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2026-07-01fix: combat formulas and mob attack types (mobs switch attack styles if safes...historia
2026-07-01mob combat stats overhauled and standardizedhistoria
2026-07-01feat: shop system removed from talk system, added per-item restock and variab...historia
2026-07-01feat: shop system overhauled, gui conversation tree editor overhauledhistoria
2026-07-01feat: admin gui map, item, and objects mostly completehistoria
2026-07-01feat: item messaging standardized, custom messages for production paths imple...historia
2026-07-01feat: qol improvements to items crud in admin guihistoria
2026-06-30feat: admin gui object CRUD is much nicerhistoria
2026-06-30slop refactorhistoria
2026-06-30feat: all admin mapping features workinghistoria
2026-06-30feat: web gui mapping and obj/item/mob placement improvementshistoria
2026-06-29feat: wip web admin for mapping and crudhistoria
2026-06-29simplified undig commandhistoria
2026-06-29feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff...historia
2026-06-29feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'...historia
2026-06-29fix: long fields truncated better in tableshistoria
2026-06-29better dialog color, edge cases on blocked map links fixedhistoria
2026-06-29fix: room addlocalobj command handles multi-word names and aliaseshistoria
2026-06-29wrap_width and table improvements, targeting 80 character default widthhistoria
2026-06-29feat: self-signed certificateshistoria
2026-06-28fix: removed god mode speed limit, fixed hidden objects in god modehistoria
2026-06-28feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects ...historia
2026-06-27feat: room-specific objects can be defined inline in room yamlhistoria
2026-06-27feat: one-way map links, blocked paths on map, map grid startup validation, u...historia
2026-06-27feat: exits added to prompthistoria
2026-06-27feat: recall/home cmd, line break optionhistoria
2026-06-26feat: simplified conversation trees and output won't overwrite prompts nowhistoria
2026-06-25feat: trigger system for scripted events added.historia
2026-06-25feat: yaml conversation trees more robusthistoria
2026-06-25slop refactorhistoria
2026-06-25feat: who, global chat, removed redundant YAML IDshistoria
2026-06-24refactor: pulled techs out to yaml files, unified numerous combat functions, ...historia
2026-06-24feat: new type of non-violent 'combat': workhistoria
2026-06-22feat: custom map symbol improvements with 'symbol' commandhistoria
2026-06-22feat: map now only reveals with exploration. players can set custom map symbols.historia
2026-06-22fix: safespot fixeshistoria
2026-06-21feat: safespot system implementedhistoria
2026-06-21feat: combat health bar. color improvements.historia
2026-06-21Added %i, %n, %b to production skill messages to consistent color inputs, ite...historia
2026-06-20refactor: removed separate crafting recipes and combined them into item YAMLhistoria
2026-06-20feat: stop command addedhistoria
2026-06-20feat: added verbs command (probably janky)historia
2026-06-20feat: aps system implementedhistoria
2026-06-20refactor: combined all station craftinghistoria
2026-06-19feat: science combat/triggers overhauled. decks now use autotrigger attacks.historia
2026-06-19reorganized items, objects, and rooms in directories. oranized module names. ...workhorse
2026-06-19shop fixes, 'toggle' completely removed, movement speed increasedhistoria
2026-06-19feat: all skills kind of implemented, random prototype content addedhistoria
2026-06-19feat: farming roughly implementedworkhorse
2026-06-19feat: shops and rough assassin skillworkhorse