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authorhistoria <[not public]>2026-06-29 04:03:38 -0400
committerhistoria <[not public]>2026-06-29 04:03:38 -0400
commitba34490aaed5f7c242c2b0453130fefc07d0d5d0 (patch)
treedb5818757d5080221494cead1c7e61a576d1cb65 /config.go
parentb1e252c996a6332d391f96624a7d6f149eb097c4 (diff)
downloadtui-ascii-mapper-main.tar.gz
restructured projectHEADmain
Diffstat (limited to 'config.go')
-rw-r--r--config.go137
1 files changed, 0 insertions, 137 deletions
diff --git a/config.go b/config.go
deleted file mode 100644
index 8e34cf3..0000000
--- a/config.go
+++ /dev/null
@@ -1,137 +0,0 @@
-package main
-
-import (
- "os"
- "path/filepath"
-
- "gopkg.in/yaml.v3"
-)
-
-type ConfigKeybindings struct {
- Quit string `yaml:"quit"`
- Save string `yaml:"save"`
- Undo string `yaml:"undo"`
- Redo string `yaml:"redo"`
- UnicodeToggle string `yaml:"unicode_toggle"`
- ColorToggle string `yaml:"color_toggle"`
- FillToggle string `yaml:"fill_toggle"`
- Resize string `yaml:"resize"`
- DrillDown string `yaml:"drill_down"`
- DrillUp string `yaml:"drill_up"`
- DeleteSubmap string `yaml:"delete_submap"`
-}
-
-type Config struct {
- Symbols []Terrain `yaml:"symbols"`
- Keybindings ConfigKeybindings `yaml:"keybindings"`
- SubmapBg string `yaml:"submap_bg"`
- DefaultMapWidth int `yaml:"default_map_width"`
- DefaultMapHeight int `yaml:"default_map_height"`
-}
-
-func defaultConfig() Config {
- return Config{
- SubmapBg: "236",
- DefaultMapWidth: 80,
- DefaultMapHeight: 25,
- Keybindings: ConfigKeybindings{
- Quit: "q",
- Save: "s",
- Undo: "u",
- Redo: "r",
- UnicodeToggle: "U",
- ColorToggle: "C",
- FillToggle: "F",
- Resize: "R",
- DrillDown: "enter",
- DrillUp: "esc",
- DeleteSubmap: "D",
- },
- Symbols: []Terrain{
- {Name: "water", Symbol: "≋", ASCII: "~", Colors: []TerrainColor{{Color: "21", Weight: 30}, {Color: "27", Weight: 30}, {Color: "33", Weight: 20}, {Color: "39", Weight: 20}}},
- {Name: "mountains", Symbol: "▲", ASCII: "^", Colors: []TerrainColor{{Color: "243", Weight: 40}, {Color: "247", Weight: 30}, {Color: "250", Weight: 30}}},
- {Name: "crater", Symbol: "▼", ASCII: "v", Colors: []TerrainColor{{Color: "243", Weight: 40}, {Color: "247", Weight: 30}, {Color: "250", Weight: 30}}},
- {Name: "plains", Symbol: "≡", ASCII: "=", Colors: []TerrainColor{{Color: "106", Weight: 30}, {Color: "70", Weight: 25}, {Color: "64", Weight: 25}, {Color: "71", Weight: 20}}},
- {Name: "trees", Symbol: "♣", ASCII: "#", Colors: []TerrainColor{{Color: "28", Weight: 30}, {Color: "34", Weight: 25}, {Color: "22", Weight: 25}, {Color: "29", Weight: 20}}},
- {Name: "settlement", Symbol: "⌂", ASCII: "@", Colors: []TerrainColor{{Color: "130", Weight: 40}, {Color: "136", Weight: 30}, {Color: "94", Weight: 30}}},
- {Name: "outpost", Symbol: "◈", ASCII: "&", Colors: []TerrainColor{{Color: "172", Weight: 40}, {Color: "166", Weight: 30}, {Color: "130", Weight: 30}}},
- {Name: "road", Symbol: "·", ASCII: ".", Colors: []TerrainColor{{Color: "244", Weight: 40}, {Color: "242", Weight: 30}, {Color: "246", Weight: 30}}},
- {Name: "desert", Symbol: "░", ASCII: "_", Colors: []TerrainColor{{Color: "178", Weight: 30}, {Color: "180", Weight: 25}, {Color: "222", Weight: 25}, {Color: "179", Weight: 20}}},
- {Name: "snow", Symbol: "❄", ASCII: "*", Colors: []TerrainColor{{Color: "255", Weight: 40}, {Color: "254", Weight: 30}, {Color: "250", Weight: 30}}},
- {Name: "swamp", Symbol: "≈", ASCII: "%", Colors: []TerrainColor{{Color: "64", Weight: 30}, {Color: "65", Weight: 25}, {Color: "58", Weight: 25}, {Color: "107", Weight: 20}}},
- {Name: "cave", Symbol: "◌", ASCII: "n", Colors: []TerrainColor{{Color: "237", Weight: 40}, {Color: "235", Weight: 30}, {Color: "239", Weight: 30}}},
- {Name: "wall", Symbol: "█", ASCII: "|", Colors: []TerrainColor{{Color: "240", Weight: 40}, {Color: "238", Weight: 30}, {Color: "242", Weight: 30}}},
- {Name: "bridge", Symbol: "▬", ASCII: "-", Colors: []TerrainColor{{Color: "94", Weight: 40}, {Color: "130", Weight: 30}, {Color: "136", Weight: 30}}},
- {Name: "lava", Symbol: "▓", ASCII: "L", Colors: []TerrainColor{{Color: "196", Weight: 30}, {Color: "202", Weight: 25}, {Color: "208", Weight: 25}, {Color: "124", Weight: 20}}},
- {Name: "ice", Symbol: "▩", ASCII: "I", Colors: []TerrainColor{{Color: "51", Weight: 40}, {Color: "45", Weight: 30}, {Color: "50", Weight: 30}}},
- {Name: "ruins", Symbol: "▣", ASCII: "r", Colors: []TerrainColor{{Color: "244", Weight: 35}, {Color: "240", Weight: 35}, {Color: "243", Weight: 30}}},
- {Name: "farmland", Symbol: "▤", ASCII: "f", Colors: []TerrainColor{{Color: "142", Weight: 35}, {Color: "143", Weight: 35}, {Color: "106", Weight: 30}}},
- {Name: "tower", Symbol: "◬", ASCII: "T", Colors: []TerrainColor{{Color: "220", Weight: 40}, {Color: "214", Weight: 30}, {Color: "222", Weight: 30}}},
- {Name: "castle", Symbol: "♜", ASCII: "C", Colors: []TerrainColor{{Color: "248", Weight: 35}, {Color: "244", Weight: 35}, {Color: "136", Weight: 30}}},
- {Name: "coast", Symbol: "∼", ASCII: "s", Colors: []TerrainColor{{Color: "33", Weight: 35}, {Color: "39", Weight: 35}, {Color: "27", Weight: 30}}},
- {Name: "village", Symbol: "◉", ASCII: "o", Colors: []TerrainColor{{Color: "208", Weight: 35}, {Color: "172", Weight: 35}, {Color: "166", Weight: 30}}},
- {Name: "graveyard", Symbol: "☠", ASCII: "y", Colors: []TerrainColor{{Color: "238", Weight: 40}, {Color: "240", Weight: 30}, {Color: "242", Weight: 30}}},
- {Name: "tavern", Symbol: "♨", ASCII: "a", Colors: []TerrainColor{{Color: "130", Weight: 35}, {Color: "94", Weight: 35}, {Color: "131", Weight: 30}}},
- {Name: "dungeon", Symbol: "◎", ASCII: "d", Colors: []TerrainColor{{Color: "239", Weight: 40}, {Color: "237", Weight: 30}, {Color: "241", Weight: 30}}},
- {Name: "forest", Symbol: "♠", ASCII: "F", Colors: []TerrainColor{{Color: "28", Weight: 30}, {Color: "64", Weight: 25}, {Color: "22", Weight: 25}, {Color: "35", Weight: 20}}},
- {Name: "shrine", Symbol: "✞", ASCII: "h", Colors: []TerrainColor{{Color: "220", Weight: 35}, {Color: "214", Weight: 35}, {Color: "178", Weight: 30}}},
- {Name: "crypt", Symbol: "▦", ASCII: "x", Colors: []TerrainColor{{Color: "236", Weight: 40}, {Color: "238", Weight: 30}, {Color: "240", Weight: 30}}},
- {Name: "rift", Symbol: "⚡", ASCII: "i", Colors: []TerrainColor{{Color: "129", Weight: 35}, {Color: "93", Weight: 35}, {Color: "201", Weight: 30}}},
- {Name: "oasis", Symbol: "◯", ASCII: "b", Colors: []TerrainColor{{Color: "51", Weight: 35}, {Color: "33", Weight: 35}, {Color: "39", Weight: 30}}},
- {Name: "citadel", Symbol: "◘", ASCII: "V", Colors: []TerrainColor{{Color: "250", Weight: 35}, {Color: "248", Weight: 35}, {Color: "253", Weight: 30}}},
- {Name: "flowers", Symbol: "⚘", ASCII: "f", Colors: []TerrainColor{{Color: "169", Weight: 35}, {Color: "133", Weight: 35}, {Color: "170", Weight: 30}}},
- {Name: "wall/road", Symbol: "═", ASCII: "=", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "║", ASCII: "|", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╔", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╗", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╚", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╝", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╠", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╣", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╦", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╩", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- {Name: "wall/road", Symbol: "╬", ASCII: "+", Colors: []TerrainColor{{Color: "243", Weight: 100}}},
- },
- }
-}
-
-// findConfigFile checks next to the binary, then XDG_CONFIG_HOME.
-func findConfigFile() string {
- // 1. Next to the binary
- exe, err := os.Executable()
- if err == nil {
- dir := filepath.Dir(exe)
- p := filepath.Join(dir, "config.yaml")
- if _, err := os.Stat(p); err == nil {
- return p
- }
- }
- // 2. XDG_CONFIG_HOME/tui-ascii-mapper
- cfgDir := os.Getenv("XDG_CONFIG_HOME")
- if cfgDir == "" {
- home, _ := os.UserHomeDir()
- cfgDir = filepath.Join(home, ".config")
- }
- p := filepath.Join(cfgDir, "tui-ascii-mapper", "config.yaml")
- if _, err := os.Stat(p); err == nil {
- return p
- }
- return ""
-}
-
-// LoadConfig loads config.yaml, recreating with defaults if missing.
-func LoadConfig() Config {
- path := findConfigFile()
- if path == "" {
- return defaultConfig()
- }
- data, err := os.ReadFile(path)
- if err != nil {
- return defaultConfig()
- }
- var cfg Config
- if err := yaml.Unmarshal(data, &cfg); err != nil {
- return defaultConfig()
- }
- return cfg
-}