| Age | Commit message (Expand) | Author |
| 2026-07-10 | fix(admin): auto-save map triggers on blur | historia |
| 2026-07-10 | feat(admin): add triggers to rooms, add global triggers | historia |
| 2026-07-09 | fix(admin): remove extraneous message button, arrow buttons and checkboxes wo... | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-09 | feat: message actions are now sequences of messages with settable delays | historia |
| 2026-07-09 | feat(admin): exits to non-existent rooms show on map as ? | historia |
| 2026-07-09 | feat(admin): multi-select and delete rooms | historia |
| 2026-07-09 | feat(admin): multi-select with shift+drag for common bulk operations | historia |
| 2026-07-09 | refactor: simplify yaml, remove support for old scalar fields | historia |
| 2026-07-08 | feat: unify on use, on look, and on kill. all support same conditions/actions... | historia |
| 2026-07-07 | feat: support up/down for insert/remove in admin gui | historia |
| 2026-07-07 | fix: agility course creation fixed and improved in admin web gui | historia |
| 2026-07-07 | rename flags to global_flags (differentiate from player_flags) | historia |
| 2026-07-07 | feat: add insert/remove room to context menu in admin web GUI to 'push' or 'p... | historia |
| 2026-07-06 | feat: split the concept of hidden and impassable exits. add player_flag for d... | historia |
| 2026-07-06 | fix: change one-way modifier on admin map from shift to ctrl for firefox support | historia |
| 2026-07-06 | feat: shift+drag works when shift is pressed/released mid drag | historia |
| 2026-07-06 | feat: shift+drag to create one-way links on admin map | historia |
| 2026-07-05 | feat: courses gui overhaul, add course tab to map, add hidden exits to give c... | historia |
| 2026-07-03 | feat: admin map can add new and rename areas. works with empty directories now. | historia |
| 2026-07-03 | fix: admin gui map screen works with rooms across multiple directories | historia |
| 2026-07-03 | feat: card ui added to drops, hazards, techs, and mods in admin gui | historia |
| 2026-07-01 | mob combat stats overhauled and standardized | historia |
| 2026-07-01 | feat: shop system overhauled, gui conversation tree editor overhauled | historia |
| 2026-07-01 | feat: admin gui map, item, and objects mostly complete | historia |
| 2026-07-01 | feat: item messaging standardized, custom messages for production paths imple... | historia |
| 2026-07-01 | feat: qol improvements to items crud in admin gui | historia |
| 2026-06-30 | feat: admin gui object CRUD is much nicer | historia |
| 2026-06-30 | feat: all admin mapping features working | historia |
| 2026-06-30 | feat: web gui mapping and obj/item/mob placement improvements | historia |
| 2026-06-29 | feat: wip web admin for mapping and crud | historia |
| 2026-06-29 | simplified undig command | historia |
| 2026-06-29 | feat: migrated map (and bfs) to full 3D instead of individual 2D maps on diff... | historia |
| 2026-06-29 | feat: incardinal directions (nw, ne, sw, se). probably janky in ways I haven'... | historia |
| 2026-06-29 | better dialog color, edge cases on blocked map links fixed | historia |
| 2026-06-29 | fix: room addlocalobj command handles multi-word names and aliases | historia |
| 2026-06-28 | fix: removed god mode speed limit, fixed hidden objects in god mode | historia |
| 2026-06-27 | feat: room-specific objects can be defined inline in room yaml | historia |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, u... | historia |
| 2026-06-27 | feat: recall/home cmd, line break option | historia |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia |
| 2026-06-25 | feat: trigger system for scripted events added. | historia |
| 2026-06-25 | feat: yaml conversation trees more robust | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-25 | feat: who, global chat, removed redundant YAML IDs | historia |
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |
| 2026-06-22 | feat: map now only reveals with exploration. players can set custom map symbols. | historia |
| 2026-06-21 | feat: safespot system implemented | historia |
| 2026-06-20 | feat: stop command added | historia |
| 2026-06-20 | feat: added verbs command (probably janky) | historia |