aboutsummaryrefslogtreecommitdiff
path: root/data/.admin_history.yaml
blob: 01b724be987cb132ea35c8f5879e9cb7c9f0c261 (plain)
1
{"history":[{"time":"2026-06-29T20:43:59-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n  north: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:31-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1\n  northwest:\n    room: 1016\n  south:\n    room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1\n  northwest:\n    room: 1016\n  south:\n    room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:31-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n  west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:39-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1\n  northwest:\n    room: 1016\n  south:\n    room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1\n  northwest:\n    room: 1016\n  south:\n    room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:39-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n  west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:44:43-04:00","description":"delete room 1","file_path":"data/rooms/1.yaml","old_content":"exits:\n  west: 1018\nid: 1\nname: 'New Room #1'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T20:44:46-04:00","description":"update room 1018 (add exit east to 1)","file_path":"data/rooms/intro/1018.yaml","old_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1\n  northwest:\n    room: 1016\n  south:\n    room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1018\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1\n  northwest:\n    room: 1016\n  south:\n    room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:44:46-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n  west: 1018\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T20:47:34-04:00","description":"update room 1014 (add exit east to 1)","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    north:\n        room: 1007\n    up:\n        room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1\n  north:\n    room: 1007\n  up:\n    room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T20:47:34-04:00","description":"create room 1","file_path":"data/rooms/1.yaml","old_content":"","new_content":"exits:\n  west: 1014\nid: 1\nname: 'New Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:52:27Z","description":"update room 1001 (add exit west to 1)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n  - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n    condition:\n      player_flag: 1001_touchdown\n      not: true\n  - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n  - name: framed sign\n    hidden: true\n    description: |-\n      We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n      When you arrive at your final destination, please be aware of the following basic commands:\n\n      {0B bold}Movement:{/}  {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n      {0B bold}Look:{/}      {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n      {0B bold}Items:{/}     {0A}inv{/} to see your 28-slot inventory\n                 {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n                 {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n                 {0A}eq{/} for equiped gear\n      {0B bold}Comms:{/}     {0A}talk \u003cmob\u003e{/} for NPC chat\n                 {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n      {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n      {0B bold}Combat{/}     {0A}attack \u003cmob\u003e{/}\n      {0B bold}Skills{/}     Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n      {0B bold}Options{/}    {0A}options{/} for a list of account options\n                 {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n      Type {0C bold}what{/} for a list of possible common actions\n\n      Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n    on_look:\n      set_player_flags:\n        1001_look_sign: true\n  - name: door\n    hidden: true\n    description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n  - name: window\n    hidden: true\n    description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n  - name: instrument panel\n    aliases: [cockpit]\n    hidden: true\n    description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n  - name: pilot\n    hidden: true\n    description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n  - flight_attendant\nexits:\n  east: 2001\n  down:\n    room: 1002\n    condition:\n      player_flag: 1001_touchdown\n    blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 5\n    message: \"{0B bold}Welcome to The House of Icarus{/}\"\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 7\n    message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n    set_player_flags:\n      1001_welcome: true\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 7\n    message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n  - on_player_flag: 1001_look_sign\n    steps:\n      - delay: 5\n        message: \"The cabin shakes as the small craft touches down\"\n      - delay: 5\n        message: \"The pistons hiss as the rear staircase opens\"\n      - set_player_flags:\n          1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n  - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_touchdown\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n  - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n  down:\n    room: 1002\n    condition:\n      flag: \"\"\n      value: null\n      not: false\n      player_flag: 1001_touchdown\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    blocked_message: The piston-powered staircase is firmly closed.\n  east:\n    room: 2001\n  west:\n    room: 1\nobjects:\n  - name: framed sign\n    hidden: true\n    description:\n      - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/}  {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/}      {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/}     {0A}inv{/} to see your 28-slot inventory\\n           {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n           {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n           {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/}     {0A}talk \u003cmob\u003e{/} for NPC chat\\n           {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/}     {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/}     Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/}    {0A}options{/} for a list of account options\\n           {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n    on_look:\n      set_flags: {}\n      set_player_flags:\n        1001_look_sign: true\n      give_item: \"\"\n      take_item: \"\"\n      teleport: 0\n      heal: 0\n      cost: 0\n      shop: null\n      assign_task: false\n      skip_task: false\n      extend_task: false\n      reputation_cost: 0\n      sawmill: false\n      aps_node: false\n  - name: door\n    hidden: true\n    description:\n      - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n  - name: window\n    hidden: true\n    description:\n      - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n  - name: instrument panel\n    aliases:\n      - cockpit\n    hidden: true\n    description:\n      - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n  - name: pilot\n    hidden: true\n    description:\n      - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n  - id: flight_attendant\non_enter:\n  - message: '{0B bold}Welcome to The House of Icarus{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 5\n    set_flags: {}\n    set_player_flags: {}\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\n  - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 7\n    set_flags: {}\n    set_player_flags:\n      1001_welcome: true\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\n  - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 7\n    set_flags: {}\n    set_player_flags: {}\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n  - id: \"\"\n    on_player_flag: 1001_look_sign\n    on_flag: \"\"\n    value: null\n    room: 0\n    steps:\n      - delay: 5\n        message: The cabin shakes as the small craft touches down\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags: {}\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n      - delay: 5\n        message: The pistons hiss as the rear staircase opens\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags: {}\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n      - delay: 0\n        message: \"\"\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags:\n          1001_touchdown: true\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T00:52:27Z","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n  east: 1001\nid: 1\nname: Test Room\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:53:43Z","description":"update room 1001 (add exit west to 1)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n  - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n    condition:\n      player_flag: 1001_touchdown\n      not: true\n  - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n  - name: framed sign\n    hidden: true\n    description: |-\n      We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n      When you arrive at your final destination, please be aware of the following basic commands:\n\n      {0B bold}Movement:{/}  {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n      {0B bold}Look:{/}      {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n      {0B bold}Items:{/}     {0A}inv{/} to see your 28-slot inventory\n                 {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n                 {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n                 {0A}eq{/} for equiped gear\n      {0B bold}Comms:{/}     {0A}talk \u003cmob\u003e{/} for NPC chat\n                 {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n      {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n      {0B bold}Combat{/}     {0A}attack \u003cmob\u003e{/}\n      {0B bold}Skills{/}     Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n      {0B bold}Options{/}    {0A}options{/} for a list of account options\n                 {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n      Type {0C bold}what{/} for a list of possible common actions\n\n      Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n    on_look:\n      set_player_flags:\n        1001_look_sign: true\n  - name: door\n    hidden: true\n    description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n  - name: window\n    hidden: true\n    description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n  - name: instrument panel\n    aliases: [cockpit]\n    hidden: true\n    description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n  - name: pilot\n    hidden: true\n    description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n  - flight_attendant\nexits:\n  east: 2001\n  down:\n    room: 1002\n    condition:\n      player_flag: 1001_touchdown\n    blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 5\n    message: \"{0B bold}Welcome to The House of Icarus{/}\"\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 7\n    message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n    set_player_flags:\n      1001_welcome: true\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 7\n    message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n  - on_player_flag: 1001_look_sign\n    steps:\n      - delay: 5\n        message: \"The cabin shakes as the small craft touches down\"\n      - delay: 5\n        message: \"The pistons hiss as the rear staircase opens\"\n      - set_player_flags:\n          1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n  - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_touchdown\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n  - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n  down:\n    room: 1002\n    condition:\n      flag: \"\"\n      value: null\n      not: false\n      player_flag: 1001_touchdown\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    blocked_message: The piston-powered staircase is firmly closed.\n  east:\n    room: 2001\n  west:\n    room: 1\nobjects:\n  - name: framed sign\n    hidden: true\n    description:\n      - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/}  {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/}      {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/}     {0A}inv{/} to see your 28-slot inventory\\n           {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n           {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n           {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/}     {0A}talk \u003cmob\u003e{/} for NPC chat\\n           {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/}     {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/}     Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/}    {0A}options{/} for a list of account options\\n           {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n    on_look:\n      set_flags: {}\n      set_player_flags:\n        1001_look_sign: true\n      give_item: \"\"\n      take_item: \"\"\n      teleport: 0\n      heal: 0\n      cost: 0\n      shop: null\n      assign_task: false\n      skip_task: false\n      extend_task: false\n      reputation_cost: 0\n      sawmill: false\n      aps_node: false\n  - name: door\n    hidden: true\n    description:\n      - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n  - name: window\n    hidden: true\n    description:\n      - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n  - name: instrument panel\n    aliases:\n      - cockpit\n    hidden: true\n    description:\n      - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n  - name: pilot\n    hidden: true\n    description:\n      - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n  - id: flight_attendant\non_enter:\n  - message: '{0B bold}Welcome to The House of Icarus{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 5\n    set_flags: {}\n    set_player_flags: {}\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\n  - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 7\n    set_flags: {}\n    set_player_flags:\n      1001_welcome: true\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\n  - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 7\n    set_flags: {}\n    set_player_flags: {}\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n  - id: \"\"\n    on_player_flag: 1001_look_sign\n    on_flag: \"\"\n    value: null\n    room: 0\n    steps:\n      - delay: 5\n        message: The cabin shakes as the small craft touches down\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags: {}\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n      - delay: 5\n        message: The pistons hiss as the rear staircase opens\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags: {}\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n      - delay: 0\n        message: \"\"\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags:\n          1001_touchdown: true\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-30T00:53:43Z","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n  east: 1001\nid: 1\nname: Test West Room\n","is_delete":false,"is_create":true},{"time":"2026-06-30T00:53:43Z","description":"delete room 1014","file_path":"data/rooms/intro/1014.yaml","old_content":"id: 1014\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    north:\n        room: 1007\n    up:\n        room: 1015\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T21:12:59-04:00","description":"update room 2002 (add exit northwest to 1)","file_path":"data/rooms/intro/2002.yaml","old_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n    - text: It's a test room\nexits:\n    east:\n        room: 2003\n    southeast:\n        room: 2004\n    west:\n        room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:12:59-04:00","description":"create room 1","file_path":"data/rooms/intro/1.yaml","old_content":"","new_content":"exits:\n  southeast: 2002\nid: 1\nname: 'Room #1'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:00-04:00","description":"update room 1 (add exit northwest to 2)","file_path":"data/rooms/intro/1.yaml","old_content":"exits:\n  southeast: 2002\nid: 1\nname: 'Room #1'\n","new_content":"id: 1\nname: 'Room #1'\ncolor: \"\"\ndescription: []\nexits:\n  northwest:\n    room: 2\n  southeast:\n    room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:00-04:00","description":"create room 2","file_path":"data/rooms/intro/2.yaml","old_content":"","new_content":"exits:\n  southeast: 1\nid: 2\nname: 'Room #2'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:01-04:00","description":"update room 2 (add exit northeast to 3)","file_path":"data/rooms/intro/2.yaml","old_content":"exits:\n  southeast: 1\nid: 2\nname: 'Room #2'\n","new_content":"id: 2\nname: 'Room #2'\ncolor: \"\"\ndescription: []\nexits:\n  northeast:\n    room: 3\n  southeast:\n    room: 1\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:01-04:00","description":"create room 3","file_path":"data/rooms/intro/3.yaml","old_content":"","new_content":"exits:\n  southwest: 2\nid: 3\nname: 'Room #3'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:02-04:00","description":"update room 3 (add exit southeast to 4)","file_path":"data/rooms/intro/3.yaml","old_content":"exits:\n  southwest: 2\nid: 3\nname: 'Room #3'\n","new_content":"id: 3\nname: 'Room #3'\ncolor: \"\"\ndescription: []\nexits:\n  southeast:\n    room: 4\n  southwest:\n    room: 2\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:02-04:00","description":"create room 4","file_path":"data/rooms/intro/4.yaml","old_content":"","new_content":"exits:\n  northwest: 3\nid: 4\nname: 'Room #4'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:13:03-04:00","description":"update room 4 (add exit west to 5)","file_path":"data/rooms/intro/4.yaml","old_content":"exits:\n  northwest: 3\nid: 4\nname: 'Room #4'\n","new_content":"id: 4\nname: 'Room #4'\ncolor: \"\"\ndescription: []\nexits:\n  northwest:\n    room: 3\n  west:\n    room: 5\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:13:03-04:00","description":"create room 5","file_path":"data/rooms/intro/5.yaml","old_content":"","new_content":"exits:\n  east: 4\nid: 5\nname: 'Room #5'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:24:30-04:00","description":"update room 1001 (add exit up to 6)","file_path":"data/rooms/intro/1001.yaml","old_content":"name: \"Inside Transport Shuttle\"\ndescription:\n  - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\"\n    condition:\n      player_flag: 1001_touchdown\n      not: true\n  - text: \"A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\"\nobjects:\n  - name: framed sign\n    hidden: true\n    description: |-\n      We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\n\n      When you arrive at your final destination, please be aware of the following basic commands:\n\n      {0B bold}Movement:{/}  {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\n      {0B bold}Look:{/}      {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\n      {0B bold}Items:{/}     {0A}inv{/} to see your 28-slot inventory\n                 {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\n                 {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\n                 {0A}eq{/} for equiped gear\n      {0B bold}Comms:{/}     {0A}talk \u003cmob\u003e{/} for NPC chat\n                 {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\n      {0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \n      {0B bold}Combat{/}     {0A}attack \u003cmob\u003e{/}\n      {0B bold}Skills{/}     Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\n      {0B bold}Options{/}    {0A}options{/} for a list of account options\n                 {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\n\n      Type {0C bold}what{/} for a list of possible common actions\n\n      Make sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\n    on_look:\n      set_player_flags:\n        1001_look_sign: true\n  - name: door\n    hidden: true\n    description: \"A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\"\n  - name: window\n    hidden: true\n    description: \"A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\"\n  - name: instrument panel\n    aliases: [cockpit]\n    hidden: true\n    description: \"The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\"\n  - name: pilot\n    hidden: true\n    description: \"That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\"\nmobs:\n  - flight_attendant\nexits:\n  east: 2001\n  down:\n    room: 1002\n    condition:\n      player_flag: 1001_touchdown\n    blocked_message: \"The piston-powered staircase is firmly closed.\"\non_enter:\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 5\n    message: \"{0B bold}Welcome to The House of Icarus{/}\"\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 7\n    message: \"{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}\"\n    set_player_flags:\n      1001_welcome: true\n  - condition:\n      player_flag: 1001_welcome\n      not: true\n    delay: 7\n    message: \"{0B}Type{/} {0A}help newplayer{/} {0B}for the new player's guide. That's it. Explore and have fun.{/}\"\ntriggers:\n  - on_player_flag: 1001_look_sign\n    steps:\n      - delay: 5\n        message: \"The cabin shakes as the small craft touches down\"\n      - delay: 5\n        message: \"The pistons hiss as the rear staircase opens\"\n      - set_player_flags:\n          1001_touchdown: true\nblock_transport: true\n","new_content":"id: 1001\nname: Inside Transport Shuttle\ncolor: \"\"\ndescription:\n  - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large framed sign hangs next to the closed cockpit door. The piston-powered staircase is firmly closed at the rear of the craft.\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_touchdown\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n  - text: A dim, windowless shuttle interior with a few uncomfortable rows of steel seats facing forward. A large {11}framed sign{/} hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft with a smiling attendant ready to help disembark.\nexits:\n  down:\n    room: 1002\n    condition:\n      flag: \"\"\n      value: null\n      not: false\n      player_flag: 1001_touchdown\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    blocked_message: The piston-powered staircase is firmly closed.\n  east:\n    room: 2001\n  up:\n    room: 6\nobjects:\n  - name: framed sign\n    hidden: true\n    description:\n      - text: \"We hope you enjoy your trip on our shuttle! Your pilot is [TYLER].\\n\\nWhen you arrive at your final destination, please be aware of the following basic commands:\\n\\n{0B bold}Movement:{/}  {0A}north{/}, {0A}south{/}, {0A}east{/}, {0A}west{/}, {0A}up{/}, {0A}down{/}\\n{0B bold}Look:{/}      {0A}look{/}, {0A}look \u003citem/object/mob\u003e{/}, and {0A}map{/}\\n{0B bold}Items:{/}     {0A}inv{/} to see your 28-slot inventory\\n           {0A}get \u003citem\u003e{/}, {0A}drop \u003citem\u003e{/}, {0A}wear \u003citem\u003e{/}, {0A}remove \u003citem\u003e{/}\\n           {0A}use \u003citem\u003e on \u003citem/object\u003e{/}\\n           {0A}eq{/} for equiped gear\\n{0B bold}Comms:{/}     {0A}talk \u003cmob\u003e{/} for NPC chat\\n           {0A}say \u003cmsg\u003e{/} and {0A}global \u003cmsg\u003e{/} for human chat\\n{0B bold}Character:{/} {0A}score{/} and {0A}skills{/} for stats. \\n{0B bold}Combat{/}     {0A}attack \u003cmob\u003e{/}\\n{0B bold}Skills{/}     Many skills have shortcuts like {0A}mine{/}, {0A}fish{/}, or {0A}chop{/}\\n{0B bold}Options{/}    {0A}options{/} for a list of account options\\n           {0A}options \u003copt\u003e \u003cvalue\u003e{/} to change an option\\n\\nType {0C bold}what{/} for a list of possible common actions\\n\\nMake sure to check the {0A}help{/} pages, especially {0A}help newplayer{/}!\"\n    on_look:\n      set_flags: {}\n      set_player_flags:\n        1001_look_sign: true\n      give_item: \"\"\n      take_item: \"\"\n      teleport: 0\n      heal: 0\n      cost: 0\n      shop: null\n      assign_task: false\n      skip_task: false\n      extend_task: false\n      reputation_cost: 0\n      sawmill: false\n      aps_node: false\n  - name: door\n    hidden: true\n    description:\n      - text: A sturdy, locked steel door that keeps passengers out of the cockpit. There is a tiny, thin window at eye level.\n  - name: window\n    hidden: true\n    description:\n      - text: A thick trim with rounded bolt heads frames the tiny window. It looks like it was cut into the door at some point, potentially as a simple replacement to computerized security systems. Inside the cockpit there's a pilot finishing up landing procedures on a large panel of analog instruments.\n  - name: instrument panel\n    aliases:\n      - cockpit\n    hidden: true\n    description:\n      - text: The cramped cockpit is surrounded by buttons, swiches, dials, and analog gauges. The parts are a mix of technologies from the last century. Part of the panel is obscured by a draped cloth as if to hide it from view. Odd.\n  - name: pilot\n    hidden: true\n    description:\n      - text: That's the guy who took you from the Passenger Barge Denali down here to Vesta. A middle-aged man in a neat white jumpsuit with a matching white sort of conductor's hat. He's following a written procedure checklist and seems to take his job seriously.\nitem_spawns: []\nmobs:\n  - id: flight_attendant\non_enter:\n  - message: '{0B bold}Welcome to The House of Icarus{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 5\n    set_flags: {}\n    set_player_flags: {}\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\n  - message: '{0B}Type{/} {0A}look sign{/} {0B}or{/} {0A}talk attendant{/} {0B}to get started{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 7\n    set_flags: {}\n    set_player_flags:\n      1001_welcome: true\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\n  - message: '{0B}Type{/} {0A}help newplayer{/} {0B}for the new player''s guide. That''s it. Explore and have fun.{/}'\n    condition:\n      flag: \"\"\n      value: null\n      not: true\n      player_flag: 1001_welcome\n      has_item: \"\"\n      min_credits: 0\n      all_of: []\n      any_of: []\n    delay: 7\n    set_flags: {}\n    set_player_flags: {}\n    broadcast: \"\"\n    broadcast_global: \"\"\n    spawn_mob: null\n    despawn_mob: \"\"\n    give_item: \"\"\n    take_item: \"\"\n    teleport: 0\n    heal: 0\nhazard: \"\"\nblock_transport: true\ntriggers:\n  - id: \"\"\n    on_player_flag: 1001_look_sign\n    on_flag: \"\"\n    value: null\n    room: 0\n    steps:\n      - delay: 5\n        message: The cabin shakes as the small craft touches down\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags: {}\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n      - delay: 5\n        message: The pistons hiss as the rear staircase opens\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags: {}\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n      - delay: 0\n        message: \"\"\n        broadcast: \"\"\n        broadcast_global: \"\"\n        set_flags: {}\n        set_player_flags:\n          1001_touchdown: true\n        spawn_mob: null\n        give_item: \"\"\n        take_item: \"\"\n        teleport: 0\n        heal: 0\n        despawn_mob: \"\"\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:24:30-04:00","description":"create room 6","file_path":"data/rooms/intro/6.yaml","old_content":"","new_content":"exits:\n  down: 1001\nid: 6\nname: 'Room #6'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:24:50-04:00","description":"update room 5","file_path":"data/rooms/intro/5.yaml","old_content":"exits:\n  east: 4\nid: 5\nname: 'Room #5'\n","new_content":"exits:\n  east: 4\n  north:\n    room: 3\nid: 5\nname: 'Room #5'\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:24:50-04:00","description":"update room 3","file_path":"data/rooms/intro/3.yaml","old_content":"id: 3\nname: 'Room #3'\ncolor: \"\"\ndescription: []\nexits:\n  southeast:\n    room: 4\n  southwest:\n    room: 2\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription: []\nexits:\n  south:\n    room: 5\n  southeast:\n    room: 4\n  southwest:\n    room: 2\nhazard: \"\"\nid: 3\nitem_spawns: []\nmobs: []\nname: 'Room #3'\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:25:42-04:00","description":"update room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    east:\n        room: 1005\n    southeast:\n        room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1005\n  south:\n    room: 2003\n  southeast:\n    room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:25:42-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"id: 2003\nname: Test Room\ncolor: \"\"\ndescription:\n    - text: It's a test room\nexits:\n    east:\n        room: 1006\n    northeast:\n        room: 1005\n    south:\n        room: 2004\n    southwest:\n        room: 2005\n    west:\n        room: 2002\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:17-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:17-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"id: 2002\nname: Test Room\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:18-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:18-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:19-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:19-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:21-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:21-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:26-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:28:27-04:00","description":"update room 2003","file_path":"data/rooms/intro/2003.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 1006\n  north:\n    room: 1008\n  northeast:\n    room: 1005\n  south:\n    room: 2004\n  southwest:\n    room: 2005\n  west:\n    room: 2002\nhazard: \"\"\nid: 2003\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:47-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"id: 2001\nname: Test Room\ncolor: \"\"\ndescription:\n    - text: It's a test room\nexits:\n    east:\n        room: 2002\n    south:\n        room: 2006\n    southeast:\n        room: 2005\n    west:\n        room: 1001\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  south:\n    room: 2006\n  southeast:\n    room: 2005\n  west:\n    room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:47-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:49-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  south:\n    room: 2006\n  southeast:\n    room: 2005\n  west:\n    room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2002\n  south:\n    room: 2006\n  southeast:\n    room: 2005\n  west:\n    room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:49-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:55-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2002\n  south:\n    room: 2006\n  southeast:\n    room: 2005\n  west:\n    room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  south:\n    room: 2006\n  southeast:\n    room: 2005\n  west:\n    room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:55-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:57-04:00","description":"update room 2001","file_path":"data/rooms/intro/2001.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  south:\n    room: 2006\n  southeast:\n    room: 2005\n  west:\n    room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2002\n  south:\n    room: 2006\n  southeast:\n    room: 2005\n  west:\n    room: 1001\nhazard: \"\"\nid: 2001\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:39:57-04:00","description":"update room 2002","file_path":"data/rooms/intro/2002.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: It's a test room\nexits:\n  east:\n    room: 2003\n  northwest:\n    room: 1\n  southeast:\n    room: 2004\n  west:\n    room: 2001\nhazard: \"\"\nid: 2002\nitem_spawns: []\nmobs: []\nname: Test Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:43:52-04:00","description":"update room 1008 (add exit north to 7)","file_path":"data/rooms/intro/1008.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1005\n  south:\n    room: 2003\n  southeast:\n    room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1005\n  north:\n    room: 7\n  south:\n    room: 2003\n  southeast:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:43:52-04:00","description":"create room 7","file_path":"data/rooms/intro/7.yaml","old_content":"","new_content":"exits:\n  south: 1008\nid: 7\nname: 'Room #7'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T21:44:39-04:00","description":"update room 1008","file_path":"data/rooms/intro/1008.yaml","old_content":"id: 1008\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1005\n  north:\n    room: 7\n  south:\n    room: 2003\n  southeast:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: 00FFFF\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1005\n  north:\n    room: 7\n  south:\n    room: 2003\n  southeast:\n    room: 1006\nhazard: \"\"\nid: 1008\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:45:30-04:00","description":"update room 1016","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    down:\n        room: 1017\n    south:\n        room: 1009\n    southeast:\n        room: 1018\n    southwest:\n        room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:45:56-04:00","description":"update room 1005","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    northeast:\n        room: 1016\n    south:\n        room: 1006\n    southeast:\n        room: 1007\n    southwest:\n        room: 2003\n    west:\n        room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nhazard: \"\"\nid: 1005\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:46:03-04:00","description":"update room 1009 (add exit northwest to 8)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    north:\n        room: 1016\n    southwest:\n        room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 1016\n  northwest:\n    room: 8\n  southwest:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T21:46:03-04:00","description":"create room 8","file_path":"data/rooms/intro/8.yaml","old_content":"","new_content":"exits:\n  southeast: 1009\nid: 8\nname: 'Room #8'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:04:39-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nhazard: \"\"\nid: 1005\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 8\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"exits:\n  southeast: 1009\nid: 8\nname: 'Room #8'\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  south:\n    room: 1005\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  south:\n    room: 1005\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:39-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 8\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:40-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 8\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:40-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  south:\n    room: 1005\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:41-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  south:\n    room: 1005\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:41-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 8\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"link 1005 north 8","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 8\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"link 8 south 1005 (reverse)","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  south:\n    room: 1005\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"unlink 8 south 1005","file_path":"data/rooms/intro/8.yaml","old_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  south:\n    room: 1005\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 8\nname: 'Room #8'\ncolor: \"\"\ndescription: []\nexits:\n  southeast:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:42-04:00","description":"unlink 1005 north 8 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 8\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:45-04:00","description":"link 1005 east 1009","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1009\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:45-04:00","description":"link 1009 west 1005 (reverse)","file_path":"data/rooms/intro/1009.yaml","old_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 1016\n  northwest:\n    room: 8\n  southwest:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1009\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  north:\n    room: 1016\n  northwest:\n    room: 8\n  southwest:\n    room: 1006\n  west:\n    room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:48-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"block_transport: false\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:48-04:00","description":"link 1005 northeast 1016 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1009\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1009\n  northeast:\n    room: 1016\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:49-04:00","description":"unlink 1005 northeast 1016","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1009\n  northeast:\n    room: 1016\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1009\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:49-04:00","description":"unlink 1016 southwest 1005 (reverse)","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:51-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:53-04:00","description":"link 1016 southwest 1005","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:04:53-04:00","description":"link 1005 northeast 1016 (reverse)","file_path":"data/rooms/intro/1005.yaml","old_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1009\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1005\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 1009\n  northeast:\n    room: 1016\n  south:\n    room: 1006\n  southeast:\n    room: 1007\n  southwest:\n    room: 2003\n  west:\n    room: 1008\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:05:39-04:00","description":"update room 1016","file_path":"data/rooms/intro/1016.yaml","old_content":"id: 1016\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"block_transport: false\ncolor: \"97\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 1017\n  south:\n    room: 1009\n  southwest:\n    room: 1005\nhazard: \"\"\nid: 1016\nitem_spawns: []\nmobs: []\nname: New Room\nobjects: []\non_enter: []\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:52-04:00","description":"update room 1007 (add exit east to 9)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    northwest:\n        room: 1005\n    south:\n        room: 1014\n    west:\n        room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 9\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:52-04:00","description":"create room 9","file_path":"data/rooms/intro/9.yaml","old_content":"","new_content":"exits:\n  west: 1007\nid: 9\nname: 'Room #9'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:20:54-04:00","description":"unlink 9 west 1007","file_path":"data/rooms/intro/9.yaml","old_content":"exits:\n  west: 1007\nid: 9\nname: 'Room #9'\n","new_content":"id: 9\nname: 'Room #9'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:20:54-04:00","description":"unlink 1007 east 9 (reverse)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 9\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:00-04:00","description":"update room 1007 (add exit east to 10)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 10\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:00-04:00","description":"create room 10","file_path":"data/rooms/intro/10.yaml","old_content":"","new_content":"exits:\n  west: 1007\nid: 10\nname: 'Room #10'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:21:04-04:00","description":"unlink 1007 east 10","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  east:\n    room: 10\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:04-04:00","description":"unlink 10 west 1007 (reverse)","file_path":"data/rooms/intro/10.yaml","old_content":"exits:\n  west: 1007\nid: 10\nname: 'Room #10'\n","new_content":"id: 10\nname: 'Room #10'\ncolor: \"\"\ndescription: []\nexits: {}\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:41-04:00","description":"update room 1007 (add exit up to 11)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  up:\n    room: 11\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:41-04:00","description":"create room 11","file_path":"data/rooms/intro/11.yaml","old_content":"","new_content":"exits:\n  down: 1007\nid: 11\nname: 'Room #11'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:21:45-04:00","description":"update room 1007 (add exit down to 12)","file_path":"data/rooms/intro/1007.yaml","old_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  up:\n    room: 11\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1007\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  down:\n    room: 12\n  northwest:\n    room: 1005\n  south:\n    room: 1014\n  up:\n    room: 11\n  west:\n    room: 1006\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false},{"time":"2026-06-29T22:21:45-04:00","description":"create room 12","file_path":"data/rooms/intro/12.yaml","old_content":"","new_content":"exits:\n  up: 1007\nid: 12\nname: 'Room #12'\n","is_delete":false,"is_create":true},{"time":"2026-06-29T22:29:07-04:00","description":"delete room 11","file_path":"data/rooms/intro/11.yaml","old_content":"exits:\n  down: 1007\nid: 11\nname: 'Room #11'\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T22:29:12-04:00","description":"delete room 1015","file_path":"data/rooms/intro/1015.yaml","old_content":"id: 0\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    down:\n        room: 1014\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"","is_delete":true,"is_create":false},{"time":"2026-06-29T22:29:22-04:00","description":"unlink 1012 west 1011","file_path":"data/rooms/intro/1012.yaml","old_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    south:\n        room: 1013\n    west:\n        room: 1011\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1012\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1013\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false}],"redo":[{"time":"2026-06-29T22:29:22-04:00","description":"unlink 1011 east 1012 (reverse)","file_path":"data/rooms/intro/1011.yaml","old_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n    - text: A featureless room.\nexits:\n    east:\n        room: 1012\n    south:\n        room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","new_content":"id: 1011\nname: New Room\ncolor: \"\"\ndescription:\n  - text: A featureless room.\nexits:\n  south:\n    room: 1010\nobjects: []\nitem_spawns: []\nmobs: []\non_enter: []\nhazard: \"\"\nblock_transport: false\ntriggers: []\n","is_delete":false,"is_create":false}]}