From 15b7e221b799ef107dec44ecdb294026dfd3d059 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 24 Jun 2026 22:55:35 -0400 Subject: refactor: pulled techs out to yaml files, unified numerous combat functions, broke up game object --- internal/game/action_identify.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/action_identify.go') diff --git a/internal/game/action_identify.go b/internal/game/action_identify.go index faca2f5..8b60b13 100644 --- a/internal/game/action_identify.go +++ b/internal/game/action_identify.go @@ -68,7 +68,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) { g.awardSkillXP(sess, p, player.Scavenging, totalXP) if p.OptionBool("xp_drops") && totalXP > 0 { - msg += g.colorize(sess, "xp", fmt.Sprintf(" (+%dxp scv)", totalXP)) + msg += g.formatXpDropSingle(sess, p, player.Scavenging, totalXP) } sess.WriteLine(msg) -- cgit v1.2.3