| Age | Commit message (Expand) | Author |
| 2026-08-03 | feat: new color 'command', color tag system implemented | historia |
| 2026-07-09 | feat: old standalone trigger systems completely unified into trigger->conditi... | historia |
| 2026-07-09 | feat: message actions are now sequences of messages with settable delays | historia |
| 2026-07-08 | feat: unify on use, on look, and on kill. all support same conditions/actions... | historia |
| 2026-07-07 | rename flags to global_flags (differentiate from player_flags) | historia |
| 2026-07-01 | mob combat stats overhauled and standardized | historia |
| 2026-07-01 | feat: shop system overhauled, gui conversation tree editor overhauled | historia |
| 2026-06-30 | feat: admin gui object CRUD is much nicer | historia |
| 2026-06-30 | feat: all admin mapping features working | historia |
| 2026-06-29 | feat: wip web admin for mapping and crud | historia |
| 2026-06-29 | better dialog color, edge cases on blocked map links fixed | historia |
| 2026-06-27 | feat: room-specific objects can be defined inline in room yaml | historia |
| 2026-06-27 | feat: one-way map links, blocked paths on map, map grid startup validation, u... | historia |
| 2026-06-27 | feat: recall/home cmd, line break option | historia |
| 2026-06-26 | feat: simplified conversation trees and output won't overwrite prompts now | historia |
| 2026-06-25 | feat: trigger system for scripted events added. | historia |
| 2026-06-25 | feat: yaml conversation trees more robust | historia |
| 2026-06-25 | slop refactor | historia |
| 2026-06-25 | feat: who, global chat, removed redundant YAML IDs | historia |
| 2026-06-24 | feat: new type of non-violent 'combat': work | historia |