| Age | Commit message (Expand) | Author |
| 2026-07-09 | refactor: simplify yaml, remove support for old scalar fields | historia |
| 2026-07-07 | feat: bitpacked and base64 encoded VisitedRooms in player YAML to keep the fi... | historia |
| 2026-07-07 | rename flags to global_flags (differentiate from player_flags) | historia |
| 2026-07-01 | fix: combat formulas and mob attack types (mobs switch attack styles if safes... | historia |
| 2026-06-29 | feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff... | historia |
| 2026-06-29 | feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'... | historia |
| 2026-06-29 | better dialog color, edge cases on blocked map links fixed | historia |
| 2026-06-27 | refactor: removed some redundant new map code | historia |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, u... | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |
| 2026-06-22 | feat: map now only reveals with exploration. players can set custom map symbols. | historia |
| 2026-06-16 | feat: major xterm256 color overhaul, see worldbuilding docs. | historia |
| 2026-06-15 | feat: unicode option, fixed up options and tables | historia |
| 2026-06-14 | feat: fractional ticks and server game_speed implemented. potentially insanel... | historia |
| 2026-06-11 | feat: big map and options changes | historia |
| 2026-06-11 | feat: map implemented with BFS | historia |