diff options
| author | historia <[not public]> | 2026-06-26 02:52:31 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-26 02:52:31 -0400 |
| commit | 3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5 (patch) | |
| tree | 65610fa4fb8abe1dc7a46d00658e85e0525d397c /internal/game/sys_assassin.go | |
| parent | e2d5b081f27141bb3dd89dbe595860b8a1345d55 (diff) | |
| download | thehouseoficarus-3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5.tar.gz | |
feat: simplified conversation trees and output won't overwrite prompts now
Diffstat (limited to 'internal/game/sys_assassin.go')
| -rw-r--r-- | internal/game/sys_assassin.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/sys_assassin.go b/internal/game/sys_assassin.go index 720529c..65ddb7c 100644 --- a/internal/game/sys_assassin.go +++ b/internal/game/sys_assassin.go @@ -93,7 +93,7 @@ func (g *Game) onAssassinKill(sess *net.Session, p *player.Player, mob *world.Mo rep += bonus currentRep := getPlayerFlagInt(p, "assassin_reputation") g.setPlayerFlag(p, "assassin_reputation", currentRep+rep) - sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf("\n*** Assassin task complete! ***"))) + sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf("*** Assassin task complete! ***"))) if bonus > 0 { sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf(" Streak bonus! %d tasks in a row. +%d bonus reputation.", streak, bonus))) } |
