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| author | historia <[not public]> | 2026-07-09 05:27:10 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-09 05:27:10 -0400 |
| commit | c705ae942573984784ef501bf8198f61f5206ddd (patch) | |
| tree | c964066f3a244002bf75cb50a877630f46496f81 /internal/game/map_test.go | |
| parent | 74153c7814fc4cef988066ef04e38731a943bc12 (diff) | |
| download | thehouseoficarus-c705ae942573984784ef501bf8198f61f5206ddd.tar.gz | |
refactor: simplify yaml, remove support for old scalar fields
Diffstat (limited to 'internal/game/map_test.go')
| -rw-r--r-- | internal/game/map_test.go | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/internal/game/map_test.go b/internal/game/map_test.go index 2975551..d13cbdc 100644 --- a/internal/game/map_test.go +++ b/internal/game/map_test.go @@ -46,14 +46,14 @@ func TestMapConnectorGlyphs(t *testing.T) { }{ { name: "bidirectional bar", - room1: "name: One\nexits:\n east: 2\n", - room2: "name: Two\nexits:\n west: 1\n", + room1: "name: One\nexits:\n east: {room: 2}\n", + room2: "name: Two\nexits:\n west: {room: 1}\n", wantPresent: "-", wantAbsent: []string{"X", "<", ">"}, }, { name: "one-way east arrow", - room1: "name: One\nexits:\n east: 2\n", + room1: "name: One\nexits:\n east: {room: 2}\n", room2: "name: Two\n", wantPresent: ">", wantAbsent: []string{"X", "-", "<"}, @@ -61,7 +61,7 @@ func TestMapConnectorGlyphs(t *testing.T) { { name: "forward blocked, reverse open -> X (shortest path is blocked)", room1: condEast, - room2: "name: Two\nexits:\n west: 1\n", + room2: "name: Two\nexits:\n west: {room: 1}\n", flagOpen: false, wantPresent: "X", wantAbsent: []string{"-", "<", ">"}, @@ -77,15 +77,15 @@ func TestMapConnectorGlyphs(t *testing.T) { { name: "conditional unblocked -> bar", room1: condEast, - room2: "name: Two\nexits:\n west: 1\n", + room2: "name: Two\nexits:\n west: {room: 1}\n", flagOpen: true, wantPresent: "-", wantAbsent: []string{"X", "<", ">"}, }, { name: "outward open, inward blocked -> outward arrow (dist rules)", - room1: "name: One\nexits:\n east: 2\n", - room2: "name: Two\nexits:\n west: 1\n north: 3\n", + room1: "name: One\nexits:\n east: {room: 2}\n", + room2: "name: Two\nexits:\n west: {room: 1}\n north: {room: 3}\n", room3: condSouth, flagOpen: false, // dist[room1]=0, dist[room2]=1, dist[room3]=2. @@ -96,21 +96,21 @@ func TestMapConnectorGlyphs(t *testing.T) { }, { name: "bidirectional diagonal NE-SW", - room1: "name: One\nexits:\n northeast: 2\n", - room2: "name: Two\nexits:\n southwest: 1\n", + room1: "name: One\nexits:\n northeast: {room: 2}\n", + room2: "name: Two\nexits:\n southwest: {room: 1}\n", wantPresent: "/", wantAbsent: []string{"X", "\\"}, }, { name: "bidirectional diagonal NW-SE", - room1: "name: One\nexits:\n northwest: 2\n", - room2: "name: Two\nexits:\n southeast: 1\n", + room1: "name: One\nexits:\n northwest: {room: 2}\n", + room2: "name: Two\nexits:\n southeast: {room: 1}\n", wantPresent: "\\", wantAbsent: []string{"X", "/"}, }, { name: "one-way NE arrow", - room1: "name: One\nexits:\n northeast: 2\n", + room1: "name: One\nexits:\n northeast: {room: 2}\n", room2: "name: Two\n", wantPresent: "/", wantAbsent: []string{"X", "\\"}, @@ -134,15 +134,15 @@ func TestMapConnectorGlyphs(t *testing.T) { { name: "diagonal conditional unblocked -> bar", room1: condNE, - room2: "name: Two\nexits:\n southwest: 1\n", + room2: "name: Two\nexits:\n southwest: {room: 1}\n", flagOpen: true, wantPresent: "/", wantAbsent: []string{"X", "\\"}, }, { name: "criss-crossed diagonal paths show X", - room1: "name: One\nexits:\n east: 2\n south: 3\n southeast: 4\n", - room2: "name: Two\nexits:\n southwest: 3\n", + room1: "name: One\nexits:\n east: {room: 2}\n south: {room: 3}\n southeast: {room: 4}\n", + room2: "name: Two\nexits:\n southwest: {room: 3}\n", room3: "name: Three\n", room4: "name: Four\n", wantPresent: "X", @@ -187,10 +187,10 @@ func TestMapConnectorGlyphs(t *testing.T) { // both bar glyphs and arrow glyphs. func TestMapDiagonalOneWayCrossing(t *testing.T) { dir := t.TempDir() - writeTempRoom(t, dir, 1, "name: One\nexits:\n north: 3\n northeast: 2\n") + writeTempRoom(t, dir, 1, "name: One\nexits:\n north: {room: 3}\n northeast: {room: 2}\n") writeTempRoom(t, dir, 2, "name: Two\n") - writeTempRoom(t, dir, 3, "name: Three\nexits:\n southeast: 4\n") - writeTempRoom(t, dir, 4, "name: Four\nexits:\n northwest: 3\n") + writeTempRoom(t, dir, 3, "name: Three\nexits:\n southeast: {room: 4}\n") + writeTempRoom(t, dir, 4, "name: Four\nexits:\n northwest: {room: 3}\n") g := &Game{Deps: Deps{World: world.New(dir)}} sess := &net.Session{Player: &player.Player{Options: map[string]any{"unicode": true}}} @@ -396,10 +396,10 @@ func TestMap3DDisconnectedComponent(t *testing.T) { // tower2base→up→tower2 (1,0,0). Tower 2 is at the same z=0 as tower 1 but // unreachable via horizontal exits. The 3D map should still show it. dir := t.TempDir() - writeTempRoom(t, dir, 1, "name: Tower One\nexits:\n down: 2\n") - writeTempRoom(t, dir, 2, "name: Bridge\nexits:\n east: 3\n up: 1\n") - writeTempRoom(t, dir, 3, "name: Tower Two Base\nexits:\n up: 4\n west: 2\n") - writeTempRoom(t, dir, 4, "name: Tower Two\nexits:\n down: 3\n") + writeTempRoom(t, dir, 1, "name: Tower One\nexits:\n down: {room: 2}\n") + writeTempRoom(t, dir, 2, "name: Bridge\nexits:\n east: {room: 3}\n up: {room: 1}\n") + writeTempRoom(t, dir, 3, "name: Tower Two Base\nexits:\n up: {room: 4}\n west: {room: 2}\n") + writeTempRoom(t, dir, 4, "name: Tower Two\nexits:\n down: {room: 3}\n") g := &Game{Deps: Deps{World: world.New(dir)}, GlobalFlags: NewGlobalFlagStore()} mg := mapGlyphsForPlayer(false) @@ -423,8 +423,8 @@ func TestMap3DDifferentZExcluded(t *testing.T) { // Room 1 at (0,0,0) with up to room 2 at (0,0,1). Room 2 is at z=1, // different from the player's z=0 level — should NOT show on the map. dir := t.TempDir() - writeTempRoom(t, dir, 1, "name: Ground\nexits:\n up: 2\n") - writeTempRoom(t, dir, 2, "name: Upper\nexits:\n down: 1\n") + writeTempRoom(t, dir, 1, "name: Ground\nexits:\n up: {room: 2}\n") + writeTempRoom(t, dir, 2, "name: Upper\nexits:\n down: {room: 1}\n") g := &Game{Deps: Deps{World: world.New(dir)}, GlobalFlags: NewGlobalFlagStore()} mg := mapGlyphsForPlayer(false) |
