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| author | workhorse <workhorse@localhost.localdomain> | 2026-06-19 20:24:52 -0400 |
|---|---|---|
| committer | workhorse <workhorse@localhost.localdomain> | 2026-06-19 20:24:52 -0400 |
| commit | 8ee8982b8759bcae116647cc993867f4c8b0a6ce (patch) | |
| tree | ee01f7b1d745cbc94d9981108a1209527487b3e5 /internal/game/cmd_color.go | |
| parent | 2bec24859af8f03c80a0a58e3240519942450167 (diff) | |
| download | thehouseoficarus-8ee8982b8759bcae116647cc993867f4c8b0a6ce.tar.gz | |
reorganized items, objects, and rooms in directories. oranized module names. added startup checks.
Diffstat (limited to 'internal/game/cmd_color.go')
| -rw-r--r-- | internal/game/cmd_color.go | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/game/cmd_color.go b/internal/game/cmd_color.go index 3fb7716..257c965 100644 --- a/internal/game/cmd_color.go +++ b/internal/game/cmd_color.go @@ -128,6 +128,10 @@ func (g *Game) colorSource(sess *net.Session, category string) string { return "builtin" } +func (g *Game) executeColor(sess *net.Session, args []string, rawInput string) { + g.doColor(sess, strings.Join(args, " ")) +} + var colorCategoryOrder = []string{ "room_name", "room_number", |
