From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/sys_assassin.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/sys_assassin.go') diff --git a/internal/game/sys_assassin.go b/internal/game/sys_assassin.go index fc814ec..0fd929e 100644 --- a/internal/game/sys_assassin.go +++ b/internal/game/sys_assassin.go @@ -51,7 +51,7 @@ func (g *Game) onAssassinKill(sess *net.Session, p *player.Player, mob *world.Mo } sess.WriteLine(g.colorize(sess, "assassin_task", fmt.Sprintf(" Assassin task: %d of %d %ss remaining.", remaining, total, name))) } - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) } func streakBonus(streak int) int { -- cgit v1.2.3