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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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TODO.md
Age
Commit message (
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Author
2026-06-19
readme
historia
2026-06-19
feat: all skills kind of implemented, random prototype content added
historia
2026-06-19
feat: farming roughly implemented
workhorse
2026-06-19
feat: shops and rough assassin skill
workhorse
2026-06-19
feat: science skill roughly implemented
historia
2026-06-19
feat: scavenge/scrap system started
historia
2026-06-19
feat: rough technology skill added
historia
2026-06-19
feat: hostile mobs, equipment prereqs
historia
2026-06-19
feat: rough pharmacy skill added
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-16
feat: recipe system, combining items, cooking skill
historia
2026-06-16
feat: overhauled ansi color, added prompt options
historia
2026-06-15
removed game speed for being broken and an antifeature anyway. added color ↵
historia
support.
2026-06-15
feat: unicode option, fixed up options and tables
historia
2026-06-14
feat: fractional ticks and server game_speed implemented. potentially ↵
historia
insanely janky.
2026-06-14
refactor: added docs, split up some components in game package
historia
2026-06-12
feat: firemaking skill implemented. overhauled how ground items and despawn ↵
historia
are handled.
2026-06-12
feat: commands automatically target if unambiguous, depleted node improvements
historia
2026-06-11
feat: big map and options changes
historia
2026-06-11
feat: map implemented with BFS
historia
2026-06-11
feat: web client, get/drop updates and fixes
historia
2026-06-10
fix: standardize skills
historia
2026-06-10
feat: yaml architecture for complex object interaction
historia