aboutsummaryrefslogtreecommitdiff
path: root/internal/game/sys_assassin.go
diff options
context:
space:
mode:
authorhistoria <[not public]>2026-09-16 17:05:17 -0400
committerhistoria <[not public]>2026-09-16 17:05:17 -0400
commit1dad15698845d370e998f7cc5feb8aece3fab58f (patch)
tree8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/sys_assassin.go
parenta6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff)
downloadthehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/sys_assassin.go')
-rw-r--r--internal/game/sys_assassin.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/sys_assassin.go b/internal/game/sys_assassin.go
index fc814ec..0fd929e 100644
--- a/internal/game/sys_assassin.go
+++ b/internal/game/sys_assassin.go
@@ -51,7 +51,7 @@ func (g *Game) onAssassinKill(sess *net.Session, p *player.Player, mob *world.Mo
}
sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf(" Assassin task: %d of %d %ss remaining.", remaining, total, name)))
}
- g.AccountStore.SaveCharacter(p)
+ g.saveCharacter(p)
}
func streakBonus(streak int) int {