment/steel_platebody.yaml
+++ b/data/items/equipment/steel_platebody.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 187
description: A steel platebody.
equipment:
diff --git a/data/items/equipment/steel_sword.yaml b/data/items/equipment/steel_sword.yaml
index b590210..0ede86f 100644
--- a/data/items/equipment/steel_sword.yaml
+++ b/data/items/equipment/steel_sword.yaml
@@ -8,7 +8,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: A steel sword.
equipment:
diff --git a/data/items/equipment/willow_longbow.yaml b/data/items/equipment/willow_longbow.yaml
index f177552..aef00b2 100644
--- a/data/items/equipment/willow_longbow.yaml
+++ b/data/items/equipment/willow_longbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 40
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 41
description: A willow longbow.
equipment:
diff --git a/data/items/equipment/willow_longbow_u.yaml b/data/items/equipment/willow_longbow_u.yaml
index 25194d1..6f7b123 100644
--- a/data/items/equipment/willow_longbow_u.yaml
+++ b/data/items/equipment/willow_longbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 40
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 41
description: An unstrung willow longbow.
name: willow longbow (u)
diff --git a/data/items/equipment/willow_shortbow.yaml b/data/items/equipment/willow_shortbow.yaml
index f7028e4..643d3b7 100644
--- a/data/items/equipment/willow_shortbow.yaml
+++ b/data/items/equipment/willow_shortbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 35
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 33
description: A willow shortbow.
equipment:
diff --git a/data/items/equipment/willow_shortbow_u.yaml b/data/items/equipment/willow_shortbow_u.yaml
index 534c50d..6a4006c 100644
--- a/data/items/equipment/willow_shortbow_u.yaml
+++ b/data/items/equipment/willow_shortbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 35
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 33
description: An unstrung willow shortbow.
name: willow shortbow (u)
diff --git a/data/items/equipment/yew_longbow.yaml b/data/items/equipment/yew_longbow.yaml
index 1deab6d..5299ded 100644
--- a/data/items/equipment/yew_longbow.yaml
+++ b/data/items/equipment/yew_longbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 65
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 75
description: A yew longbow.
equipment:
diff --git a/data/items/equipment/yew_longbow_u.yaml b/data/items/equipment/yew_longbow_u.yaml
index 61eeac4..dd54e21 100644
--- a/data/items/equipment/yew_longbow_u.yaml
+++ b/data/items/equipment/yew_longbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 65
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 75
description: An unstrung yew longbow.
name: yew longbow (u)
diff --git a/data/items/equipment/yew_shortbow.yaml b/data/items/equipment/yew_shortbow.yaml
index b9f3eb5..dfd5c9b 100644
--- a/data/items/equipment/yew_shortbow.yaml
+++ b/data/items/equipment/yew_shortbow.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 60
type: fletching
- wait: 2
+ ticks_per_cycle: 2
xp: 67
description: A yew shortbow.
equipment:
diff --git a/data/items/equipment/yew_shortbow_u.yaml b/data/items/equipment/yew_shortbow_u.yaml
index ee4ed7d..614241c 100644
--- a/data/items/equipment/yew_shortbow_u.yaml
+++ b/data/items/equipment/yew_shortbow_u.yaml
@@ -7,7 +7,7 @@ craft:
level: 60
tool: knife
type: fletching
- wait: 3
+ ticks_per_cycle: 3
xp: 67
description: An unstrung yew shortbow.
name: yew shortbow (u)
diff --git a/data/items/materials/adamant_nails.yaml b/data/items/materials/adamant_nails.yaml
index 25fb80b..4b48a75 100644
--- a/data/items/materials/adamant_nails.yaml
+++ b/data/items/materials/adamant_nails.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 62
description: A set of adamant nails.
name: adamant nails
diff --git a/data/items/materials/adamantite_bar.yaml b/data/items/materials/adamantite_bar.yaml
index 4fed7fc..5e1ff84 100644
--- a/data/items/materials/adamantite_bar.yaml
+++ b/data/items/materials/adamantite_bar.yaml
@@ -9,11 +9,11 @@ craft:
quantity: 6
fail_message: You fail to smelt a usable bar.
level: 65
- subtype: smelt
+ subtype: smelting
station:
- furnace
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: A bar of adamantite metal, extremely durable.
name: adamantite bar
diff --git a/data/items/materials/avantoe.yaml b/data/items/materials/avantoe.yaml
index 75727af..ed09e84 100644
--- a/data/items/materials/avantoe.yaml
+++ b/data/items/materials/avantoe.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_avantoe
quantity: 1
level: 48
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 10
description: A clean avantoe leaf, ready for use in pharmacy.
name: avantoe
diff --git a/data/items/materials/ball_of_wool.yaml b/data/items/materials/ball_of_wool.yaml
index 5dc1a2d..ad0bce4 100644
--- a/data/items/materials/ball_of_wool.yaml
+++ b/data/items/materials/ball_of_wool.yaml
@@ -9,7 +9,7 @@ craft:
station:
- spinning_wheel
type: crafting
- wait: 3
+ ticks_per_cycle: 3
xp: 3
description: A ball of spun wool.
name: ball of wool
diff --git a/data/items/materials/bowstring.yaml b/data/items/materials/bowstring.yaml
index e0f63b3..5a968a8 100644
--- a/data/items/materials/bowstring.yaml
+++ b/data/items/materials/bowstring.yaml
@@ -9,7 +9,7 @@ craft:
station:
- spinning_wheel
type: crafting
- wait: 3
+ ticks_per_cycle: 3
xp: 15
description: A string used for stringing bows.
name: bowstring
diff --git a/data/items/materials/bronze_bar.yaml b/data/items/materials/bronze_bar.yaml
index c7a999e..1dacbc4 100644
--- a/data/items/materials/bronze_bar.yaml
+++ b/data/items/materials/bronze_bar.yaml
@@ -9,11 +9,11 @@ craft:
quantity: 1
fail_message: You fail to smelt a usable bar.
level: 1
- subtype: smelt
+ subtype: smelting
station:
- furnace
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 6
description: A bar of bronze metal, smelted from copper and tin ore.
name: bronze bar
diff --git a/data/items/materials/bronze_nails.yaml b/data/items/materials/bronze_nails.yaml
index 748f848..e85bce9 100644
--- a/data/items/materials/bronze_nails.yaml
+++ b/data/items/materials/bronze_nails.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 12
description: A set of bronze nails.
name: bronze nails
diff --git a/data/items/materials/cadantine.yaml b/data/items/materials/cadantine.yaml
index 24513ce..fcf9494 100644
--- a/data/items/materials/cadantine.yaml
+++ b/data/items/materials/cadantine.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_cadantine
quantity: 1
level: 65
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 13
description: A clean cadantine leaf, ready for use in pharmacy.
name: cadantine
diff --git a/data/items/materials/diamond.yaml b/data/items/materials/diamond.yaml
index 0e8fe92..5569cf4 100644
--- a/data/items/materials/diamond.yaml
+++ b/data/items/materials/diamond.yaml
@@ -8,7 +8,7 @@ craft:
success_message: "You cut the %i1 into a beautiful %n."
tool: chisel
type: crafting
- wait: 3
+ ticks_per_cycle: 3
xp: 108
description: A beautifully cut diamond.
name: diamond
diff --git a/data/items/materials/dwarf_weed.yaml b/data/items/materials/dwarf_weed.yaml
index edb1058..bbbec7a 100644
--- a/data/items/materials/dwarf_weed.yaml
+++ b/data/items/materials/dwarf_weed.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_dwarf_weed
quantity: 1
level: 70
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 14
description: A clean dwarf weed leaf, ready for use in pharmacy.
name: dwarf weed
diff --git a/data/items/materials/emerald.yaml b/data/items/materials/emerald.yaml
index a39257c..dd844d8 100644
--- a/data/items/materials/emerald.yaml
+++ b/data/items/materials/emerald.yaml
@@ -8,7 +8,7 @@ craft:
success_message: "You cut the %i1 into a beautiful %n."
tool: chisel
type: crafting
- wait: 3
+ ticks_per_cycle: 3
xp: 68
description: A beautifully cut emerald.
name: emerald
diff --git a/data/items/materials/gold_bar.yaml b/data/items/materials/gold_bar.yaml
index 895db74..cc290e8 100644
--- a/data/items/materials/gold_bar.yaml
+++ b/data/items/materials/gold_bar.yaml
@@ -6,11 +6,11 @@ craft:
quantity: 1
fail_message: You fail to smelt a usable bar.
level: 45
- subtype: smelt
+ subtype: smelting
station:
- furnace
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 22
description: A bar of gold metal.
name: gold bar
diff --git a/data/items/materials/guam.yaml b/data/items/materials/guam.yaml
index c0ad838..423238f 100644
--- a/data/items/materials/guam.yaml
+++ b/data/items/materials/guam.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_guam
quantity: 1
level: 1
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 3
description: A clean guam leaf, ready for use in pharmacy.
name: guam
diff --git a/data/items/materials/harralander.yaml b/data/items/materials/harralander.yaml
index 276c676..22e2736 100644
--- a/data/items/materials/harralander.yaml
+++ b/data/items/materials/harralander.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_harralander
quantity: 1
level: 20
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 6
description: A clean harralander leaf, ready for use in pharmacy.
name: harralander
diff --git a/data/items/materials/irit.yaml b/data/items/materials/irit.yaml
index 90f41b5..7ff6187 100644
--- a/data/items/materials/irit.yaml
+++ b/data/items/materials/irit.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_irit
quantity: 1
level: 40
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 9
description: A clean irit leaf, ready for use in pharmacy.
name: irit
diff --git a/data/items/materials/iron_bar.yaml b/data/items/materials/iron_bar.yaml
index 4ef4c11..aedeabe 100644
--- a/data/items/materials/iron_bar.yaml
+++ b/data/items/materials/iron_bar.yaml
@@ -6,7 +6,7 @@ craft:
quantity: 1
fail_message: The iron is too impure to make a workable bar.
level: 20
- subtype: smelt
+ subtype: smelting
station:
- furnace
success:
@@ -14,7 +14,7 @@ craft:
cap: 0.5
per_level: 0
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 12
description: A bar of iron metal.
name: iron bar
diff --git a/data/items/materials/iron_nails.yaml b/data/items/materials/iron_nails.yaml
index dc647f5..bf491ee 100644
--- a/data/items/materials/iron_nails.yaml
+++ b/data/items/materials/iron_nails.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 25
description: A set of iron nails.
name: iron nails
diff --git a/data/items/materials/kwuarm.yaml b/data/items/materials/kwuarm.yaml
index 77e0ead..9a458a3 100644
--- a/data/items/materials/kwuarm.yaml
+++ b/data/items/materials/kwuarm.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_kwuarm
quantity: 1
level: 54
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 11
description: A clean kwuarm leaf, ready for use in pharmacy.
name: kwuarm
diff --git a/data/items/materials/lantadyme.yaml b/data/items/materials/lantadyme.yaml
index 67663ac..0bb2a90 100644
--- a/data/items/materials/lantadyme.yaml
+++ b/data/items/materials/lantadyme.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_lantadyme
quantity: 1
level: 67
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 13
description: A clean lantadyme leaf, ready for use in pharmacy.
name: lantadyme
diff --git a/data/items/materials/mahogany_planks.yaml b/data/items/materials/mahogany_planks.yaml
index e75ec1c..6269cba 100644
--- a/data/items/materials/mahogany_planks.yaml
+++ b/data/items/materials/mahogany_planks.yaml
@@ -10,7 +10,7 @@ craft:
- workbench
tool: saw
type: construction
- wait: 20
+ ticks_per_cycle: 20
xp: 30
description: Luxurious mahogany planks with a deep reddish hue.
name: mahogany planks
diff --git a/data/items/materials/marrentill.yaml b/data/items/materials/marrentill.yaml
index 17730b7..41b6ead 100644
--- a/data/items/materials/marrentill.yaml
+++ b/data/items/materials/marrentill.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_marrentill
quantity: 1
level: 5
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 4
description: A clean marrentill leaf, ready for use in pharmacy.
name: marrentill
diff --git a/data/items/materials/mithril_bar.yaml b/data/items/materials/mithril_bar.yaml
index 0cc0102..76a2204 100644
--- a/data/items/materials/mithril_bar.yaml
+++ b/data/items/materials/mithril_bar.yaml
@@ -9,11 +9,11 @@ craft:
quantity: 4
fail_message: You fail to smelt a usable bar.
level: 50
- subtype: smelt
+ subtype: smelting
station:
- furnace
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 30
description: A bar of mithril metal, light and strong.
name: mithril bar
diff --git a/data/items/materials/mithril_nails.yaml b/data/items/materials/mithril_nails.yaml
index f747da2..85d105e 100644
--- a/data/items/materials/mithril_nails.yaml
+++ b/data/items/materials/mithril_nails.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: A set of mithril nails.
name: mithril nails
diff --git a/data/items/materials/oak_planks.yaml b/data/items/materials/oak_planks.yaml
index 6b2571c..39405b0 100644
--- a/data/items/materials/oak_planks.yaml
+++ b/data/items/materials/oak_planks.yaml
@@ -10,7 +10,7 @@ craft:
- workbench
tool: saw
type: construction
- wait: 20
+ ticks_per_cycle: 20
xp: 10
description: Sturdy oak planks, ideal for furniture.
name: oak planks
diff --git a/data/items/materials/planks.yaml b/data/items/materials/planks.yaml
index b616120..86cc5d5 100644
--- a/data/items/materials/planks.yaml
+++ b/data/items/materials/planks.yaml
@@ -10,7 +10,7 @@ craft:
- workbench
tool: saw
type: construction
- wait: 20
+ ticks_per_cycle: 20
xp: 5
description: Some regular wooden planks, ready for construction.
name: planks
diff --git a/data/items/materials/ranarr.yaml b/data/items/materials/ranarr.yaml
index 4527c52..101edbb 100644
--- a/data/items/materials/ranarr.yaml
+++ b/data/items/materials/ranarr.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_ranarr
quantity: 1
level: 25
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 8
description: A clean ranarr leaf, ready for use in pharmacy.
name: ranarr
diff --git a/data/items/materials/ruby.yaml b/data/items/materials/ruby.yaml
index 6a2b18f..ef880bf 100644
--- a/data/items/materials/ruby.yaml
+++ b/data/items/materials/ruby.yaml
@@ -8,7 +8,7 @@ craft:
success_message: "You cut the %i1 into a beautiful %n."
tool: chisel
type: crafting
- wait: 3
+ ticks_per_cycle: 3
xp: 85
description: A beautifully cut ruby.
name: ruby
diff --git a/data/items/materials/rune_nails.yaml b/data/items/materials/rune_nails.yaml
index 5cea6e0..f039df8 100644
--- a/data/items/materials/rune_nails.yaml
+++ b/data/items/materials/rune_nails.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 75
description: A set of rune nails.
name: rune nails
diff --git a/data/items/materials/runite_bar.yaml b/data/items/materials/runite_bar.yaml
index 1b4823d..5b60034 100644
--- a/data/items/materials/runite_bar.yaml
+++ b/data/items/materials/runite_bar.yaml
@@ -9,11 +9,11 @@ craft:
quantity: 8
fail_message: You fail to smelt a usable bar.
level: 80
- subtype: smelt
+ subtype: smelting
station:
- furnace
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 50
description: A bar of runite metal, the finest alloy known.
name: runite bar
diff --git a/data/items/materials/sapphire.yaml b/data/items/materials/sapphire.yaml
index 9a5a7d6..2f2fafb 100644
--- a/data/items/materials/sapphire.yaml
+++ b/data/items/materials/sapphire.yaml
@@ -8,7 +8,7 @@ craft:
success_message: "You cut the %i1 into a beautiful %n."
tool: chisel
type: crafting
- wait: 3
+ ticks_per_cycle: 3
xp: 50
description: A beautifully cut sapphire.
name: sapphire
diff --git a/data/items/materials/silver_bar.yaml b/data/items/materials/silver_bar.yaml
index cf85b31..25aad23 100644
--- a/data/items/materials/silver_bar.yaml
+++ b/data/items/materials/silver_bar.yaml
@@ -6,11 +6,11 @@ craft:
quantity: 1
fail_message: You fail to smelt a usable bar.
level: 25
- subtype: smelt
+ subtype: smelting
station:
- furnace
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 14
description: A bar of silver metal.
name: silver bar
diff --git a/data/items/materials/snapdragon.yaml b/data/items/materials/snapdragon.yaml
index a05c87d..0d4943c 100644
--- a/data/items/materials/snapdragon.yaml
+++ b/data/items/materials/snapdragon.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_snapdragon
quantity: 1
level: 59
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 12
description: A clean snapdragon leaf, ready for use in pharmacy.
name: snapdragon
diff --git a/data/items/materials/soft_clay.yaml b/data/items/materials/soft_clay.yaml
index d9935dd..8c05d12 100644
--- a/data/items/materials/soft_clay.yaml
+++ b/data/items/materials/soft_clay.yaml
@@ -12,7 +12,7 @@ craft:
- bucket_of_water
- jug_of_water
quantity: 1
- wait: 2
+ ticks_per_cycle: 2
description: Soft, workable clay ready for shaping on a pottery wheel.
name: soft clay
stackable: false
diff --git a/data/items/materials/steel_bar.yaml b/data/items/materials/steel_bar.yaml
index 31d8224..b972bfc 100644
--- a/data/items/materials/steel_bar.yaml
+++ b/data/items/materials/steel_bar.yaml
@@ -9,11 +9,11 @@ craft:
quantity: 2
fail_message: You fail to smelt a usable bar.
level: 40
- subtype: smelt
+ subtype: smelting
station:
- furnace
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 17
description: A bar of steel, forged from iron ore and coal.
name: steel bar
diff --git a/data/items/materials/steel_nails.yaml b/data/items/materials/steel_nails.yaml
index 12bab1e..bde4596 100644
--- a/data/items/materials/steel_nails.yaml
+++ b/data/items/materials/steel_nails.yaml
@@ -9,7 +9,7 @@ craft:
station:
- anvil
type: smithing
- wait: 4
+ ticks_per_cycle: 4
xp: 37
description: A set of steel nails.
name: steel nails
diff --git a/data/items/materials/stim_cell.yaml b/data/items/materials/stim_cell.yaml
index 6637cc7..8c870a5 100644
--- a/data/items/materials/stim_cell.yaml
+++ b/data/items/materials/stim_cell.yaml
@@ -9,7 +9,7 @@ craft:
quantity: 1
level: 26
type: pharmacy
- wait: 4
+ ticks_per_cycle: 4
xp: 68
description: A bright yellow energy supplement that restores stamina.
name: stim cell
diff --git a/data/items/materials/tarromin.yaml b/data/items/materials/tarromin.yaml
index 4783bed..36f1618 100644
--- a/data/items/materials/tarromin.yaml
+++ b/data/items/materials/tarromin.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_tarromin
quantity: 1
level: 11
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 5
description: A clean tarromin leaf, ready for use in pharmacy.
name: tarromin
diff --git a/data/items/materials/teak_planks.yaml b/data/items/materials/teak_planks.yaml
index 145b731..d8b4ec7 100644
--- a/data/items/materials/teak_planks.yaml
+++ b/data/items/materials/teak_planks.yaml
@@ -10,7 +10,7 @@ craft:
- workbench
tool: saw
type: construction
- wait: 20
+ ticks_per_cycle: 20
xp: 20
description: Fine teak planks with a rich grain.
name: teak planks
diff --git a/data/items/materials/toadflax.yaml b/data/items/materials/toadflax.yaml
index 9405301..42713a9 100644
--- a/data/items/materials/toadflax.yaml
+++ b/data/items/materials/toadflax.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_toadflax
quantity: 1
level: 30
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 8
description: A clean toadflax leaf, ready for use in pharmacy.
name: toadflax
diff --git a/data/items/materials/torstol.yaml b/data/items/materials/torstol.yaml
index f220b28..bd71245 100644
--- a/data/items/materials/torstol.yaml
+++ b/data/items/materials/torstol.yaml
@@ -5,9 +5,9 @@ craft:
- grimy_torstol
quantity: 1
level: 75
- subtype: clean
+ subtype: cleaning
type: pharmacy
- wait: 2
+ ticks_per_cycle: 2
xp: 15
description: A clean torstol leaf, ready for use in pharmacy.
name: torstol
diff --git a/data/items/misc/mahogany_table.yaml b/data/items/misc/mahogany_table.yaml
index aa31b1f..ee5d1f0 100644
--- a/data/items/misc/mahogany_table.yaml
+++ b/data/items/misc/mahogany_table.yaml
@@ -8,7 +8,7 @@ craft:
station:
- workbench
type: construction
- wait: 6
+ ticks_per_cycle: 6
xp: 120
description: A luxurious mahogany table, the centerpiece of any room.
name: mahogany table
diff --git a/data/items/misc/oak_shelf.yaml b/data/items/misc/oak_shelf.yaml
index 94c9a7e..7815873 100644
--- a/data/items/misc/oak_shelf.yaml
+++ b/data/items/misc/oak_shelf.yaml
@@ -8,7 +8,7 @@ craft:
station:
- workbench
type: construction
- wait: 6
+ ticks_per_cycle: 6
xp: 40
description: A solid oak shelf, built to last.
name: oak shelf
diff --git a/data/items/misc/oak_table.yaml b/data/items/misc/oak_table.yaml
index f096c3b..35c8a0c 100644
--- a/data/items/misc/oak_table.yaml
+++ b/data/items/misc/oak_table.yaml
@@ -8,7 +8,7 @@ craft:
station:
- workbench
type: construction
- wait: 6
+ ticks_per_cycle: 6
xp: 50
description: A fine oak table with carved legs.
name: oak table
diff --git a/data/items/misc/teak_table.yaml b/data/items/misc/teak_table.yaml
index b75f506..9a5802a 100644
--- a/data/items/misc/teak_table.yaml
+++ b/data/items/misc/teak_table.yaml
@@ -8,7 +8,7 @@ craft:
station:
- workbench
type: construction
- wait: 6
+ ticks_per_cycle: 6
xp: 80
description: An elegant teak table with a polished surface.
name: teak table
diff --git a/data/items/misc/wooden_chair.yaml b/data/items/misc/wooden_chair.yaml
index 77de78d..295b3db 100644
--- a/data/items/misc/wooden_chair.yaml
+++ b/data/items/misc/wooden_chair.yaml
@@ -8,7 +8,7 @@ craft:
station:
- workbench
type: construction
- wait: 6
+ ticks_per_cycle: 6
xp: 30
description: A comfortable wooden chair with a smooth finish.
name: wooden chair
diff --git a/data/items/misc/wooden_shelf.yaml b/data/items/misc/wooden_shelf.yaml
index bb04fc8..e383664 100644
--- a/data/items/misc/wooden_shelf.yaml
+++ b/data/items/misc/wooden_shelf.yaml
@@ -8,7 +8,7 @@ craft:
station:
- workbench
type: construction
- wait: 6
+ ticks_per_cycle: 6
xp: 20
description: A simple wooden shelf, useful for storing small items.
name: wooden shelf
diff --git a/data/items/misc/wooden_table.yaml b/data/items/misc/wooden_table.yaml
index 88a996f..1aeaf19 100644
--- a/data/items/misc/wooden_table.yaml
+++ b/data/items/misc/wooden_table.yaml
@@ -8,7 +8,7 @@ craft:
station:
- workbench
type: construction
- wait: 6
+ ticks_per_cycle: 6
xp: 25
description: A sturdy wooden table, perfect for dining or displaying objects.
name: wooden table
diff --git a/data/items/tools/empty_pot.yaml b/data/items/tools/empty_pot.yaml
index 0386b37..9bb7c11 100644
--- a/data/items/tools/empty_pot.yaml
+++ b/data/items/tools/empty_pot.yaml
@@ -14,7 +14,7 @@ craft:
cap: 0.95
per_level: 0.02
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 6
description: An empty clay pot.
name: empty pot
diff --git a/data/items/tools/plant_pot.yaml b/data/items/tools/plant_pot.yaml
index b748877..ca384cd 100644
--- a/data/items/tools/plant_pot.yaml
+++ b/data/items/tools/plant_pot.yaml
@@ -14,7 +14,7 @@ craft:
cap: 0.95
per_level: 0.02
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 18
description: A clay plant pot for growing plants.
name: plant pot
diff --git a/data/items/tools/unfired_pie_dish.yaml b/data/items/tools/unfired_pie_dish.yaml
index 455921d..56668a2 100644
--- a/data/items/tools/unfired_pie_dish.yaml
+++ b/data/items/tools/unfired_pie_dish.yaml
@@ -9,7 +9,7 @@ craft:
station:
- pottery_wheel
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 15
description: An unfired clay pie dish. It needs to be fired in a pottery oven.
name: unfired pie dish
diff --git a/data/items/tools/unfired_plant_pot.yaml b/data/items/tools/unfired_plant_pot.yaml
index 26dfcca..8de17c8 100644
--- a/data/items/tools/unfired_plant_pot.yaml
+++ b/data/items/tools/unfired_plant_pot.yaml
@@ -9,7 +9,7 @@ craft:
station:
- pottery_wheel
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 18
description: An unfired clay plant pot. It needs to be fired in a pottery oven.
name: unfired plant pot
diff --git a/data/items/tools/unfired_pot.yaml b/data/items/tools/unfired_pot.yaml
index 6ba9551..5c835e1 100644
--- a/data/items/tools/unfired_pot.yaml
+++ b/data/items/tools/unfired_pot.yaml
@@ -9,7 +9,7 @@ craft:
station:
- pottery_wheel
type: crafting
- wait: 4
+ ticks_per_cycle: 4
xp: 6
description: An unfired clay pot. It needs to be fired in a pottery oven.
name: unfired pot
diff --git a/data/rooms/intro/2001.yaml b/data/rooms/intro/2001.yaml
index ad4667a..9977a79 100644
--- a/data/rooms/intro/2001.yaml
+++ b/data/rooms/intro/2001.yaml
@@ -23,9 +23,15 @@ item_spawns:
- id: bucket_of_water
quantity: 1
respawn_ticks: 1
-mobs: []
+mobs:
+ - id: man
name: Test Room
objects:
+ - aliases: []
+ description:
+ - text: YOU FOUND HIM
+ hidden: true
+ name: hidden guy
- id: tree
on_enter: []
triggers: []
diff --git a/data/rooms/intro/2003.yaml b/data/rooms/intro/2003.yaml
index 6324c9c..1ee6840 100644
--- a/data/rooms/intro/2003.yaml
+++ b/data/rooms/intro/2003.yaml
@@ -1,9 +1,11 @@
id: 2003
name: Test Room
-color: ""
+color: A5
description:
- text: It's a test room
exits:
+ north:
+ room: 1005
south:
room: 2004
southwest: