aboutsummaryrefslogtreecommitdiff
path: root/data
diff options
context:
space:
mode:
Diffstat (limited to 'data')
-rw-r--r--data/.admin_history.yaml1
-rw-r--r--data/rooms/intro/1.yaml (renamed from data/rooms/intro/1015.yaml)13
-rw-r--r--data/rooms/intro/10.yaml12
-rw-r--r--data/rooms/intro/1001.yaml206
-rw-r--r--data/rooms/intro/1005.yaml24
-rw-r--r--data/rooms/intro/1007.yaml18
-rw-r--r--data/rooms/intro/1008.yaml26
-rw-r--r--data/rooms/intro/1009.yaml14
-rw-r--r--data/rooms/intro/1012.yaml8
-rw-r--r--data/rooms/intro/1016.yaml28
-rw-r--r--data/rooms/intro/12.yaml4
-rw-r--r--data/rooms/intro/2.yaml16
-rw-r--r--data/rooms/intro/2001.yaml28
-rw-r--r--data/rooms/intro/2002.yaml26
-rw-r--r--data/rooms/intro/2003.yaml34
-rw-r--r--data/rooms/intro/3.yaml18
-rw-r--r--data/rooms/intro/4.yaml16
-rw-r--r--data/rooms/intro/5.yaml6
-rw-r--r--data/rooms/intro/6.yaml4
-rw-r--r--data/rooms/intro/7.yaml4
-rw-r--r--data/rooms/intro/8.yaml14
-rw-r--r--data/rooms/intro/9.yaml12
22 files changed, 377 insertions, 155 deletions
diff --git a/data/.admin_history.yaml b/data/.admin_history.yaml
new file mode 100644
index 0000000..01b724b
--- /dev/null
+++ b/data/.admin_history.yaml
@@ -0,0 +1 @@
+{"history":[{"time":"2026-06-29T20:43:59-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n north: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:31-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:31-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:39-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:39-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:43-04:00","description":"delete room 1","file_path":"data/rooms/1.yaml","old_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T20:44:46-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n northwest:\n room: 1016\n south:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:46-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:47:34-04:00","description":"update room 1014 (add exit east to 1)","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1007\n up:\n room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1\n north:\n room: 1007\n up:\n room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:47:34-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n west: 1014\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:52:27Z","description":"update room 1001 (add exit west to 1)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n condition:\n player_flag: 1001_touchdown\n not: true\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n - name: framed sign\n hidden: true\n description: |-\n We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n When you arrive at your final destination, please be aware of the following basic commands:\n\n {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n {0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n {0A}eq{/} for equiped gear\n {0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n {0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\n {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n {0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n Type {0C bold}what{/} for a list of possible common actions\n\n Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n on_look:\n set_player_flags:\n 1001_look_sign: true\n - name: door\n hidden: true\n description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n - name: window\n hidden: true\n description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n - name: instrument panel\n aliases: [cockpit]\n hidden: true\n description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n - name: pilot\n hidden: true\n description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n - flight_attendant\nexits:\n east: 2001\n down:\n room: 1002\n condition:\n player_flag: 1001_touchdown\n blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 5\n message: \"{0B bold}Welcome to The House of Icarus{/}\"\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n set_player_flags:\n 1001_welcome: true\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n - on_player_flag: 1001_look_sign\n steps:\n - delay: 5\n message: \"The cabin shakes as the small craft touches down\"\n - delay: 5\n message: \"The pistons hiss as the rear staircase opens\"\n - set_player_flags:\n 1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\n west:\n room: 1\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T00:52:27Z","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n east: 1001\nid: 1\nname: Test Room\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:53:43Z","description":"update room 1001 (add exit west to 1)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n condition:\n player_flag: 1001_touchdown\n not: true\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n - name: framed sign\n hidden: true\n description: |-\n We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n When you arrive at your final destination, please be aware of the following basic commands:\n\n {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n {0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n {0A}eq{/} for equiped gear\n {0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n {0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\n {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n {0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n Type {0C bold}what{/} for a list of possible common actions\n\n Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n on_look:\n set_player_flags:\n 1001_look_sign: true\n - name: door\n hidden: true\n description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n - name: window\n hidden: true\n description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n - name: instrument panel\n aliases: [cockpit]\n hidden: true\n description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n - name: pilot\n hidden: true\n description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n - flight_attendant\nexits:\n east: 2001\n down:\n room: 1002\n condition:\n player_flag: 1001_touchdown\n blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 5\n message: \"{0B bold}Welcome to The House of Icarus{/}\"\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n set_player_flags:\n 1001_welcome: true\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n - on_player_flag: 1001_look_sign\n steps:\n - delay: 5\n message: \"The cabin shakes as the small craft touches down\"\n - delay: 5\n message: \"The pistons hiss as the rear staircase opens\"\n - set_player_flags:\n 1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\n west:\n room: 1\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T00:53:43Z","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n east: 1001\nid: 1\nname: Test West Room\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:53:43Z","description":"delete room 1014","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1007\n up:\n room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T21:12:59-04:00","description":"update room 2002 (add exit northwest to 1)","file_path":"data/rooms/intro/2002.yaml","old_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n southeast:\n room: 2004\n west:\n room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:12:59-04:00","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n southeast: 2002\nid: 1\nname: 'Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:00-04:00","description":"update room 1 (add exit northwest to 2)","file_path":"data/rooms/intro/1.yaml","old_content":"exits:\n southeast: 2002\nid: 1\nname: 'Room #1'\n","new_content":"id: 1\nname: 'Room #1'\ncolor: \"\"\ndescription: []\nexits:\n northwest:\n room: 2\n southeast:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:00-04:00","description":"create room 2","file_path":"data/rooms/intro/2.yaml","old_content":"","new_content":"exits:\n southeast: 1\nid: 2\nname: 'Room #2'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:01-04:00","description":"update room 2 (add exit northeast to 3)","file_path":"data/rooms/intro/2.yaml","old_content":"exits:\n southeast: 1\nid: 2\nname: 'Room #2'\n","new_content":"id: 2\nname: 'Room #2'\ncolor: \"\"\ndescription: []\nexits:\n northeast:\n room: 3\n southeast:\n room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:01-04:00","description":"create room 3","file_path":"data/rooms/intro/3.yaml","old_content":"","new_content":"exits:\n southwest: 2\nid: 3\nname: 'Room #3'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:02-04:00","description":"update room 3 (add exit southeast to 4)","file_path":"data/rooms/intro/3.yaml","old_content":"exits:\n southwest: 2\nid: 3\nname: 'Room #3'\n","new_content":"id: 3\nname: 'Room #3'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 4\n southwest:\n room: 2\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:02-04:00","description":"create room 4","file_path":"data/rooms/intro/4.yaml","old_content":"","new_content":"exits:\n northwest: 3\nid: 4\nname: 'Room #4'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:03-04:00","description":"update room 4 (add exit west to 5)","file_path":"data/rooms/intro/4.yaml","old_content":"exits:\n northwest: 3\nid: 4\nname: 'Room #4'\n","new_content":"id: 4\nname: 'Room #4'\ncolor: \"\"\ndescription: []\nexits:\n northwest:\n room: 3\n west:\n room: 5\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:03-04:00","description":"create room 5","file_path":"data/rooms/intro/5.yaml","old_content":"","new_content":"exits:\n east: 4\nid: 5\nname: 'Room #5'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:24:30-04:00","description":"update room 1001 (add exit up to 6)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n condition:\n player_flag: 1001_touchdown\n not: true\n - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n - name: framed sign\n hidden: true\n description: |-\n We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n When you arrive at your final destination, please be aware of the following basic commands:\n\n {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n {0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n {0A}eq{/} for equiped gear\n {0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n {0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\n {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n {0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n Type {0C bold}what{/} for a list of possible common actions\n\n Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n on_look:\n set_player_flags:\n 1001_look_sign: true\n - name: door\n hidden: true\n description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n - name: window\n hidden: true\n description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n - name: instrument panel\n aliases: [cockpit]\n hidden: true\n description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n - name: pilot\n hidden: true\n description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n - flight_attendant\nexits:\n east: 2001\n down:\n room: 1002\n condition:\n player_flag: 1001_touchdown\n blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 5\n message: \"{0B bold}Welcome to The House of Icarus{/}\"\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n set_player_flags:\n 1001_welcome: true\n - condition:\n player_flag: 1001_welcome\n not: true\n delay: 7\n message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n - on_player_flag: 1001_look_sign\n steps:\n - delay: 5\n message: \"The cabin shakes as the small craft touches down\"\n - delay: 5\n message: \"The pistons hiss as the rear staircase opens\"\n - set_player_flags:\n 1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n down:\n room: 1002\n condition:\n flag: \"\"\n value: null\n not: false\n player_flag: 1001_touchdown\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n blocked_message: The piston-powered staircase is firmly closed.\n east:\n room: 2001\n up:\n room: 6\nobjects:\n - name: framed sign\n hidden: true\n description:\n - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/} {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\\n {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/} {0A}talk \u003cmob\u003e{/} for NPC chat\\n {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/} {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/} {0A}options{/} for a list of account options\\n {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n on_look:\n set_flags: {}\n set_player_flags:\n 1001_look_sign: true\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n cost: 0\n shop: null\n assign_task: false\n skip_task: false\n extend_task: false\n reputation_cost: 0\n sawmill: false\n aps_node: false\n - name: door\n hidden: true\n description:\n - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n - name: window\n hidden: true\n description:\n - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n - name: instrument panel\n aliases:\n - cockpit\n hidden: true\n description:\n - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n - name: pilot\n hidden: true\n description:\n - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n - id: flight_attendant\non_enter:\n - message: '{0B bold}Welcome to The House of Icarus{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 5\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags:\n 1001_welcome: true\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n condition:\n flag: \"\"\n value: null\n not: true\n player_flag: 1001_welcome\n has_item: \"\"\n min_credits: 0\n all_of: []\n any_of: []\n delay: 7\n set_flags: {}\n set_player_flags: {}\n broadcast: \"\"\n broadcast_global: \"\"\n spawn_mob: null\n despawn_mob: \"\"\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n - id: \"\"\n on_player_flag: 1001_look_sign\n on_flag: \"\"\n value: null\n room: 0\n steps:\n - delay: 5\n message: The cabin shakes as the small craft touches down\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 5\n message: The pistons hiss as the rear staircase opens\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags: {}\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n - delay: 0\n message: \"\"\n broadcast: \"\"\n broadcast_global: \"\"\n set_flags: {}\n set_player_flags:\n 1001_touchdown: true\n spawn_mob: null\n give_item: \"\"\n take_item: \"\"\n teleport: 0\n heal: 0\n despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:24:30-04:00","description":"create room 6","file_path":"data/rooms/intro/6.yaml","old_content":"","new_content":"exits:\n down: 1001\nid: 6\nname: 'Room #6'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:24:50-04:00","description":"update room 5","file_path":"data/rooms/intro/5.yaml","old_content":"exits:\n east: 4\nid: 5\nname: 'Room #5'\n","new_content":"exits:\n east: 4\n north:\n room: 3\nid: 5\nname: 'Room #5'\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:24:50-04:00","description":"update room 3","file_path":"data/rooms/intro/3.yaml","old_content":"id: 3\nname: 'Room #3'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 4\n southwest:\n room: 2\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 5\n southeast:\n room: 4\n southwest:\n room: 2\nhazard: \"\"\nid: 3\nitem_spawns: []\nmobs: []\nname: 'Room #3'\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:25:42-04:00","description":"update room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n southeast:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n south:\n room: 2003\n southeast:\n room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:25:42-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:17-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:17-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:18-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:18-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:19-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:19-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:21-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:21-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 1006\n north:\n room: 1008\n northeast:\n room: 1005\n south:\n room: 2004\n southwest:\n room: 2005\n west:\n room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:47-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"id: 2001\nname: Test Room\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:47-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:49-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:49-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:55-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:55-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:57-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2002\n south:\n room: 2006\n southeast:\n room: 2005\n west:\n room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:57-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: It's a test room\nexits:\n east:\n room: 2003\n northwest:\n room: 1\n southeast:\n room: 2004\n west:\n room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:43:52-04:00","description":"update room 1008 (add exit north to 7)","file_path":"data/rooms/intro/1008.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n south:\n room: 2003\n southeast:\n room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n north:\n room: 7\n south:\n room: 2003\n southeast:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:43:52-04:00","description":"create room 7","file_path":"data/rooms/intro/7.yaml","old_content":"","new_content":"exits:\n south: 1008\nid: 7\nname: 'Room #7'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:44:39-04:00","description":"update room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n north:\n room: 7\n south:\n room: 2003\n southeast:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: 00FFFF\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1005\n north:\n room: 7\n south:\n room: 2003\n southeast:\n room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:45:30-04:00","description":"update room 1016","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southeast:\n room: 1018\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:45:56-04:00","description":"update room 1005","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nhazard: \"\"\nid: 1005\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:46:03-04:00","description":"update room 1009 (add exit northwest to 8)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n southwest:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n northwest:\n room: 8\n southwest:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:46:03-04:00","description":"create room 8","file_path":"data/rooms/intro/8.yaml","old_content":"","new_content":"exits:\n southeast: 1009\nid: 8\nname: 'Room #8'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:04:39-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nhazard: \"\"\nid: 1005\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"exits:\n southeast: 1009\nid: 8\nname: 'Room #8'\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:40-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:40-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:41-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:41-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n south:\n room: 1005\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n southeast:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 8\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:45-04:00","description":"link 1005 east 1009","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:45-04:00","description":"link 1009 west 1005 (reverse)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n northwest:\n room: 8\n southwest:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n north:\n room: 1016\n northwest:\n room: 8\n southwest:\n room: 1006\n west:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:48-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:48-04:00","description":"link 1005 northeast 1016 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:49-04:00","description":"unlink 1005 northeast 1016","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:49-04:00","description":"unlink 1016 southwest 1005 (reverse)","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:51-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:53-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:53-04:00","description":"link 1005 northeast 1016 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1009\n northeast:\n room: 1016\n south:\n room: 1006\n southeast:\n room: 1007\n southwest:\n room: 2003\n west:\n room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:05:39-04:00","description":"update room 1016","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"97\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1017\n south:\n room: 1009\n southwest:\n room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:52-04:00","description":"update room 1007 (add exit east to 9)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 9\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:52-04:00","description":"create room 9","file_path":"data/rooms/intro/9.yaml","old_content":"","new_content":"exits:\n west: 1007\nid: 9\nname: 'Room #9'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:20:54-04:00","description":"unlink 9 west 1007","file_path":"data/rooms/intro/9.yaml","old_content":"exits:\n west: 1007\nid: 9\nname: 'Room #9'\n","new_content":"id: 9\nname: 'Room #9'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:54-04:00","description":"unlink 1007 east 9 (reverse)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 9\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:00-04:00","description":"update room 1007 (add exit east to 10)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 10\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:00-04:00","description":"create room 10","file_path":"data/rooms/intro/10.yaml","old_content":"","new_content":"exits:\n west: 1007\nid: 10\nname: 'Room #10'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:21:04-04:00","description":"unlink 1007 east 10","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 10\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:04-04:00","description":"unlink 10 west 1007 (reverse)","file_path":"data/rooms/intro/10.yaml","old_content":"exits:\n west: 1007\nid: 10\nname: 'Room #10'\n","new_content":"id: 10\nname: 'Room #10'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:41-04:00","description":"update room 1007 (add exit up to 11)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n up:\n room: 11\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:41-04:00","description":"create room 11","file_path":"data/rooms/intro/11.yaml","old_content":"","new_content":"exits:\n down: 1007\nid: 11\nname: 'Room #11'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:21:45-04:00","description":"update room 1007 (add exit down to 12)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n northwest:\n room: 1005\n south:\n room: 1014\n up:\n room: 11\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 12\n northwest:\n room: 1005\n south:\n room: 1014\n up:\n room: 11\n west:\n room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:45-04:00","description":"create room 12","file_path":"data/rooms/intro/12.yaml","old_content":"","new_content":"exits:\n up: 1007\nid: 12\nname: 'Room #12'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:29:07-04:00","description":"delete room 11","file_path":"data/rooms/intro/11.yaml","old_content":"exits:\n down: 1007\nid: 11\nname: 'Room #11'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T22:29:12-04:00","description":"delete room 1015","file_path":"data/rooms/intro/1015.yaml","old_content":"id: 0\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n down:\n room: 1014\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T22:29:22-04:00","description":"unlink 1012 west 1011","file_path":"data/rooms/intro/1012.yaml","old_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1013\n west:\n room: 1011\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1013\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false}],"redo":[{"time":"2026-06-29T22:29:22-04:00","description":"unlink 1011 east 1012 (reverse)","file_path":"data/rooms/intro/1011.yaml","old_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n east:\n room: 1012\n south:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n - text: A featureless room.\nexits:\n south:\n room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false}]} \ No newline at end of file
diff --git a/data/rooms/intro/1015.yaml b/data/rooms/intro/1.yaml
index 74686bd..fb1ba49 100644
--- a/data/rooms/intro/1015.yaml
+++ b/data/rooms/intro/1.yaml
@@ -1,11 +1,12 @@
-id: 0
-name: New Room
+id: 1
+name: 'Room #1'
color: ""
-description:
- - text: A featureless room.
+description: []
exits:
- down:
- room: 1014
+ northwest:
+ room: 2
+ southeast:
+ room: 2002
objects: []
item_spawns: []
mobs: []
diff --git a/data/rooms/intro/10.yaml b/data/rooms/intro/10.yaml
new file mode 100644
index 0000000..a98b261
--- /dev/null
+++ b/data/rooms/intro/10.yaml
@@ -0,0 +1,12 @@
+id: 10
+name: 'Room #10'
+color: ""
+description: []
+exits: {}
+objects: []
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/intro/1001.yaml b/data/rooms/intro/1001.yaml
index 6f84799..66e1908 100644
--- a/data/rooms/intro/1001.yaml
+++ b/data/rooms/intro/1001.yaml
@@ -1,85 +1,185 @@
-name: "Inside Transport Shuttle"
+id: 1001
+name: Inside Transport Shuttle
+color: ""
description:
- - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft."
+ - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.
condition:
- player_flag: 1001_touchdown
+ flag: ""
+ value: null
not: true
- - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark."
+ player_flag: 1001_touchdown
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
+ - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.
+exits:
+ down:
+ room: 1002
+ condition:
+ flag: ""
+ value: null
+ not: false
+ player_flag: 1001_touchdown
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
+ blocked_message: The piston-powered staircase is firmly closed.
+ east:
+ room: 2001
+ up:
+ room: 6
objects:
- name: framed sign
hidden: true
- description: |-
- We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].
-
- When you arrive at your final destination, please be aware of the following basic commands:
-
- {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}
- {0B bold}Look:{/} {0A}look{/}, {0A}look <item/object/mob>{/}, and {0A}map{/}
- {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory
- {0A}get <item>{/}, {0A}drop <item>{/}, {0A}wear <item>{/}, {0A}remove <item>{/}
- {0A}use <item> on <item/object>{/}
- {0A}eq{/} for equiped gear
- {0B bold}Comms:{/} {0A}talk <mob>{/} for NPC chat
- {0A}say <msg>{/} and {0A}global <msg>{/} for human chat
- {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats.
- {0B bold}Combat{/} {0A}attack <mob>{/}
- {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}
- {0B bold}Options{/} {0A}options{/} for a list of account options
- {0A}options <opt> <value>{/} to change an option
-
- Type {0C bold}what{/} for a list of possible common actions
-
- Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!
+ description:
+ - text: "We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\nWhen you arrive at your final destination, please be aware of the following basic commands:\n\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n{0B bold}Look:{/} {0A}look{/}, {0A}look <item/object/mob>{/}, and {0A}map{/}\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get <item>{/}, {0A}drop <item>{/}, {0A}wear <item>{/}, {0A}remove <item>{/}\n {0A}use <item> on <item/object>{/}\n {0A}eq{/} for equiped gear\n{0B bold}Comms:{/} {0A}talk <mob>{/} for NPC chat\n {0A}say <msg>{/} and {0A}global <msg>{/} for human chat\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n{0B bold}Combat{/} {0A}attack <mob>{/}\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n{0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options <opt> <value>{/} to change an option\n\nType {0C bold}what{/} for a list of possible common actions\n\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!"
on_look:
+ set_flags: {}
set_player_flags:
1001_look_sign: true
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ cost: 0
+ shop: null
+ assign_task: false
+ skip_task: false
+ extend_task: false
+ reputation_cost: 0
+ sawmill: false
+ aps_node: false
- name: door
hidden: true
- description: "A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level."
+ description:
+ - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.
- name: window
hidden: true
- description: "A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments."
+ description:
+ - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.
- name: instrument panel
- aliases: [cockpit]
+ aliases:
+ - cockpit
hidden: true
- description: "The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd."
+ description:
+ - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.
- name: pilot
hidden: true
- description: "That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously."
+ description:
+ - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.
+item_spawns: []
mobs:
- - flight_attendant
-exits:
- east: 2001
- down:
- room: 1002
- condition:
- player_flag: 1001_touchdown
- blocked_message: "The piston-powered staircase is firmly closed."
+ - id: flight_attendant
on_enter:
- - condition:
- player_flag: 1001_welcome
+ - message: '{0B bold}Welcome to The House of Icarus{/}'
+ condition:
+ flag: ""
+ value: null
not: true
- delay: 5
- message: "{0B bold}Welcome to The House of Icarus{/}"
- - condition:
player_flag: 1001_welcome
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
+ delay: 5
+ set_flags: {}
+ set_player_flags: {}
+ broadcast: ""
+ broadcast_global: ""
+ spawn_mob: null
+ despawn_mob: ""
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'
+ condition:
+ flag: ""
+ value: null
not: true
+ player_flag: 1001_welcome
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
delay: 7
- message: "{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}"
+ set_flags: {}
set_player_flags:
1001_welcome: true
- - condition:
- player_flag: 1001_welcome
+ broadcast: ""
+ broadcast_global: ""
+ spawn_mob: null
+ despawn_mob: ""
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'
+ condition:
+ flag: ""
+ value: null
not: true
+ player_flag: 1001_welcome
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
delay: 7
- message: "{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}"
+ set_flags: {}
+ set_player_flags: {}
+ broadcast: ""
+ broadcast_global: ""
+ spawn_mob: null
+ despawn_mob: ""
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+hazard: ""
+block_transport: true
triggers:
- - on_player_flag: 1001_look_sign
+ - id: ""
+ on_player_flag: 1001_look_sign
+ on_flag: ""
+ value: null
+ room: 0
steps:
- delay: 5
- message: "The cabin shakes as the small craft touches down"
+ message: The cabin shakes as the small craft touches down
+ broadcast: ""
+ broadcast_global: ""
+ set_flags: {}
+ set_player_flags: {}
+ spawn_mob: null
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ despawn_mob: ""
- delay: 5
- message: "The pistons hiss as the rear staircase opens"
- - set_player_flags:
+ message: The pistons hiss as the rear staircase opens
+ broadcast: ""
+ broadcast_global: ""
+ set_flags: {}
+ set_player_flags: {}
+ spawn_mob: null
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ despawn_mob: ""
+ - delay: 0
+ message: ""
+ broadcast: ""
+ broadcast_global: ""
+ set_flags: {}
+ set_player_flags:
1001_touchdown: true
-block_transport: true
+ spawn_mob: null
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ despawn_mob: ""
diff --git a/data/rooms/intro/1005.yaml b/data/rooms/intro/1005.yaml
index 1d6f521..21c6633 100644
--- a/data/rooms/intro/1005.yaml
+++ b/data/rooms/intro/1005.yaml
@@ -2,18 +2,20 @@ id: 1005
name: New Room
color: ""
description:
- - text: A featureless room.
+ - text: A featureless room.
exits:
- northeast:
- room: 1016
- south:
- room: 1006
- southeast:
- room: 1007
- southwest:
- room: 2003
- west:
- room: 1008
+ east:
+ room: 1009
+ northeast:
+ room: 1016
+ south:
+ room: 1006
+ southeast:
+ room: 1007
+ southwest:
+ room: 2003
+ west:
+ room: 1008
objects: []
item_spawns: []
mobs: []
diff --git a/data/rooms/intro/1007.yaml b/data/rooms/intro/1007.yaml
index 5d47fa4..4af0a79 100644
--- a/data/rooms/intro/1007.yaml
+++ b/data/rooms/intro/1007.yaml
@@ -2,14 +2,18 @@ id: 1007
name: New Room
color: ""
description:
- - text: A featureless room.
+ - text: A featureless room.
exits:
- northwest:
- room: 1005
- south:
- room: 1014
- west:
- room: 1006
+ down:
+ room: 12
+ northwest:
+ room: 1005
+ south:
+ room: 1014
+ up:
+ room: 11
+ west:
+ room: 1006
objects: []
item_spawns: []
mobs: []
diff --git a/data/rooms/intro/1008.yaml b/data/rooms/intro/1008.yaml
index a889954..a7a8a2f 100644
--- a/data/rooms/intro/1008.yaml
+++ b/data/rooms/intro/1008.yaml
@@ -1,17 +1,21 @@
-id: 1008
-name: New Room
-color: ""
+block_transport: false
+color: 00FFFF
description:
- - text: A featureless room.
+ - text: A featureless room.
exits:
- east:
- room: 1005
- southeast:
- room: 1006
-objects: []
+ east:
+ room: 1005
+ north:
+ room: 7
+ south:
+ room: 2003
+ southeast:
+ room: 1006
+hazard: ""
+id: 1008
item_spawns: []
mobs: []
+name: New Room
+objects: []
on_enter: []
-hazard: ""
-block_transport: false
triggers: []
diff --git a/data/rooms/intro/1009.yaml b/data/rooms/intro/1009.yaml
index d95cdfd..7a0886d 100644
--- a/data/rooms/intro/1009.yaml
+++ b/data/rooms/intro/1009.yaml
@@ -2,12 +2,16 @@ id: 1009
name: New Room
color: ""
description:
- - text: A featureless room.
+ - text: A featureless room.
exits:
- north:
- room: 1016
- southwest:
- room: 1006
+ north:
+ room: 1016
+ northwest:
+ room: 8
+ southwest:
+ room: 1006
+ west:
+ room: 1005
objects: []
item_spawns: []
mobs: []
diff --git a/data/rooms/intro/1012.yaml b/data/rooms/intro/1012.yaml
index 6d83cff..20f6aa8 100644
--- a/data/rooms/intro/1012.yaml
+++ b/data/rooms/intro/1012.yaml
@@ -2,12 +2,10 @@ id: 1012
name: New Room
color: ""
description:
- - text: A featureless room.
+ - text: A featureless room.
exits:
- south:
- room: 1013
- west:
- room: 1011
+ south:
+ room: 1013
objects: []
item_spawns: []
mobs: []
diff --git a/data/rooms/intro/1016.yaml b/data/rooms/intro/1016.yaml
index 287af37..8023b39 100644
--- a/data/rooms/intro/1016.yaml
+++ b/data/rooms/intro/1016.yaml
@@ -1,21 +1,19 @@
-id: 1016
-name: New Room
-color: ""
+block_transport: false
+color: "97"
description:
- - text: A featureless room.
+ - text: A featureless room.
exits:
- down:
- room: 1017
- south:
- room: 1009
- southeast:
- room: 1018
- southwest:
- room: 1005
-objects: []
+ down:
+ room: 1017
+ south:
+ room: 1009
+ southwest:
+ room: 1005
+hazard: ""
+id: 1016
item_spawns: []
mobs: []
+name: New Room
+objects: []
on_enter: []
-hazard: ""
-block_transport: false
triggers: []
diff --git a/data/rooms/intro/12.yaml b/data/rooms/intro/12.yaml
new file mode 100644
index 0000000..89bfe35
--- /dev/null
+++ b/data/rooms/intro/12.yaml
@@ -0,0 +1,4 @@
+exits:
+ up: 1007
+id: 12
+name: 'Room #12'
diff --git a/data/rooms/intro/2.yaml b/data/rooms/intro/2.yaml
new file mode 100644
index 0000000..37f7c70
--- /dev/null
+++ b/data/rooms/intro/2.yaml
@@ -0,0 +1,16 @@
+id: 2
+name: 'Room #2'
+color: ""
+description: []
+exits:
+ northeast:
+ room: 3
+ southeast:
+ room: 1
+objects: []
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/intro/2001.yaml b/data/rooms/intro/2001.yaml
index dc82c06..9f44298 100644
--- a/data/rooms/intro/2001.yaml
+++ b/data/rooms/intro/2001.yaml
@@ -1,21 +1,21 @@
-id: 2001
-name: Test Room
+block_transport: false
color: ""
description:
- - text: It's a test room
+ - text: It's a test room
exits:
- east:
- room: 2002
- south:
- room: 2006
- southeast:
- room: 2005
- west:
- room: 1001
-objects: []
+ east:
+ room: 2002
+ south:
+ room: 2006
+ southeast:
+ room: 2005
+ west:
+ room: 1001
+hazard: ""
+id: 2001
item_spawns: []
mobs: []
+name: Test Room
+objects: []
on_enter: []
-hazard: ""
-block_transport: false
triggers: []
diff --git a/data/rooms/intro/2002.yaml b/data/rooms/intro/2002.yaml
index ce2dede..744fbb2 100644
--- a/data/rooms/intro/2002.yaml
+++ b/data/rooms/intro/2002.yaml
@@ -1,19 +1,21 @@
-id: 2002
-name: Test Room
+block_transport: false
color: ""
description:
- - text: It's a test room
+ - text: It's a test room
exits:
- east:
- room: 2003
- southeast:
- room: 2004
- west:
- room: 2001
-objects: []
+ east:
+ room: 2003
+ northwest:
+ room: 1
+ southeast:
+ room: 2004
+ west:
+ room: 2001
+hazard: ""
+id: 2002
item_spawns: []
mobs: []
+name: Test Room
+objects: []
on_enter: []
-hazard: ""
-block_transport: false
triggers: []
diff --git a/data/rooms/intro/2003.yaml b/data/rooms/intro/2003.yaml
index 8e80cff..3fcc0c2 100644
--- a/data/rooms/intro/2003.yaml
+++ b/data/rooms/intro/2003.yaml
@@ -1,23 +1,25 @@
-id: 2003
-name: Test Room
+block_transport: false
color: ""
description:
- - text: It's a test room
+ - text: It's a test room
exits:
- east:
- room: 1006
- northeast:
- room: 1005
- south:
- room: 2004
- southwest:
- room: 2005
- west:
- room: 2002
-objects: []
+ east:
+ room: 1006
+ north:
+ room: 1008
+ northeast:
+ room: 1005
+ south:
+ room: 2004
+ southwest:
+ room: 2005
+ west:
+ room: 2002
+hazard: ""
+id: 2003
item_spawns: []
mobs: []
+name: Test Room
+objects: []
on_enter: []
-hazard: ""
-block_transport: false
triggers: []
diff --git a/data/rooms/intro/3.yaml b/data/rooms/intro/3.yaml
new file mode 100644
index 0000000..75a05c5
--- /dev/null
+++ b/data/rooms/intro/3.yaml
@@ -0,0 +1,18 @@
+block_transport: false
+color: ""
+description: []
+exits:
+ south:
+ room: 5
+ southeast:
+ room: 4
+ southwest:
+ room: 2
+hazard: ""
+id: 3
+item_spawns: []
+mobs: []
+name: 'Room #3'
+objects: []
+on_enter: []
+triggers: []
diff --git a/data/rooms/intro/4.yaml b/data/rooms/intro/4.yaml
new file mode 100644
index 0000000..e7b81a8
--- /dev/null
+++ b/data/rooms/intro/4.yaml
@@ -0,0 +1,16 @@
+id: 4
+name: 'Room #4'
+color: ""
+description: []
+exits:
+ northwest:
+ room: 3
+ west:
+ room: 5
+objects: []
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/intro/5.yaml b/data/rooms/intro/5.yaml
new file mode 100644
index 0000000..0e11af4
--- /dev/null
+++ b/data/rooms/intro/5.yaml
@@ -0,0 +1,6 @@
+exits:
+ east: 4
+ north:
+ room: 3
+id: 5
+name: 'Room #5'
diff --git a/data/rooms/intro/6.yaml b/data/rooms/intro/6.yaml
new file mode 100644
index 0000000..5f16cfc
--- /dev/null
+++ b/data/rooms/intro/6.yaml
@@ -0,0 +1,4 @@
+exits:
+ down: 1001
+id: 6
+name: 'Room #6'
diff --git a/data/rooms/intro/7.yaml b/data/rooms/intro/7.yaml
new file mode 100644
index 0000000..9c73429
--- /dev/null
+++ b/data/rooms/intro/7.yaml
@@ -0,0 +1,4 @@
+exits:
+ south: 1008
+id: 7
+name: 'Room #7'
diff --git a/data/rooms/intro/8.yaml b/data/rooms/intro/8.yaml
new file mode 100644
index 0000000..2edf88c
--- /dev/null
+++ b/data/rooms/intro/8.yaml
@@ -0,0 +1,14 @@
+id: 8
+name: 'Room #8'
+color: ""
+description: []
+exits:
+ southeast:
+ room: 1009
+objects: []
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/intro/9.yaml b/data/rooms/intro/9.yaml
new file mode 100644
index 0000000..2476d76
--- /dev/null
+++ b/data/rooms/intro/9.yaml
@@ -0,0 +1,12 @@
+id: 9
+name: 'Room #9'
+color: ""
+description: []
+exits: {}
+objects: []
+item_spawns: []
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []