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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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internal
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game
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cmd_wear.go
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2026-07-01
feat: qol improvements to items crud in admin gui
historia
2026-06-25
slop refactor
historia
2026-06-21
Added %i, %n, %b to production skill messages to consistent color inputs, ↵
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item names, and byproducts
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-19
feat: hostile mobs, equipment prereqs
historia
2026-06-18
feat: fletching added including zero-time bolt feathering, which probably ↵
historia
will break lots of things
2026-06-17
feat: began implementing smithing, ground item display fixes.
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-14
refactor: added docs, split up some components in game package
historia
2026-06-12
feat: firemaking skill implemented. overhauled how ground items and despawn ↵
historia
are handled.
2026-06-11
feat: web client, get/drop updates and fixes
historia