| Age | Commit message (Expand) | Author |
| 2026-06-19 | readme | historia |
| 2026-06-19 | feat: all skills kind of implemented, random prototype content added | historia |
| 2026-06-19 | feat: farming roughly implemented | workhorse |
| 2026-06-19 | feat: shops and rough assassin skill | workhorse |
| 2026-06-19 | feat: science skill roughly implemented | historia |
| 2026-06-19 | feat: scavenge/scrap system started | historia |
| 2026-06-19 | feat: rough technology skill added | historia |
| 2026-06-19 | feat: hostile mobs, equipment prereqs | historia |
| 2026-06-19 | feat: rough pharmacy skill added | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-16 | feat: recipe system, combining items, cooking skill | historia |
| 2026-06-16 | feat: overhauled ansi color, added prompt options | historia |
| 2026-06-15 | removed game speed for being broken and an antifeature anyway. added color su... | historia |
| 2026-06-15 | feat: unicode option, fixed up options and tables | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-14 | refactor: added docs, split up some components in game package | historia |
| 2026-06-12 | feat: firemaking skill implemented. overhauled how ground items and despawn a... | historia |
| 2026-06-12 | feat: commands automatically target if unambiguous, depleted node improvements | historia |
| 2026-06-11 | feat: big map and options changes | historia |
| 2026-06-11 | feat: map implemented with BFS | historia |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia |
| 2026-06-10 | fix: standardize skills | historia |
| 2026-06-10 | feat: yaml architecture for complex object interaction | historia |