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Diffstat (limited to 'data/help/farming.yaml')
| -rw-r--r-- | data/help/farming.yaml | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/data/help/farming.yaml b/data/help/farming.yaml new file mode 100644 index 0000000..2dd2ff2 --- /dev/null +++ b/data/help/farming.yaml @@ -0,0 +1,31 @@ +name: "farming" +category: "Skills" +description: | + Farming lets you grow herbs and vegetables in patches. + + The basic cycle: + 1. Rake the patch to clear weeds (requires rake) + 2. Plant a seed (requires spade, seed in inventory) + 3. Water the patch to prevent disease (requires watering can) + 4. Wait for the plant to grow through stages + 5. Water again at each growth stage for protection + 6. Harvest the fully grown crop (requires spade) + + Growth happens every ~5 minutes while you are online. + Crops do not grow while you are logged off. + + Disease: Each growth stage has a 10% chance of disease unless + the patch was watered. Diseased plants can be cured with plant + cure. If not cured before the next growth tick, the plant dies + and must be raked away. + + Tool shed: Store farming tools to free inventory space. + Use 'talk shed' to store or retrieve tools. + + Patches: Herb patches grow herb seeds. Allotment patches grow + vegetable seeds. Check 'inspect' for patch status. + + Commands: plant, harvest, rake, water, cure, inspect + + See also: help plant, help harvest, help rake, help water, + help cure, help inspect |
