aboutsummaryrefslogtreecommitdiff
path: root/data/help/farming.yaml
diff options
context:
space:
mode:
authorworkhorse <workhorse@localhost.localdomain>2026-06-19 11:51:17 -0400
committerworkhorse <workhorse@localhost.localdomain>2026-06-19 11:51:17 -0400
commit575a71dcfed3b9fa44af244836f638a23df05a9a (patch)
treeeb5eff16eab86247a3dd93ff4d7fd3781f291b64 /data/help/farming.yaml
parent52a3ce6a4b4a254dc5d3067979a09e93c060fa20 (diff)
downloadthehouseoficarus-575a71dcfed3b9fa44af244836f638a23df05a9a.tar.gz
feat: farming roughly implemented
Diffstat (limited to 'data/help/farming.yaml')
-rw-r--r--data/help/farming.yaml31
1 files changed, 31 insertions, 0 deletions
diff --git a/data/help/farming.yaml b/data/help/farming.yaml
new file mode 100644
index 0000000..2dd2ff2
--- /dev/null
+++ b/data/help/farming.yaml
@@ -0,0 +1,31 @@
+name: "farming"
+category: "Skills"
+description: |
+ Farming lets you grow herbs and vegetables in patches.
+
+ The basic cycle:
+ 1. Rake the patch to clear weeds (requires rake)
+ 2. Plant a seed (requires spade, seed in inventory)
+ 3. Water the patch to prevent disease (requires watering can)
+ 4. Wait for the plant to grow through stages
+ 5. Water again at each growth stage for protection
+ 6. Harvest the fully grown crop (requires spade)
+
+ Growth happens every ~5 minutes while you are online.
+ Crops do not grow while you are logged off.
+
+ Disease: Each growth stage has a 10% chance of disease unless
+ the patch was watered. Diseased plants can be cured with plant
+ cure. If not cured before the next growth tick, the plant dies
+ and must be raked away.
+
+ Tool shed: Store farming tools to free inventory space.
+ Use 'talk shed' to store or retrieve tools.
+
+ Patches: Herb patches grow herb seeds. Allotment patches grow
+ vegetable seeds. Check 'inspect' for patch status.
+
+ Commands: plant, harvest, rake, water, cure, inspect
+
+ See also: help plant, help harvest, help rake, help water,
+ help cure, help inspect