From 9d4b799db4868bcab291b83599ff088763cd4ed6 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 24 Jun 2026 20:58:25 -0400 Subject: feat: new type of non-violent 'combat': work --- internal/game/action_state.go | 3 +++ 1 file changed, 3 insertions(+) (limited to 'internal/game/action_state.go') diff --git a/internal/game/action_state.go b/internal/game/action_state.go index ffce545..bed936d 100644 --- a/internal/game/action_state.go +++ b/internal/game/action_state.go @@ -30,6 +30,7 @@ const ( ActionTraversing ActionType = "traversing" ActionHacking ActionType = "hacking" ActionHiding ActionType = "hiding" + ActionWorking ActionType = "working" ) type ActionState struct { @@ -101,6 +102,8 @@ func (a *ActionState) Description() string { return "jacked into a " + a.TargetName case ActionHiding: return "positioning behind a " + a.TargetName + case ActionWorking: + return "working on a " + a.TargetName } return "" } -- cgit v1.2.3