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authorhistoria <[not public]>2026-07-17 18:36:31 -0400
committerhistoria <[not public]>2026-07-17 18:36:31 -0400
commite6d0d46ac9977e77c7f19f41121ec466a3c53e56 (patch)
tree86063e0dfda2206ccdda1b8e1070dc4da7dea9d9 /internal/game/tick.go
parent6e6c4a157564100249bb58f412485055bb2d10cf (diff)
downloadthehouseoficarus-e6d0d46ac9977e77c7f19f41121ec466a3c53e56.tar.gz
feat: update mob flee mechanics with new energy system
Diffstat (limited to 'internal/game/tick.go')
-rw-r--r--internal/game/tick.go7
1 files changed, 0 insertions, 7 deletions
diff --git a/internal/game/tick.go b/internal/game/tick.go
index 4db5b58..d765983 100644
--- a/internal/game/tick.go
+++ b/internal/game/tick.go
@@ -334,13 +334,6 @@ func (g *Game) MoveTick() {
}
p.MoveTicks--
if p.MoveTicks > 0 {
- if g.Combat.Get(p.Name) != nil && p.OptionBool("run_countdown") {
- if p.MoveTicks > 1 {
- sess.WriteLine(fmt.Sprintf("Running in %d ticks...", p.MoveTicks))
- } else {
- sess.WriteLine("Running next tick!")
- }
- }
} else {
g.completeMove(sess, p)
g.writePrompt(sess)