diff options
Diffstat (limited to 'data')
| -rw-r--r-- | data/.admin_history.yaml | 1 | ||||
| -rw-r--r-- | data/rooms/intro/1.yaml (renamed from data/rooms/intro/1015.yaml) | 13 | ||||
| -rw-r--r-- | data/rooms/intro/10.yaml | 12 | ||||
| -rw-r--r-- | data/rooms/intro/1001.yaml | 206 | ||||
| -rw-r--r-- | data/rooms/intro/1005.yaml | 24 | ||||
| -rw-r--r-- | data/rooms/intro/1007.yaml | 18 | ||||
| -rw-r--r-- | data/rooms/intro/1008.yaml | 26 | ||||
| -rw-r--r-- | data/rooms/intro/1009.yaml | 14 | ||||
| -rw-r--r-- | data/rooms/intro/1012.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/intro/1016.yaml | 28 | ||||
| -rw-r--r-- | data/rooms/intro/12.yaml | 4 | ||||
| -rw-r--r-- | data/rooms/intro/2.yaml | 16 | ||||
| -rw-r--r-- | data/rooms/intro/2001.yaml | 28 | ||||
| -rw-r--r-- | data/rooms/intro/2002.yaml | 26 | ||||
| -rw-r--r-- | data/rooms/intro/2003.yaml | 34 | ||||
| -rw-r--r-- | data/rooms/intro/3.yaml | 18 | ||||
| -rw-r--r-- | data/rooms/intro/4.yaml | 16 | ||||
| -rw-r--r-- | data/rooms/intro/5.yaml | 6 | ||||
| -rw-r--r-- | data/rooms/intro/6.yaml | 4 | ||||
| -rw-r--r-- | data/rooms/intro/7.yaml | 4 | ||||
| -rw-r--r-- | data/rooms/intro/8.yaml | 14 | ||||
| -rw-r--r-- | data/rooms/intro/9.yaml | 12 |
22 files changed, 377 insertions, 155 deletions
diff --git a/data/.admin_history.yaml b/data/.admin_history.yaml new file mode 100644 index 0000000..01b724b --- /dev/null +++ b/data/.admin_history.yaml @@ -0,0 +1 @@ +{"history":[{"time":"2026-06-29T20:43:59-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n north: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:31-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:31-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:39-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:39-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:43-04:00","description":"delete room 1","file_path":"data/rooms/1.yaml","old_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T20:44:46-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:46-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:47:34-04:00","description":"update room 1014 (add exit east to 1)","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1007\n up:\n room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n north:\n room: 1007\n up:\n room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:47:34-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1014\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:52:27Z","description":"update room 1001 (add exit west to 1)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n condition:\n player_flag: 1001_touchdown\n not: true\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n - name: framed sign\n hidden: true\n description: |-\n We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n When you arrive at your final destination, please be aware of the following basic commands:\n\n {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n {0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n {0A}eq{/} for equiped gear\n {0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n {0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\n {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n {0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n Type {0C bold}what{/} for a list of possible common actions\n\n Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n on_look:\n set_player_flags:\n 1001_look_sign: true\n - name: door\n hidden: true\n description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n - name: window\n hidden: true\n description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n - name: instrument panel\n aliases: [cockpit]\n hidden: true\n description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n - name: pilot\n hidden: true\n description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n - flight_attendant\nexits:\n east: 2001\n down:\n room: 1002\n condition:\n player_flag: 1001_touchdown\n blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 5\n message: \"{0B bold}Welcome to The House of Icarus{/}\"\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n set_player_flags:\n 1001_welcome: true\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n - on_player_flag: 1001_look_sign\n steps:\n - delay: 5\n message: \"The cabin shakes as the small craft touches down\"\n - delay: 5\n message: \"The pistons hiss as the rear staircase opens\"\n - set_player_flags:\n 1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\n west:\n room: 1\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T00:52:27Z","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n east: 1001\nid: 1\nname: Test Room\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:53:43Z","description":"update room 1001 (add exit west to 1)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n condition:\n player_flag: 1001_touchdown\n not: true\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n - name: framed sign\n hidden: true\n description: |-\n We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n When you arrive at your final destination, please be aware of the following basic commands:\n\n {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n {0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n {0A}eq{/} for equiped gear\n {0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n {0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\n {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n {0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n Type {0C bold}what{/} for a list of possible common actions\n\n Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n on_look:\n set_player_flags:\n 1001_look_sign: true\n - name: door\n hidden: true\n description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n - name: window\n hidden: true\n description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n - name: instrument panel\n aliases: [cockpit]\n hidden: true\n description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n - name: pilot\n hidden: true\n description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n - flight_attendant\nexits:\n east: 2001\n down:\n room: 1002\n condition:\n player_flag: 1001_touchdown\n blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 5\n message: \"{0B bold}Welcome to The House of Icarus{/}\"\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n set_player_flags:\n 1001_welcome: true\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n - on_player_flag: 1001_look_sign\n steps:\n - delay: 5\n message: \"The cabin shakes as the small craft touches down\"\n - delay: 5\n message: \"The pistons hiss as the rear staircase opens\"\n - set_player_flags:\n 1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\n west:\n room: 1\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T00:53:43Z","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n east: 1001\nid: 1\nname: Test West Room\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:53:43Z","description":"delete room 1014","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1007\n up:\n room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T21:12:59-04:00","description":"update room 2002 (add exit northwest to 1)","file_path":"data/rooms/intro/2002.yaml","old_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n southeast:\n room: 2004\n west:\n room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:12:59-04:00","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n southeast: 2002\nid: 1\nname: 'Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:00-04:00","description":"update room 1 (add exit northwest to 2)","file_path":"data/rooms/intro/1.yaml","old_content":"exits:\n southeast: 2002\nid: 1\nname: 'Room #1'\n","new_content":"id: 1\nname: 'Room #1'\ncolor: \"\"\ndescription: []\nexits:\n northwest:\n room: 2\n southeast:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:00-04:00","description":"create room 2","file_path":"data/rooms/intro/2.yaml","old_content":"","new_content":"exits:\n southeast: 1\nid: 2\nname: 'Room #2'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:01-04:00","description":"update room 2 (add exit northeast to 3)","file_path":"data/rooms/intro/2.yaml","old_content":"exits:\n southeast: 1\nid: 2\nname: 'Room #2'\n","new_content":"id: 2\nname: 'Room #2'\ncolor: \"\"\ndescription: []\nexits:\n northeast:\n room: 3\n southeast:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:01-04:00","description":"create room 3","file_path":"data/rooms/intro/3.yaml","old_content":"","new_content":"exits:\n southwest: 2\nid: 3\nname: 'Room #3'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:02-04:00","description":"update room 3 (add exit southeast to 4)","file_path":"data/rooms/intro/3.yaml","old_content":"exits:\n southwest: 2\nid: 3\nname: 'Room #3'\n","new_content":"id: 3\nname: 'Room #3'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 4\n southwest:\n room: 2\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:02-04:00","description":"create room 4","file_path":"data/rooms/intro/4.yaml","old_content":"","new_content":"exits:\n northwest: 3\nid: 4\nname: 'Room #4'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:03-04:00","description":"update room 4 (add exit west to 5)","file_path":"data/rooms/intro/4.yaml","old_content":"exits:\n northwest: 3\nid: 4\nname: 'Room #4'\n","new_content":"id: 4\nname: 'Room #4'\ncolor: \"\"\ndescription: []\nexits:\n northwest:\n room: 3\n west:\n room: 5\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:03-04:00","description":"create room 5","file_path":"data/rooms/intro/5.yaml","old_content":"","new_content":"exits:\n east: 4\nid: 5\nname: 'Room #5'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:24:30-04:00","description":"update room 1001 (add exit up to 6)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n condition:\n player_flag: 1001_touchdown\n not: true\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n - name: framed sign\n hidden: true\n description: |-\n We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n When you arrive at your final destination, please be aware of the following basic commands:\n\n {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n {0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n {0A}eq{/} for equiped gear\n {0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n {0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\n {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n {0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n Type {0C bold}what{/} for a list of possible common actions\n\n Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n on_look:\n set_player_flags:\n 1001_look_sign: true\n - name: door\n hidden: true\n description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n - name: window\n hidden: true\n description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n - name: instrument panel\n aliases: [cockpit]\n hidden: true\n description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n - name: pilot\n hidden: true\n description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n - flight_attendant\nexits:\n east: 2001\n down:\n room: 1002\n condition:\n player_flag: 1001_touchdown\n blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 5\n message: \"{0B bold}Welcome to The House of Icarus{/}\"\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n set_player_flags:\n 1001_welcome: true\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n - on_player_flag: 1001_look_sign\n steps:\n - delay: 5\n message: \"The cabin shakes as the small craft touches down\"\n - delay: 5\n message: \"The pistons hiss as the rear staircase opens\"\n - set_player_flags:\n 1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\n up:\n room: 6\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:24:30-04:00","description":"create room 6","file_path":"data/rooms/intro/6.yaml","old_content":"","new_content":"exits:\n down: 1001\nid: 6\nname: 'Room #6'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:24:50-04:00","description":"update room 5","file_path":"data/rooms/intro/5.yaml","old_content":"exits:\n east: 4\nid: 5\nname: 'Room #5'\n","new_content":"exits:\n east: 4\n north:\n room: 3\nid: 5\nname: 'Room #5'\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:24:50-04:00","description":"update room 3","file_path":"data/rooms/intro/3.yaml","old_content":"id: 3\nname: 'Room #3'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 4\n southwest:\n room: 2\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 5\n southeast:\n room: 4\n southwest:\n room: 2\nhazard: \"\"\nid: 3\nitem_spawns: []\nmobs: []\nname: 'Room #3'\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:25:42-04:00","description":"update room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n southeast:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n south:\n room: 2003\n southeast:\n room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:25:42-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:17-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:17-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:18-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:18-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:19-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:19-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:21-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:21-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:47-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"id: 2001\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:47-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:49-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:49-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:55-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:55-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:57-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:57-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:43:52-04:00","description":"update room 1008 (add exit north to 7)","file_path":"data/rooms/intro/1008.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n south:\n room: 2003\n southeast:\n room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n north:\n room: 7\n south:\n room: 2003\n southeast:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:43:52-04:00","description":"create room 7","file_path":"data/rooms/intro/7.yaml","old_content":"","new_content":"exits:\n south: 1008\nid: 7\nname: 'Room #7'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:44:39-04:00","description":"update room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n north:\n room: 7\n south:\n room: 2003\n southeast:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: 00FFFF\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n north:\n room: 7\n south:\n room: 2003\n southeast:\n room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:45:30-04:00","description":"update room 1016","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southeast:\n room: 1018\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:45:56-04:00","description":"update room 1005","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nhazard: \"\"\nid: 1005\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:46:03-04:00","description":"update room 1009 (add exit northwest to 8)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n southwest:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n northwest:\n room: 8\n southwest:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:46:03-04:00","description":"create room 8","file_path":"data/rooms/intro/8.yaml","old_content":"","new_content":"exits:\n southeast: 1009\nid: 8\nname: 'Room #8'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:04:39-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nhazard: \"\"\nid: 1005\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"exits:\n southeast: 1009\nid: 8\nname: 'Room #8'\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:40-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:40-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:41-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:41-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:45-04:00","description":"link 1005 east 1009","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:45-04:00","description":"link 1009 west 1005 (reverse)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n northwest:\n room: 8\n southwest:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n northwest:\n room: 8\n southwest:\n room: 1006\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:48-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:48-04:00","description":"link 1005 northeast 1016 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:49-04:00","description":"unlink 1005 northeast 1016","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:49-04:00","description":"unlink 1016 southwest 1005 (reverse)","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:51-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:53-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:53-04:00","description":"link 1005 northeast 1016 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:05:39-04:00","description":"update room 1016","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"97\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:52-04:00","description":"update room 1007 (add exit east to 9)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 9\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:52-04:00","description":"create room 9","file_path":"data/rooms/intro/9.yaml","old_content":"","new_content":"exits:\n west: 1007\nid: 9\nname: 'Room #9'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:20:54-04:00","description":"unlink 9 west 1007","file_path":"data/rooms/intro/9.yaml","old_content":"exits:\n west: 1007\nid: 9\nname: 'Room #9'\n","new_content":"id: 9\nname: 'Room #9'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:54-04:00","description":"unlink 1007 east 9 (reverse)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 9\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:00-04:00","description":"update room 1007 (add exit east to 10)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 10\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:00-04:00","description":"create room 10","file_path":"data/rooms/intro/10.yaml","old_content":"","new_content":"exits:\n west: 1007\nid: 10\nname: 'Room #10'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:21:04-04:00","description":"unlink 1007 east 10","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 10\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:04-04:00","description":"unlink 10 west 1007 (reverse)","file_path":"data/rooms/intro/10.yaml","old_content":"exits:\n west: 1007\nid: 10\nname: 'Room #10'\n","new_content":"id: 10\nname: 'Room #10'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:41-04:00","description":"update room 1007 (add exit up to 11)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n up:\n room: 11\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:41-04:00","description":"create room 11","file_path":"data/rooms/intro/11.yaml","old_content":"","new_content":"exits:\n down: 1007\nid: 11\nname: 'Room #11'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:21:45-04:00","description":"update room 1007 (add exit down to 12)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n up:\n room: 11\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 12\n northwest:\n room: 1005\n south:\n room: 1014\n up:\n room: 11\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:45-04:00","description":"create room 12","file_path":"data/rooms/intro/12.yaml","old_content":"","new_content":"exits:\n up: 1007\nid: 12\nname: 'Room #12'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:29:07-04:00","description":"delete room 11","file_path":"data/rooms/intro/11.yaml","old_content":"exits:\n down: 1007\nid: 11\nname: 'Room #11'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T22:29:12-04:00","description":"delete room 1015","file_path":"data/rooms/intro/1015.yaml","old_content":"id: 0\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1014\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T22:29:22-04:00","description":"unlink 1012 west 1011","file_path":"data/rooms/intro/1012.yaml","old_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1013\n west:\n room: 1011\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1013\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false}],"redo":[{"time":"2026-06-29T22:29:22-04:00","description":"unlink 1011 east 1012 (reverse)","file_path":"data/rooms/intro/1011.yaml","old_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1012\n south:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false}]}
\ No newline at end of file diff --git a/data/rooms/intro/1015.yaml b/data/rooms/intro/1.yaml index 74686bd..fb1ba49 100644 --- a/data/rooms/intro/1015.yaml +++ b/data/rooms/intro/1.yaml @@ -1,11 +1,12 @@ -id: 0 -name: New Room +id: 1 +name: 'Room #1' color: "" -description: - - text: A featureless room. +description: [] exits: - down: - room: 1014 + northwest: + room: 2 + southeast: + room: 2002 objects: [] item_spawns: [] mobs: [] diff --git a/data/rooms/intro/10.yaml b/data/rooms/intro/10.yaml new file mode 100644 index 0000000..a98b261 --- /dev/null +++ b/data/rooms/intro/10.yaml @@ -0,0 +1,12 @@ +id: 10 +name: 'Room #10' +color: "" +description: [] +exits: {} +objects: [] +item_spawns: [] +mobs: [] +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/intro/1001.yaml b/data/rooms/intro/1001.yaml index 6f84799..66e1908 100644 --- a/data/rooms/intro/1001.yaml +++ b/data/rooms/intro/1001.yaml @@ -1,85 +1,185 @@ -name: "Inside Transport Shuttle" +id: 1001 +name: Inside Transport Shuttle +color: "" description: - - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft." + - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft. condition: - player_flag: 1001_touchdown + flag: "" + value: null not: true - - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark." + player_flag: 1001_touchdown + has_item: "" + min_credits: 0 + all_of: [] + any_of: [] + - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark. +exits: + down: + room: 1002 + condition: + flag: "" + value: null + not: false + player_flag: 1001_touchdown + has_item: "" + min_credits: 0 + all_of: [] + any_of: [] + blocked_message: The piston-powered staircase is firmly closed. + east: + room: 2001 + up: + room: 6 objects: - name: framed sign hidden: true - description: |- - We hope you enjoy your trip on our shuttle! Your pilot is [TYLER]. - - When you arrive at your final destination, please be aware of the following basic commands: - - {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/} - {0B bold}Look:{/} {0A}look{/}, {0A}look <item/object/mob>{/}, and {0A}map{/} - {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory - {0A}get <item>{/}, {0A}drop <item>{/}, {0A}wear <item>{/}, {0A}remove <item>{/} - {0A}use <item> on <item/object>{/} - {0A}eq{/} for equiped gear - {0B bold}Comms:{/} {0A}talk <mob>{/} for NPC chat - {0A}say <msg>{/} and {0A}global <msg>{/} for human chat - {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. - {0B bold}Combat{/} {0A}attack <mob>{/} - {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/} - {0B bold}Options{/} {0A}options{/} for a list of account options - {0A}options <opt> <value>{/} to change an option - - Type {0C bold}what{/} for a list of possible common actions - - Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}! + description: + - text: "We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\nWhen you arrive at your final destination, please be aware of the following basic commands:\n\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n{0B bold}Look:{/} {0A}look{/}, {0A}look <item/object/mob>{/}, and {0A}map{/}\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get <item>{/}, {0A}drop <item>{/}, {0A}wear <item>{/}, {0A}remove <item>{/}\n {0A}use <item> on <item/object>{/}\n {0A}eq{/} for equiped gear\n{0B bold}Comms:{/} {0A}talk <mob>{/} for NPC chat\n {0A}say <msg>{/} and {0A}global <msg>{/} for human chat\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n{0B bold}Combat{/} {0A}attack <mob>{/}\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n{0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options <opt> <value>{/} to change an option\n\nType {0C bold}what{/} for a list of possible common actions\n\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!" on_look: + set_flags: {} set_player_flags: 1001_look_sign: true + give_item: "" + take_item: "" + teleport: 0 + heal: 0 + cost: 0 + shop: null + assign_task: false + skip_task: false + extend_task: false + reputation_cost: 0 + sawmill: false + aps_node: false - name: door hidden: true - description: "A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level." + description: + - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level. - name: window hidden: true - description: "A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments." + description: + - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments. - name: instrument panel - aliases: [cockpit] + aliases: + - cockpit hidden: true - description: "The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd." + description: + - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd. - name: pilot hidden: true - description: "That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously." + description: + - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously. +item_spawns: [] mobs: - - flight_attendant -exits: - east: 2001 - down: - room: 1002 - condition: - player_flag: 1001_touchdown - blocked_message: "The piston-powered staircase is firmly closed." + - id: flight_attendant on_enter: - - condition: - player_flag: 1001_welcome + - message: '{0B bold}Welcome to The House of Icarus{/}' + condition: + flag: "" + value: null not: true - delay: 5 - message: "{0B bold}Welcome to The House of Icarus{/}" - - condition: player_flag: 1001_welcome + has_item: "" + min_credits: 0 + all_of: [] + any_of: [] + delay: 5 + set_flags: {} + set_player_flags: {} + broadcast: "" + broadcast_global: "" + spawn_mob: null + despawn_mob: "" + give_item: "" + take_item: "" + teleport: 0 + heal: 0 + - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}' + condition: + flag: "" + value: null not: true + player_flag: 1001_welcome + has_item: "" + min_credits: 0 + all_of: [] + any_of: [] delay: 7 - message: "{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}" + set_flags: {} set_player_flags: 1001_welcome: true - - condition: - player_flag: 1001_welcome + broadcast: "" + broadcast_global: "" + spawn_mob: null + despawn_mob: "" + give_item: "" + take_item: "" + teleport: 0 + heal: 0 + - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}' + condition: + flag: "" + value: null not: true + player_flag: 1001_welcome + has_item: "" + min_credits: 0 + all_of: [] + any_of: [] delay: 7 - message: "{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}" + set_flags: {} + set_player_flags: {} + broadcast: "" + broadcast_global: "" + spawn_mob: null + despawn_mob: "" + give_item: "" + take_item: "" + teleport: 0 + heal: 0 +hazard: "" +block_transport: true triggers: - - on_player_flag: 1001_look_sign + - id: "" + on_player_flag: 1001_look_sign + on_flag: "" + value: null + room: 0 steps: - delay: 5 - message: "The cabin shakes as the small craft touches down" + message: The cabin shakes as the small craft touches down + broadcast: "" + broadcast_global: "" + set_flags: {} + set_player_flags: {} + spawn_mob: null + give_item: "" + take_item: "" + teleport: 0 + heal: 0 + despawn_mob: "" - delay: 5 - message: "The pistons hiss as the rear staircase opens" - - set_player_flags: + message: The pistons hiss as the rear staircase opens + broadcast: "" + broadcast_global: "" + set_flags: {} + set_player_flags: {} + spawn_mob: null + give_item: "" + take_item: "" + teleport: 0 + heal: 0 + despawn_mob: "" + - delay: 0 + message: "" + broadcast: "" + broadcast_global: "" + set_flags: {} + set_player_flags: 1001_touchdown: true -block_transport: true + spawn_mob: null + give_item: "" + take_item: "" + teleport: 0 + heal: 0 + despawn_mob: "" diff --git a/data/rooms/intro/1005.yaml b/data/rooms/intro/1005.yaml index 1d6f521..21c6633 100644 --- a/data/rooms/intro/1005.yaml +++ b/data/rooms/intro/1005.yaml @@ -2,18 +2,20 @@ id: 1005 name: New Room color: "" description: - - text: A featureless room. + - text: A featureless room. exits: - northeast: - room: 1016 - south: - room: 1006 - southeast: - room: 1007 - southwest: - room: 2003 - west: - room: 1008 + east: + room: 1009 + northeast: + room: 1016 + south: + room: 1006 + southeast: + room: 1007 + southwest: + room: 2003 + west: + room: 1008 objects: [] item_spawns: [] mobs: [] diff --git a/data/rooms/intro/1007.yaml b/data/rooms/intro/1007.yaml index 5d47fa4..4af0a79 100644 --- a/data/rooms/intro/1007.yaml +++ b/data/rooms/intro/1007.yaml @@ -2,14 +2,18 @@ id: 1007 name: New Room color: "" description: - - text: A featureless room. + - text: A featureless room. exits: - northwest: - room: 1005 - south: - room: 1014 - west: - room: 1006 + down: + room: 12 + northwest: + room: 1005 + south: + room: 1014 + up: + room: 11 + west: + room: 1006 objects: [] item_spawns: [] mobs: [] diff --git a/data/rooms/intro/1008.yaml b/data/rooms/intro/1008.yaml index a889954..a7a8a2f 100644 --- a/data/rooms/intro/1008.yaml +++ b/data/rooms/intro/1008.yaml @@ -1,17 +1,21 @@ -id: 1008 -name: New Room -color: "" +block_transport: false +color: 00FFFF description: - - text: A featureless room. + - text: A featureless room. exits: - east: - room: 1005 - southeast: - room: 1006 -objects: [] + east: + room: 1005 + north: + room: 7 + south: + room: 2003 + southeast: + room: 1006 +hazard: "" +id: 1008 item_spawns: [] mobs: [] +name: New Room +objects: [] on_enter: [] -hazard: "" -block_transport: false triggers: [] diff --git a/data/rooms/intro/1009.yaml b/data/rooms/intro/1009.yaml index d95cdfd..7a0886d 100644 --- a/data/rooms/intro/1009.yaml +++ b/data/rooms/intro/1009.yaml @@ -2,12 +2,16 @@ id: 1009 name: New Room color: "" description: - - text: A featureless room. + - text: A featureless room. exits: - north: - room: 1016 - southwest: - room: 1006 + north: + room: 1016 + northwest: + room: 8 + southwest: + room: 1006 + west: + room: 1005 objects: [] item_spawns: [] mobs: [] diff --git a/data/rooms/intro/1012.yaml b/data/rooms/intro/1012.yaml index 6d83cff..20f6aa8 100644 --- a/data/rooms/intro/1012.yaml +++ b/data/rooms/intro/1012.yaml @@ -2,12 +2,10 @@ id: 1012 name: New Room color: "" description: - - text: A featureless room. + - text: A featureless room. exits: - south: - room: 1013 - west: - room: 1011 + south: + room: 1013 objects: [] item_spawns: [] mobs: [] diff --git a/data/rooms/intro/1016.yaml b/data/rooms/intro/1016.yaml index 287af37..8023b39 100644 --- a/data/rooms/intro/1016.yaml +++ b/data/rooms/intro/1016.yaml @@ -1,21 +1,19 @@ -id: 1016 -name: New Room -color: "" +block_transport: false +color: "97" description: - - text: A featureless room. + - text: A featureless room. exits: - down: - room: 1017 - south: - room: 1009 - southeast: - room: 1018 - southwest: - room: 1005 -objects: [] + down: + room: 1017 + south: + room: 1009 + southwest: + room: 1005 +hazard: "" +id: 1016 item_spawns: [] mobs: [] +name: New Room +objects: [] on_enter: [] -hazard: "" -block_transport: false triggers: [] diff --git a/data/rooms/intro/12.yaml b/data/rooms/intro/12.yaml new file mode 100644 index 0000000..89bfe35 --- /dev/null +++ b/data/rooms/intro/12.yaml @@ -0,0 +1,4 @@ +exits: + up: 1007 +id: 12 +name: 'Room #12' diff --git a/data/rooms/intro/2.yaml b/data/rooms/intro/2.yaml new file mode 100644 index 0000000..37f7c70 --- /dev/null +++ b/data/rooms/intro/2.yaml @@ -0,0 +1,16 @@ +id: 2 +name: 'Room #2' +color: "" +description: [] +exits: + northeast: + room: 3 + southeast: + room: 1 +objects: [] +item_spawns: [] +mobs: [] +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/intro/2001.yaml b/data/rooms/intro/2001.yaml index dc82c06..9f44298 100644 --- a/data/rooms/intro/2001.yaml +++ b/data/rooms/intro/2001.yaml @@ -1,21 +1,21 @@ -id: 2001 -name: Test Room +block_transport: false color: "" description: - - text: It's a test room + - text: It's a test room exits: - east: - room: 2002 - south: - room: 2006 - southeast: - room: 2005 - west: - room: 1001 -objects: [] + east: + room: 2002 + south: + room: 2006 + southeast: + room: 2005 + west: + room: 1001 +hazard: "" +id: 2001 item_spawns: [] mobs: [] +name: Test Room +objects: [] on_enter: [] -hazard: "" -block_transport: false triggers: [] diff --git a/data/rooms/intro/2002.yaml b/data/rooms/intro/2002.yaml index ce2dede..744fbb2 100644 --- a/data/rooms/intro/2002.yaml +++ b/data/rooms/intro/2002.yaml @@ -1,19 +1,21 @@ -id: 2002 -name: Test Room +block_transport: false color: "" description: - - text: It's a test room + - text: It's a test room exits: - east: - room: 2003 - southeast: - room: 2004 - west: - room: 2001 -objects: [] + east: + room: 2003 + northwest: + room: 1 + southeast: + room: 2004 + west: + room: 2001 +hazard: "" +id: 2002 item_spawns: [] mobs: [] +name: Test Room +objects: [] on_enter: [] -hazard: "" -block_transport: false triggers: [] diff --git a/data/rooms/intro/2003.yaml b/data/rooms/intro/2003.yaml index 8e80cff..3fcc0c2 100644 --- a/data/rooms/intro/2003.yaml +++ b/data/rooms/intro/2003.yaml @@ -1,23 +1,25 @@ -id: 2003 -name: Test Room +block_transport: false color: "" description: - - text: It's a test room + - text: It's a test room exits: - east: - room: 1006 - northeast: - room: 1005 - south: - room: 2004 - southwest: - room: 2005 - west: - room: 2002 -objects: [] + east: + room: 1006 + north: + room: 1008 + northeast: + room: 1005 + south: + room: 2004 + southwest: + room: 2005 + west: + room: 2002 +hazard: "" +id: 2003 item_spawns: [] mobs: [] +name: Test Room +objects: [] on_enter: [] -hazard: "" -block_transport: false triggers: [] diff --git a/data/rooms/intro/3.yaml b/data/rooms/intro/3.yaml new file mode 100644 index 0000000..75a05c5 --- /dev/null +++ b/data/rooms/intro/3.yaml @@ -0,0 +1,18 @@ +block_transport: false +color: "" +description: [] +exits: + south: + room: 5 + southeast: + room: 4 + southwest: + room: 2 +hazard: "" +id: 3 +item_spawns: [] +mobs: [] +name: 'Room #3' +objects: [] +on_enter: [] +triggers: [] diff --git a/data/rooms/intro/4.yaml b/data/rooms/intro/4.yaml new file mode 100644 index 0000000..e7b81a8 --- /dev/null +++ b/data/rooms/intro/4.yaml @@ -0,0 +1,16 @@ +id: 4 +name: 'Room #4' +color: "" +description: [] +exits: + northwest: + room: 3 + west: + room: 5 +objects: [] +item_spawns: [] +mobs: [] +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/intro/5.yaml b/data/rooms/intro/5.yaml new file mode 100644 index 0000000..0e11af4 --- /dev/null +++ b/data/rooms/intro/5.yaml @@ -0,0 +1,6 @@ +exits: + east: 4 + north: + room: 3 +id: 5 +name: 'Room #5' diff --git a/data/rooms/intro/6.yaml b/data/rooms/intro/6.yaml new file mode 100644 index 0000000..5f16cfc --- /dev/null +++ b/data/rooms/intro/6.yaml @@ -0,0 +1,4 @@ +exits: + down: 1001 +id: 6 +name: 'Room #6' diff --git a/data/rooms/intro/7.yaml b/data/rooms/intro/7.yaml new file mode 100644 index 0000000..9c73429 --- /dev/null +++ b/data/rooms/intro/7.yaml @@ -0,0 +1,4 @@ +exits: + south: 1008 +id: 7 +name: 'Room #7' diff --git a/data/rooms/intro/8.yaml b/data/rooms/intro/8.yaml new file mode 100644 index 0000000..2edf88c --- /dev/null +++ b/data/rooms/intro/8.yaml @@ -0,0 +1,14 @@ +id: 8 +name: 'Room #8' +color: "" +description: [] +exits: + southeast: + room: 1009 +objects: [] +item_spawns: [] +mobs: [] +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/intro/9.yaml b/data/rooms/intro/9.yaml new file mode 100644 index 0000000..2476d76 --- /dev/null +++ b/data/rooms/intro/9.yaml @@ -0,0 +1,12 @@ +id: 9 +name: 'Room #9' +color: "" +description: [] +exits: {} +objects: [] +item_spawns: [] +mobs: [] +on_enter: [] +hazard: "" +block_transport: false +triggers: [] |
