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| author | historia <[not public]> | 2026-06-24 22:55:35 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-24 22:55:35 -0400 |
| commit | 15b7e221b799ef107dec44ecdb294026dfd3d059 (patch) | |
| tree | 3748e464a77f0f082bea1567e9d6990052054961 /internal/game/action_identify.go | |
| parent | 9d4b799db4868bcab291b83599ff088763cd4ed6 (diff) | |
| download | thehouseoficarus-15b7e221b799ef107dec44ecdb294026dfd3d059.tar.gz | |
refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object
Diffstat (limited to 'internal/game/action_identify.go')
| -rw-r--r-- | internal/game/action_identify.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/action_identify.go b/internal/game/action_identify.go index faca2f5..8b60b13 100644 --- a/internal/game/action_identify.go +++ b/internal/game/action_identify.go @@ -68,7 +68,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) { g.awardSkillXP(sess, p, player.Scavenging, totalXP) if p.OptionBool("xp_drops") && totalXP > 0 { - msg += g.colorize(sess, "xp", fmt.Sprintf(" (+%dxp scv)", totalXP)) + msg += g.formatXpDropSingle(sess, p, player.Scavenging, totalXP) } sess.WriteLine(msg) |
