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path: root/internal/game/sys_triggers.go
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2026-10-01remove: slop docshistoria
2026-10-01feat: pai gow poker added to the casinohistoria
2026-09-19fix: casino stake preservation, world state reconciliation, casino game ↵historia
registration
2026-09-18feat: better card ascii arthistoria
2026-09-18fix: close combat ghost, admin traversal, login throttle, journal ↵historia
double-pay, and quality/economy gaps
2026-09-18fix: more casino, economy, gameplay, security, and world data hardening gapshistoria
2026-09-18fix: harden engine across casino, economy, concurrency, security, and contenthistoria
2026-09-16fix: unify crafting ingredient resolution; fix superheat alternatives, ↵historia
quantity gates, and dropped combine byproducts
2026-09-16refactor: remove dead code, consolidate save/error handling, add lint gatehistoria
2026-07-10feat(admin): better toggle on trigger page, removed irrelevant value field ↵historia
for clarity
2026-07-10feat(admin): add triggers to rooms, add global triggershistoria
2026-07-09feat: old standalone trigger systems completely unified into ↵historia
trigger->condition->action system
2026-07-09refactor: simplify yaml, remove support for old scalar fieldshistoria
2026-07-08feat: unify on use, on look, and on kill. all support same ↵historia
conditions/actions now.
2026-07-07rename flags to global_flags (differentiate from player_flags)historia
2026-07-01fix: combat formulas and mob attack types (mobs switch attack styles if ↵historia
safespotting)
2026-06-29feat: migrated map (and bfs) to full 3D instead of individual 2D maps on ↵historia
different planes.