| Age | Commit message (Expand) | Author |
| 2026-07-17 | feat: add deterministic order to mob/player tick processing, document how tic... | historia |
| 2026-07-17 | feat: update mob flee mechanics with new energy system | historia |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if safes... | historia |
| 2026-06-28 | feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ... | historia |
| 2026-06-27 | feat: recall/home cmd, line break option | historia |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-25 | refactor: replaced map[string]any with typed structs for Data | historia |
| 2026-06-21 | feat: combat health bar. color improvements. | historia |
| 2026-06-19 | shop fixes, 'toggle' completely removed, movement speed increased | historia |
| 2026-06-19 | feat: rough technology skill added | historia |
| 2026-06-17 | feat: movement overhauled. agility-enhancing items added. | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-16 | feat: recipe system, combining items, cooking skill | historia |
| 2026-06-15 | removed game speed for being broken and an antifeature anyway. added color su... | historia |
| 2026-06-15 | feat: unicode option, fixed up options and tables | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-11 | feat: big map and options changes | historia |
| 2026-06-11 | feat: web client, get/drop updates and fixes | historia |
| 2026-06-10 | feat: implemented janky object interaction model | historia |