diff options
Diffstat (limited to 'internal/game/sys_assassin.go')
| -rw-r--r-- | internal/game/sys_assassin.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/sys_assassin.go b/internal/game/sys_assassin.go index 720529c..65ddb7c 100644 --- a/internal/game/sys_assassin.go +++ b/internal/game/sys_assassin.go @@ -93,7 +93,7 @@ func (g *Game) onAssassinKill(sess *net.Session, p *player.Player, mob *world.Mo rep += bonus currentRep := getPlayerFlagInt(p, "assassin_reputation") g.setPlayerFlag(p, "assassin_reputation", currentRep+rep) - sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf("\n*** Assassin task complete! ***"))) + sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf("*** Assassin task complete! ***"))) if bonus > 0 { sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf(" Streak bonus! %d tasks in a row. +%d bonus reputation.", streak, bonus))) } |
