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thehouseoficarus
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A neo-dark age, sci-fi MUD with fantasy skiller MMO mechanics and detailed casino.
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cmd_color.go
Age
Commit message (
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Author
2026-08-03
feat: new color 'command', color tag system implemented
historia
2026-07-18
feat: expose all colors in config.yaml for easier theming
historia
2026-07-18
feat(admin): admin color page more accurately represents game
historia
2026-07-14
feat: new default color scheme
historia
2026-07-05
feat: courses gui overhaul, add course tab to map, add hidden exits to give ↵
historia
courses structure
2026-07-04
feat: add casino chips, change drops to chips
historia
2026-06-29
fix: long fields truncated better in tables
historia
2026-06-29
better dialog color, edge cases on blocked map links fixed
historia
2026-06-29
wrap_width and table improvements, targeting 80 character default width
historia
2026-06-27
feat: one-way map links, blocked paths on map, map grid startup validation, ↵
historia
user colors for maps
2026-06-26
feat: simplified conversation trees and output won't overwrite prompts now
historia
2026-06-25
slop refactor
historia
2026-06-25
feat: who, global chat, removed redundant YAML IDs
historia
2026-06-22
feat: map now only reveals with exploration. players can set custom map symbols.
historia
2026-06-21
feat: combat health bar. color improvements.
historia
2026-06-19
reorganized items, objects, and rooms in directories. oranized module names. ↵
workhorse
added startup checks.
2026-06-19
shop fixes, 'toggle' completely removed, movement speed increased
historia
2026-06-16
feat: major xterm256 color overhaul, see worldbuilding docs.
historia
2026-06-16
feat: overhauled ansi color, added prompt options
historia