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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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building_guide
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rooms.md
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Author
3 days
fix: max bet no longer listed numerically, non-bettors can leave mid-round
HEAD
main
historia
2026-08-03
feat: new color 'command', color tag system implemented
historia
2026-08-03
feat: multiplayer baccarat game
historia
2026-08-03
refactor: casino game slop refactor
historia
2026-07-31
feat: casino framework and basic slot machine
historia
2026-07-09
feat: old standalone trigger systems completely unified into ↵
historia
trigger->condition->action system
2026-07-09
feat(admin): multi-select with shift+drag for common bulk operations
historia
2026-07-07
rename flags to global_flags (differentiate from player_flags)
historia
2026-07-07
feat: hidden exits (and related flags) work with commands that change room ↵
historia
ids. exit code simplified and unified between impassable and blocked exits.
2026-07-06
feat: split the concept of hidden and impassable exits. add player_flag for ↵
historia
discovered hidden exits.
2026-07-01
feat: item messaging standardized, custom messages for production paths ↵
historia
implemented
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
historia
user colors for maps
2026-06-25
feat: on_enter features ported over to triggers, cosmetic fixes with trigger ↵
historia
messages
2026-06-25
feat: trigger system for scripted events added.
historia
2026-06-25
slop refactor
historia
2026-06-25
feat: who, global chat, removed redundant YAML IDs
historia
2026-06-24
feat: new type of non-violent 'combat': work
historia