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authorhistoria <[not public]>2026-07-01 22:30:31 -0400
committerhistoria <[not public]>2026-07-01 22:30:31 -0400
commitc14c2e403c75a913e1a6d962fb6fe64f013adae5 (patch)
tree75070293fe2535b594ac72e501cbf08a3f1146e0 /internal/game/map_test.go
parent8eec7b75ff9c8c368b252373db45fb891732d2ca (diff)
downloadthehouseoficarus-c14c2e403c75a913e1a6d962fb6fe64f013adae5.tar.gz
fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)
Diffstat (limited to 'internal/game/map_test.go')
-rw-r--r--internal/game/map_test.go8
1 files changed, 4 insertions, 4 deletions
diff --git a/internal/game/map_test.go b/internal/game/map_test.go
index 712202b..159214c 100644
--- a/internal/game/map_test.go
+++ b/internal/game/map_test.go
@@ -83,10 +83,10 @@ func TestMapConnectorGlyphs(t *testing.T) {
wantAbsent: []string{"X", "<", ">"},
},
{
- name: "outward open, inward blocked -> outward arrow (dist rules)",
- room1: "name: One\nexits:\n east: 2\n",
- room2: "name: Two\nexits:\n west: 1\n north: 3\n",
- room3: condSouth,
+ name: "outward open, inward blocked -> outward arrow (dist rules)",
+ room1: "name: One\nexits:\n east: 2\n",
+ room2: "name: Two\nexits:\n west: 1\n north: 3\n",
+ room3: condSouth,
flagOpen: false,
// dist[room1]=0, dist[room2]=1, dist[room3]=2.
// Link 2↔3: near=2 (dist1), far=3 (dist2).