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-rw-r--r--data/rooms/intro/1001.yaml206
1 files changed, 153 insertions, 53 deletions
diff --git a/data/rooms/intro/1001.yaml b/data/rooms/intro/1001.yaml
index 6f84799..66e1908 100644
--- a/data/rooms/intro/1001.yaml
+++ b/data/rooms/intro/1001.yaml
@@ -1,85 +1,185 @@
-name: "Inside Transport Shuttle"
+id: 1001
+name: Inside Transport Shuttle
+color: ""
description:
- - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft."
+ - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.
condition:
- player_flag: 1001_touchdown
+ flag: ""
+ value: null
not: true
- - text: "A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark."
+ player_flag: 1001_touchdown
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
+ - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.
+exits:
+ down:
+ room: 1002
+ condition:
+ flag: ""
+ value: null
+ not: false
+ player_flag: 1001_touchdown
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
+ blocked_message: The piston-powered staircase is firmly closed.
+ east:
+ room: 2001
+ up:
+ room: 6
objects:
- name: framed sign
hidden: true
- description: |-
- We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].
-
- When you arrive at your final destination, please be aware of the following basic commands:
-
- {0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}
- {0B bold}Look:{/} {0A}look{/}, {0A}look <item/object/mob>{/}, and {0A}map{/}
- {0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory
- {0A}get <item>{/}, {0A}drop <item>{/}, {0A}wear <item>{/}, {0A}remove <item>{/}
- {0A}use <item> on <item/object>{/}
- {0A}eq{/} for equiped gear
- {0B bold}Comms:{/} {0A}talk <mob>{/} for NPC chat
- {0A}say <msg>{/} and {0A}global <msg>{/} for human chat
- {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats.
- {0B bold}Combat{/} {0A}attack <mob>{/}
- {0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}
- {0B bold}Options{/} {0A}options{/} for a list of account options
- {0A}options <opt> <value>{/} to change an option
-
- Type {0C bold}what{/} for a list of possible common actions
-
- Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!
+ description:
+ - text: "We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\nWhen you arrive at your final destination, please be aware of the following basic commands:\n\n{0B bold}Movement:{/} {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n{0B bold}Look:{/} {0A}look{/}, {0A}look <item/object/mob>{/}, and {0A}map{/}\n{0B bold}Items:{/} {0A}inv{/} to see your 28-slot inventory\n {0A}get <item>{/}, {0A}drop <item>{/}, {0A}wear <item>{/}, {0A}remove <item>{/}\n {0A}use <item> on <item/object>{/}\n {0A}eq{/} for equiped gear\n{0B bold}Comms:{/} {0A}talk <mob>{/} for NPC chat\n {0A}say <msg>{/} and {0A}global <msg>{/} for human chat\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n{0B bold}Combat{/} {0A}attack <mob>{/}\n{0B bold}Skills{/} Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n{0B bold}Options{/} {0A}options{/} for a list of account options\n {0A}options <opt> <value>{/} to change an option\n\nType {0C bold}what{/} for a list of possible common actions\n\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!"
on_look:
+ set_flags: {}
set_player_flags:
1001_look_sign: true
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ cost: 0
+ shop: null
+ assign_task: false
+ skip_task: false
+ extend_task: false
+ reputation_cost: 0
+ sawmill: false
+ aps_node: false
- name: door
hidden: true
- description: "A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level."
+ description:
+ - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.
- name: window
hidden: true
- description: "A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments."
+ description:
+ - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.
- name: instrument panel
- aliases: [cockpit]
+ aliases:
+ - cockpit
hidden: true
- description: "The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd."
+ description:
+ - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.
- name: pilot
hidden: true
- description: "That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously."
+ description:
+ - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.
+item_spawns: []
mobs:
- - flight_attendant
-exits:
- east: 2001
- down:
- room: 1002
- condition:
- player_flag: 1001_touchdown
- blocked_message: "The piston-powered staircase is firmly closed."
+ - id: flight_attendant
on_enter:
- - condition:
- player_flag: 1001_welcome
+ - message: '{0B bold}Welcome to The House of Icarus{/}'
+ condition:
+ flag: ""
+ value: null
not: true
- delay: 5
- message: "{0B bold}Welcome to The House of Icarus{/}"
- - condition:
player_flag: 1001_welcome
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
+ delay: 5
+ set_flags: {}
+ set_player_flags: {}
+ broadcast: ""
+ broadcast_global: ""
+ spawn_mob: null
+ despawn_mob: ""
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'
+ condition:
+ flag: ""
+ value: null
not: true
+ player_flag: 1001_welcome
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
delay: 7
- message: "{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}"
+ set_flags: {}
set_player_flags:
1001_welcome: true
- - condition:
- player_flag: 1001_welcome
+ broadcast: ""
+ broadcast_global: ""
+ spawn_mob: null
+ despawn_mob: ""
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'
+ condition:
+ flag: ""
+ value: null
not: true
+ player_flag: 1001_welcome
+ has_item: ""
+ min_credits: 0
+ all_of: []
+ any_of: []
delay: 7
- message: "{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}"
+ set_flags: {}
+ set_player_flags: {}
+ broadcast: ""
+ broadcast_global: ""
+ spawn_mob: null
+ despawn_mob: ""
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+hazard: ""
+block_transport: true
triggers:
- - on_player_flag: 1001_look_sign
+ - id: ""
+ on_player_flag: 1001_look_sign
+ on_flag: ""
+ value: null
+ room: 0
steps:
- delay: 5
- message: "The cabin shakes as the small craft touches down"
+ message: The cabin shakes as the small craft touches down
+ broadcast: ""
+ broadcast_global: ""
+ set_flags: {}
+ set_player_flags: {}
+ spawn_mob: null
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ despawn_mob: ""
- delay: 5
- message: "The pistons hiss as the rear staircase opens"
- - set_player_flags:
+ message: The pistons hiss as the rear staircase opens
+ broadcast: ""
+ broadcast_global: ""
+ set_flags: {}
+ set_player_flags: {}
+ spawn_mob: null
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ despawn_mob: ""
+ - delay: 0
+ message: ""
+ broadcast: ""
+ broadcast_global: ""
+ set_flags: {}
+ set_player_flags:
1001_touchdown: true
-block_transport: true
+ spawn_mob: null
+ give_item: ""
+ take_item: ""
+ teleport: 0
+ heal: 0
+ despawn_mob: ""