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| author | historia <[not public]> | 2026-07-09 22:15:54 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-09 22:15:54 -0400 |
| commit | ecba7f726f70b37126d852c38c7e3eec7b04d730 (patch) | |
| tree | 9129215c6e5015336fde1116395336d82bb952d1 /building_guide/mobs.md | |
| parent | b3d4c616f59ad2519f3a0b77e3b47d6571cd2486 (diff) | |
| download | thehouseoficarus-ecba7f726f70b37126d852c38c7e3eec7b04d730.tar.gz | |
feat: old standalone trigger systems completely unified into trigger->condition->action system
Diffstat (limited to 'building_guide/mobs.md')
| -rw-r--r-- | building_guide/mobs.md | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/building_guide/mobs.md b/building_guide/mobs.md index e7790c0..833fbfd 100644 --- a/building_guide/mobs.md +++ b/building_guide/mobs.md @@ -210,10 +210,11 @@ is per-instance in the room YAML (see Rooms > Mobs section above). ### On Kill Interactions -Mobs can define `on_kill` — fires when the mob is defeated. Standard loot `drops` hit the -ground first, then the first matching interaction fires. An entry with `item_id` only fires -if the player is wielding that weapon. See the [On Kill section of -behaviors](behaviors.md#on-kill--mob-interactions) for full examples. +Mobs can define `on_kill` — a `[]Trigger` list that fires when the mob is defeated. Standard +loot `drops` hit the ground first, then the first matching Trigger fires (first-match-wins). +An entry with `item_id` only fires if the player is wielding that weapon. See the +[On Kill section of behaviors](behaviors.md#on-kill--mob-interactions) for full examples, +and `triggers.md` for the complete Trigger/Step/Condition reference. ### Stealable Mobs |
