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authorhistoria <[not public]>2026-06-27 21:25:20 -0400
committerhistoria <[not public]>2026-06-27 21:25:20 -0400
commit87dacfbb3dd16e7f55a82361eace98f9a39d75c8 (patch)
treed548f75a37b5b8e960c5e5d111237e172650bb59 /data/rooms
parent83f8f5447ec3baf85314ce7343f0e339d28bcc15 (diff)
downloadthehouseoficarus-87dacfbb3dd16e7f55a82361eace98f9a39d75c8.tar.gz
feat: room-specific objects can be defined inline in room yaml
Diffstat (limited to 'data/rooms')
-rw-r--r--data/rooms/intro/1001.yaml46
1 files changed, 41 insertions, 5 deletions
diff --git a/data/rooms/intro/1001.yaml b/data/rooms/intro/1001.yaml
index 2f5ffe0..8e2f573 100644
--- a/data/rooms/intro/1001.yaml
+++ b/data/rooms/intro/1001.yaml
@@ -6,11 +6,47 @@ description:
not: true
- text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark."
objects:
- - id: 1001_sign
- - id: 1001_door
- - id: 1001_window
- - id: 1001_instruments
- - id: 1001_pilot
+ - name: sign
+ aliases: [safety card, safety instructions, frame]
+ inroom_description: A large framed sign is mounted near the cockpit door.
+ description: |-
+ We hope you enjoy your trip on our shuttle. Your pilot is [TYLER].
+
+ When you arrive at your final destination, please be aware of the following basic commands:
+
+ {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}
+ {0B bold}Look:{/} {0A}look{/}, {0A}look <item/object/mob>{/}, and {0A}map{/}
+ {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory
+ {0A}get <item>{/}, {0A}drop <item>{/}, {0A}wear <item>{/}, {0A}remove <item>{/}
+ {0A}use <item> on <item/object>{/}
+ {0A}eq{/} for equiped gear
+ {0B bold}Comms:{/} {0A}talk <mob>{/} for NPC chat
+ {0A}say <msg>{/} and {0A}global <msg>{/} for human chat
+ {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats.
+ {0B bold}Combat{/} {0A}attack <mob>{/}
+ {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}
+ {0B bold}Options{/} {0A}options{/} for a list of account options
+ {0A}options <opt> <value>{/} to change an option
+
+ Type {0C bold}what{/} for a list of possible common actions
+
+ Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!
+ on_look:
+ set_player_flags:
+ 1001_look_sign: true
+ - name: door
+ hidden: true
+ description: "A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level."
+ - name: window
+ hidden: true
+ description: "A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments."
+ - name: instrument panel
+ aliases: [cockpit]
+ hidden: true
+ description: "The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd."
+ - name: pilot
+ hidden: true
+ description: "That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously."
mobs:
- flight_attendant
exits: