From e6d0d46ac9977e77c7f19f41121ec466a3c53e56 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 17 Jul 2026 18:36:31 -0400 Subject: feat: update mob flee mechanics with new energy system --- internal/game/tick.go | 7 ------- 1 file changed, 7 deletions(-) (limited to 'internal/game/tick.go') diff --git a/internal/game/tick.go b/internal/game/tick.go index 4db5b58..d765983 100644 --- a/internal/game/tick.go +++ b/internal/game/tick.go @@ -334,13 +334,6 @@ func (g *Game) MoveTick() { } p.MoveTicks-- if p.MoveTicks > 0 { - if g.Combat.Get(p.Name) != nil && p.OptionBool("run_countdown") { - if p.MoveTicks > 1 { - sess.WriteLine(fmt.Sprintf("Running in %d ticks...", p.MoveTicks)) - } else { - sess.WriteLine("Running next tick!") - } - } } else { g.completeMove(sess, p) g.writePrompt(sess) -- cgit v1.2.3